Vote with your wallet. I resubbed for a month to see what SoM was about. Played it for a short time on the Beta, saw their guidance and unsubbed. Thrown together trash is all Blizzard does now. With Classic Era available, they are, as usual, doing the absolute least they can to puke out a “new” product.
SoM exists bc they no longer make new content to compete w FFXIV expansions.
The prime of the game is between p3-4. You have many options for gear now as a meme. The dungeon 2 set is out on launch, normally being p5. There is rank gear which will be substantially easier to get. Dungeon p5 loot tables out on launch. Your meme will be just fine, just not in hardcore raiding
wrong. they wanted to break the melee meta, and added mechanics that are anti-melee friendly. This balanced the outcome of how many will roll warrior/rogue…that is class balancing indirectly. don’t be naive.
Raids are the context in which a class functions, you cannot divorce the 2.
It’s not class balance… the classes remain the same. Increasing raid difficulty does not affect what a warrior or rogue is. We don’t even know if they’ll have bwl or aq mechanics that will be similar
They could do minor changes, like adding more hit to meme spec talent trees.
…likely because they’re not capable.
Raids are the context in which a class functions. What raids allow determines what classes people will play. The meta is shifting from warrior/rogue to just more mage/locks.
The raiding environment becomes more advantageous to some than others with the blanket changes in SoM. It will have the same effect as class rebalancing.
For instance, warlock will without a doubt move up the totem pole because of the increased debuff cap and not suffering as big a penalty from longer fights (they can tap for mana).
Their performance will change and their play style will change as well.
The prime of the game is between p3-4. You have many options for gear now as a meme. The dungeon 2 set is out on launch, normally being p5. There is rank gear which will be substantially easier to get. Dungeon p5 loot tables out on launch. Your meme will be just fine, just not in hardcore raiding
Yes, hybrid-dps will have the same access to other non-raid gear the same as every other class. They will not have as much access to raiding. They will have comparatively less access to raiding than they did in Classic.
If you think it’s a good thing for SoM to arbitrarily limit the character progression on other players and to limit their access to some of the best social interaction and cooperative play in the game, I don’t know what to say to you.
That’s cool, but it effectively is rebalancing. It’s true you could throw CoA on a raid boss in Classic, but it wouldn’t stay there. That CoA would do nothing.
You’re debating facts of life as if there was some necessity to quantify it so you can make a decision. Common sense is lost on your generation.
I said
Because blizzard stated they wanted more mechanics so you don’t melee stack and you reply is “do you have science derp derp” Balancing raids not an isolated and independent thing, classes and raids go hand in hand, you can’t change one without affecting the other.
If you can’t see what is wrong with your line of questioning to the facts of raiding you should sit down before you hurt yourself.
There are trade-offs for playing hybrids that people make. Warriors cannot dispel roots, heal themselves, or bubble, and a Paladin doesn’t have the dmg output of a Warrior.
Please link me the evidence of class balance. What exactly have they done to balance classes
You show me your quantitative statistical analysis and I’ll show you mine… @Lazarak
What’s funny is I gave you an exact example of how class game play will change.
There are trade-offs for playing hybrids that people make. Warriors cannot dispel roots, heal themselves, or bubble, and a Paladin doesn’t have the dmg output of a Warrior.
Personally, I opt for diversity.
The point is the trade-offs have been pushed even further by effectively exacerbating existing mana issues in raids.