If we can't leave M+, end the dungeon when timer ends

The ‘good’ player who list their key should look into the applicants, and don’t start with, well I don’t have time, ah sure.

Agreed. But Heroic dungeons feel like normal dungeons. M0’s are a big leap over Heroics. People out gear anything under a +7 from Delves and what you’re left with is a hot mess of people jumping into at least a +4 for crests without knowing any dungeon mechanics and then they fail miserably

Leavers seem to be in the mindset that they’re better than others and that’s why they leave. The narcissism aside, many leavers are garbage themselves. I’ve had leavers in my groups because they got embarrassed from messing up.

Leavers are not good faithers, there’s no proof they’re good at the game but their word (which is worth squat), and many are just looking for carries themselves. Actually experienced players run their own group with friends and guild mates. This debacle isn’t even on their radar because it doesn’t affect them whatsoever.

So no.

Run your own group. If you suck at finding people, get good at finding them. It’s part of the skill.

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Timed +12 Dawn. had to reload mid-key lol…

My ESC key keeps bricking, does it happen to you too? When ESC refuses to work.

Because Blizzard passed a wave of it, which means they had to look at data and make a line specific to what their goal was. If this was mass reporting it would of occurred over years and been a vocal part of the community.

Even people who don’t care about the timer still care about their time. Just because someone is willing to complete a key out of time doesn’t mean everyone’s threshold is the same. Some could be an hour and another person’s could be three.

Happens all the time. Usually when I first launch the game after a little bit. I’ll always click on a player after zoning into the dungeon and test ESC before the key starts. Never had it happen mid-run if it worked before key went in.

I’d like to think that it happens after key start.

(Haven’t really tested it though.) Good to know if I can avoid it by checking before key.

I could be wrong about it not happening mid-key, but I never noticed it if I fixed it after zoning in and before key starting.

They should just remove the timer, ez

As long as you’re not excessively leaving, being toxic, or admitting to bricking someone’s key on purpose in chat channels, then you’re fine.

Leaving a key that is past the timer is reasonable. It sounds like Blizzard are suspending people who leave after 1 wipe or mistake is made, and probably don’t leave peacefully at that.

This post is a mole hill being turned into a mountain.

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You’re right.
So if we can’t leave M+ without being reported for it, end the dungeon with the timer.

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lol my esc key bricks too from time to time

Glad some people agree with my suggestion :slight_smile:

You can leave a key without being reported… the people Blizzard suspended made a habit out of leaving, repeatedly, and likely were toxic in chat channels.

Again, a mole hill into a mountain. The sky is always falling for you guys.

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It’s called “air on the side of caution”

when you put 15 years into something, you aren’t willing to put it at risk. I am not a risk taker. It’s why I don’t do PvP cause I know that punishes leavers and I know real life happens. M+ was a “safe zone” for me to do casually when I had a free 30 mins or hour. Never something I planned to be stuck in or held hostage to.

At the descretion of bads? That’s your argument? gg

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You aren’t doing that, you are proclaiming you can’t leave a dungeon without losing your account.

Yeah I’ve had some nasty whispers after leaving a key when people didn’t know mechanics and kept dying. They wanted a free carry.

This100%, eff purple pixels at this point!

I have anxiety, and that’s how I feel. I’m that paranoid about it.

I have agoraphobia, WoW has been a huge thing that helps me