Ideq for a real fistweaver spec

So bear with me.

Imo for pvp, the mw version of fistweaving leaves a lot to be desired.

What mw needed was 2.things.

  1. Every atk heals
    … period. Not certain atks, and not only when that one summons in brought into play.

  2. Cocoon need to have an ae component, when prime target get full benefit and then the groups get 1/2.

This would emulate warhammers war priest and disciple of khain and enable the mw to contribute DPS like other healers and keep up throughput.

So my idea, what if we can build a ww to heal?

Perhaps spec all the heal talents on the base tree down to the mist effigy

Then as much heal and DPS, cc on the ww side.

This would mimic how the mop mw was.

Anyone try it and thoughts?

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They need to completely ditch the idea of a ranged MW monk. There are too many talents and too many development resources given to make sure the, like, 10% of monks that don’t want to melee don’t have to. Your ideas seem cool and there would be room to add stuff like that into the new talent tree if they weren’t wasting half the talents making soothing mist a thing.

A perfect mistweaver to me would be basically putting ancient teachings onto a simplified version of the windwalker rotation.

in the current tree i really dont like to melee, if they actually made it into something fully fleshed out that im sure id be fine personally