I don’t think it would make any difference with the sub numbers. Even if people did come back, there would be those that would leave because they can’t afford to play.
While the token serves a purpose, not everyone is happy with that purpose, but it is still there.
No, removing the token wouldn’t bring back any significant numbers of players because there’s more fundamentally wrong in the design philosophy of the current development team, regardless of the token existing.
It would though, 100%, drive a sizeable portion of the existing playerbase away.
Gold farmers were actively hacking accounts back then, in order to sell off everything, steal the gold, then leave the characters completely naked with absolutely nothing: no armor, no bank items, no gold, nada.
I agree that hacking is a nuisance but you are making it look like only gold farmers are hacking when if you look at it, if blizzard made gold buying illegal they could get insta banned without a second look if they advertised
now you have a lot of grey areas, people pretend to sell carries for gold and sometimes hide to do rmt
not like blizzard does not have to deal with hacking reports today
Most of the systems are nothing more than schemes to sell WoW tokens anyway. Weekly vault under the guise of gear drop protection is just a means to sell a weekly vault via boosting. PvP gear tied to rating…nothing more than a means to sell WoW tokens via boosting (after all, what do you think the inflation is on 1800+ compared to previous expansions where gear held no precedence or advantage for those unable to achieve those ratings).
Don’t take a dump where you eat; and don’t vomit on your own doorstep and not clean it up. Blizzard created more problems than solved when they lowballed standards for schemes to generate as many WoW token sales as possible.
Anyone could have their account hacked - not just people who bought gold. A co-worker had his account hacked because yahoo mail. It took him hours on the phone to get his account back and then hours working with customer service to get his gear restored. He did nothing wrong.
Your comment about ‘ban by default anyone advertising gold’ - well, they’re using accounts they’ve hacked which is again, more money lost on customer service having to fix everything over and over across tens of thousands of accounts.
This notion that Blizzard’s entire business model hinges on most of their players being so bad at the game that they need to pay others to play it for them… is absurd.
The token didn’t damage the game. The token came in after lots of changes to the game itself caused people to quit, or people quit over lifestyle. The token was to get more people to come back.
That’s not how things work. You ban one account, ten more pop up from that gold farming company. This isn’t an individual, it’s basically a company with how many they had working for them and the many ways they got around being caught. They also used hacked accounts to do this stuff that got those innocent accounts banned.
Look at RMT sellers. Those are bannable, but we seem them all the time. Because it’s almost impossible to stop them with how many accounts they have. The difference is, they’re not hacking my best friend’s account, selling all of his stuff and then using it illegally to get it banned before they move on to a new one to target.
I’d rather have RMT ads than hacked accounts and both RMT and gold seller ads consistently.
The time before tokens was not pleasant. Tokens made gold safer and accounts safer. RMT and carry advertisements are small potatoes compared to back then.
all these things still exist today but now they have the power to go incognito by laundering their money through the wow token and still get away with hacking