If "Raid or die" is to be believed

If by “cherry picking”, you mean “directly quoting you”, then sure.

Your argument makes no sense. Having extra people sitting around town when your raid is full does not help your raid perform better.

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Hardly a victim of anything here, over the years it’s proven that the horde overwhelms the alliance.

If anything the alliance is suffering from dev’s, streamers and the 0.1% but whatever floats on your water.

Tell me another reason why guilds leave that isnt “the alliance is too hard to recruit people from” which can be translated into “we need more bodies to recruit to keep the progression”

I will give you one shot, don’t waste it with memes and baits.

Whiny alliance players kinda kill the mood?

Perhaps the devs are thinking that these changes will help mythic raiding in general, and somehow that will translate to helping alliance mythic raiding.

:cat: :tophat: : yes the :fish: is talking but is he really saying anything :laughing:

Because Horde racials completely negate some raid mechanics, which was infamously the case in Uldir, on Zul.

Because Horde literally get easier mobs in some dungeons, such as Siege of Boralus.

Because Horde racials are better in PVP and most PVE. Remove bleed and shadowmeld don’t compare to AOE stun and personal heroism.

Because Horde are geographically favored in nearly all cases. Dalaran (Flying north, where all of the content is, dismounts Alliance). Ashran (10% stat gain 5 feet from Horde base. Alliance get no such buff). Nazjatar (Horde have a defensible cave with only one entrance, plus more, physically larger guards. Alliance have a wide-open circle with tiny guards that you can easily see over).

The top 100 kills was kinda an attempt to help the faction unbalancing tho… but it only made things worse in the long run, sure alliance will always take longer in the end.

I don’t have to think about a solution regarding this because I don’t get paid to do so but the faction unbalance is a thing as much GD low baits try to dismiss constantly.

I don’t think that’s true. I haven’t seen a Horde racial that allows dodging agreements like the HMPs do.

I’m sure many players would rather just quit than be forced to fork out for a faction change.

People have been moving over to Horde for years now. Main reason being “bodies.” It’s infinitely easier to recruit and even PuG on Horde side due to the numbers and it mostly causes a snowball effect where as more people switch, even more people switch.

With that said, I’m not sure what…

…means. If you are referring to the 3 item level change, the only thing that does is slow everyone down for a couple weeks. The end of the week chest hasn’t changed and if anything is a lot better in that you get to pick from a selection of gear or collect a currency to use later.

Thats what I was asking.

Why I’m bringing it up now even though “people have been moving over to Horde for years now” is because word on the street is that Raid will be much more valuable in SL.

So if raiding matters more now, and the Horde is slowly absording the raiders, and Mythic+ won’t be there to those who stay on the Alliance, that seems to me to be a problem.

Raids had their loot drops nerfed just like Mythic+, the only difference is that Mythic+ is still spammable. So no, Raids aren’t suddenly becoming “much more valuable.” If you do a Heroic raid, you only get Heroic gear but if you do a +15, you still get Mythic level gear from the weekly chest. Raids aren’t really becoming much more valuable, they just won’t be completely obsolete either like they are in BFA outside of Mythic.

4000+ posts
“/10chat”
Flagged for trolling.

Okay ralph jr

Gonna follow me around on every thread? I guess I have a new fan <3

One mythic raid quality item without having to set foot in a mythic raid you mean?

The point for that current raid tier… you’re either trolling or intentionally trying to make an argument by twisting what I said.

Regardless what I said above still stands. And what you said prior was wrong.

Am I late?

Everybody has been switching to Horde for years now and the Alliance is still here on the forums claiming that the sky is falling.

This point got drove home to me one day in a WC 14 when they couldn’t understand taking the 1st ob boss to coven. “well maybe that’s something you do with your guild but…”

End-of-Dungeon loot is worse.

Cache gear is the same, arguably better due to how the cache actually works in Shadowlands.

So it’s a slight nerf to the low and intermediate aspects of M+, but the high end stuff will remain virtually unchanged. Plus, all the really serious M+ players raid anyway, for the OP trinkets and whatnot.