If we could just get 1 PvP server

Fair enough, but these are cross-faction issues that exist for everyone - even on the same server and in the same guild.

What content are you being denied from playing with your friends cross realm, that you wouldn’t be able to do otherwise on the same server? Especially with cross-realm guilds in TWW.

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I’d imagine anything that cross-faction can’t do now. With the added ‘plus’ of cross-server connectivity’s proven unreliability. If anything though, I can’t imagine PvP players would be terribly enthused with the idea of PvE servers connecting to them via cross-realm. Do they get auto-flagged when they get connected? Are they immune to PvP? These are questions that aren’t easily solved by just relying on cross-realm, but War Mode solves it elegantly enough.

I’ll take that as a “there isn’t anything I can’t do cross server”. And citation needed re: instability…I’ve never had issues.

PvP players don’t care. And if you’re concerned, you can be party lead and they can come to your realm.

I’ll keep waiting for an answer…but really, you aren’t being denied any content. What is happening, is you’re denying players (including your friends) the environment they want to play in with no good reason.

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You might be right, but again, what are the rules if I get cross-realmed to a PvP server? Am I now subject to freestyle PvP? Am I immune and appear Orange to PvP players? Can I still support and heal my PvP friends without being flagged, even if they’re under attack by PvP players? After all, I never signed up for free-world PvP, I’m just in their group.

Again, am I being forcibly drawn into World PvP by my friends just for the crime of grouping with them, or can they not engage in free World PvP because they grouped with me? If so, then that’s bad, because once more we’re being forced into a choice with far more mechanical difficulty on Blizzard’s backend than literally toggling ‘Yes’ or ‘No’ to PvP.

Again, turn War Mode on, and leave it on, and there’s your PvP server. All the PvP you could care to find.

Easy, popup warns you you’re syncing to a PvP realm. You can flag, or choose not to flag and not be synced. They can join you on your realm if you want to play together without PvP. Everyone has a choice.

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Again, War Mode already does this without the need for cross-realm anything. You have yet to even describe what this does that War Mode doesn’t.

You’re right, it could probably be made to work cross-realm, but why add another point of failure to a system that doesn’t need it?

If war mode is the same exact thing as pvp server as you have claimed so many times, the argument of “my friends will drag me to it” cannot exist because they will not leave the normal servers that they are already on. Because they too, will think it’s the same thing and have no reason to leave.

What exactly are you worried is going to change your content and gameplay?! I cannot figure this out.

You and your friends will continue to play on normal servers, because they are the same thing. In your mind

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Glad we’ve move past the point of “I can’t play with my friends if they move servers”. This was important, as you talked about it a lot: You can play with your friends regardless of whether they are on another realm without being denied any functionality or content.

I’ll start the affirmative argument for PvP realms with a question - why do you think Blizzard has kept cities in RP realms as non-sharded zones (barring events)? And additionally, do you think this is a positive thing? Why or why not?

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Warmode will never be the same as a basic pvp server, never. I play on a high pop horde server and still remember the mass amount of allied bodies when cata launched. I really doubt you’ll ever get that outcome with a toggle.

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I know it’s not the same.

This whole thread is dedicated to getting a pvp server back online for those who want it.

But there are people arguing that “it’s the same thing” and then turning around and saying the reason they don’t want it (even though they don’t have to join it) is because they think their “friends” will try to drag them to it. Which is a contradiction to what they believe, because of what they “claim” - war mode and pvp servers are the same thing - then their friends would have no reason to leave the server they are already on.

The point is to get them to admit war mode is not the same, and we want a real pvp server to play on.

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Legit SoD just opened transfers FROM PVP to PVE due to so many people thinking they did but in reality didn’t.

It’s history repeating itself. Add a PVP realm to the current retail game and it either dies or becomes PVP in name only. Warmode always on is the eventual outcome at this point.

Warmode is the answer here. If people really were die hard PVP server players Warmode would be popping off, but it isn’t. What does that tell you about the player base that would want a PVP realm?

and no “warmode bad” is not a valid answer.

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Because PvP servers don’t need to exist. War Mode invalidates PvP servers by doing what they did, but in a far superior manner.

I never once argued against cross-realm anything, and if you care to actually read my past posts you’ll actually figure that out. Buchhojames and their ilk were the ones wanting an isolated, non-cross-realm server. Which is why I brought up the Morton’s Fork they were trying to push on PvE players with friends that have PvP interests. Go have a peek through the thread when I actually suggested compromises here. I’ll pull some up:

It’s your side vehemently opposed to anything cross-realm. Some examples:

As far as cities and zones, I can’t rightly say as I never played on an RP server (TFC since Vanilla baybee), but I imagine it’s to help server identity. Which, again, I do approve of. I wish Blizzard would go ahead and pull the trigger on server merges to help player pops, offer some compensatory stuff for players whose servers get eaten in the mergers. This would also be another net benefit to War Mode; server mergers don’t suddenly threaten players with entirely new rulesets.

War mode is dead because it’s lame and nobody wants to play it. Pvp players went to classic.

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Then revitalize it. You want WPvP so bad, then do the work.

This, again, shows me you don’t want WPvP. You want gankfests handed to you by server rules.

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I don’t want to revive it because it’s not worth playing in. In fact, even if it was popular, I would still rather play a classic pvp server.

Not a real answer man, at least not a way to have anything you wanna say taken legit. WHY is warmode bad? What is unavailable to you in Warmode that PVP realms have unique to them? If it’s a community of PVP focused players, this can exist in warmode if people wanted it.

And promptly screamed and cried to transfer off those PVP realms when Wpvp happened.

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So you have no proper rebuttal then. Your whole schtick is ‘Warmode bad’.

Why do you think WPvP players, hell WPvP guilds can’t be convinced to Warmode up?

Nobody that I game with did that. A few players who admitted to normally playing retail did. And I’m glad they are transferring . I’m on lone wolf and have no intentions to leave.

Cool, same here but that’s irrelevant to the facts at hand with PVP realms on SoD.

“A few” you mean enough that there are PVP to PVE transfers right now?

Also, thank you for further avoiding any real answers to questions yet again.

If no one you played with cried to transfer off, did any of them lead to the crying to transfer off?

There are 3 groups that might be in WM or on PvP servers:

  1. those that get their jollies by doing things like corpse camping and only going after “weak” targets
  2. those that honestly want a PvP challenge and don’t go after low levels or corpse camp
  3. those that had the camping or killing done to them a little too much so want off/out of PvP

Group 1 is the reason WM and PvP servers wind up dyng or being PvP in name only, group 2 suffers fro the actions of group 1 because group 1 chases group 3 off.

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