Identifying and solving problems on returning to the game

Once you go through it once on a toon, any alts you bring in afterwards will have dragon riding, right out of the gate. You still have to go and dump points in, but yeah you get the basic automatically with alts.

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I meant the dungeon itself. Plains. That OP is saying they queued into without having dragonriding.

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Sorry but something is very fishy with the OP of this thread. I’m not picking up what they are putting down.

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There is a system of flightpaths in that dungeon.

It’s just about a minute slower per jump than dragonriding is.

Flight paths don’t really fix the problem. You queue into the dungeon with a group of players who all inevitably have dragonriding and zip around the map much faster than you. You get to the final boss and all of the other players use the skip on the southern part of the camp to go straight to the boss, skipping trash that the non-dragon enabled player has any way to get around.

Anyone who has ever used the dungeon finder knows they are not the kind of players who are going to be patient, wait, help you out, or anything positive. You’re lucky if you don’t just get kicked immediately.

I disagree with this.

The only way you should ever find yourself in that situation is if you purposely avoid doing the obviously marked campaign quests on a first ever character.

IF you follow the obvious campaign quests, you get to dragonriding long before the game lets you queue for Nokud.

Nah. A new player can easily hit 63 before getting dragonriding, especially a tank or healer who is mostly just queueing for dungeons. All it takes is a little bit of meandering and you can definitely end up following the zone specific story lines.

That would fall under purposely avoiding campaign.

Ok, so it does happen. :crazy_face:

So? That’s what I originally said if you bothered to read it.

I did, not that you posted anything worth reading

It’s the campaign quest at the top of your quest log, and the next steps have a special icon on the world map

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What do you mean?

Obviously wrong. There are a couple of people sharing your opinion in this thread though so I am going to clarify some things to explain just what went wrong.

The first thing is that the campaign quests are not obvious, by story or by the HUD while playing. Only after people here mentioned that there is a backing behind the exclamation mark did I even notice them. I only noticed that as I played from the start of the game (level 1) there were some quests that had it while others did not - I assumed that it was just a discrepancy, maybe those quests were added in a patch, maybe it was just an error in display. At no point while playing do I recall ever seeing any explanation for this or that it was important, and it was irrelevant any time I saw it before level 60.

The second thing is that I didn’t even know that Dragon Riding was attached to the ‘main quest’ line versus any other line or combination of them all in the zone. As I did quests, I kept getting special things or other, I was unlocking something etc so I had no particular reason to think this thing was specifically tied to ‘the main quest’ and tied to it alone.

The third thing is that it wasn’t made clear that this ability, this unlock, was THE defining point of the entire expansion. I had no idea, until it was too late, that it was required for 50% of the dungeons. That should not even be possible, the people above citing it as a minor delay know damn well that groups with the ability are at the damn boss before you have landed at your flight point. Let alone wandered through hosts of mobs that are not cleared because they didn’t need to do that.

Fourth, reading your last part, I was placed into the queue for Nokud the moment I had the Ilvl 180. It goes by Ilvl apparently, not actual level, I was in the dungeon with a lvl 61 I know for sure.

Fifth, the obvious campaign quests did not explain Nokud. Hell, as I mentioned before, I got into quite a bit of all the branches before I did the cheat sheet run directly to the NPC. Haven’t really seen a thing about those Centaur. I was also told by a group I was in that the dragon riding quest would explain the dungeon, no. I don’t know if you guys recall incorrectly, if something has changed, but it is pretty consistent with my entire trip to 60 to begin with. I was constantly in dungeons that didn’t have any story/quest pre req and I quested out in the world lagging behind the story of the dungeon.

Nope. I was actually doing all of the quests hoping, assuming, that I would organically reach everything I needed at the right time. My mistake was going hub by hub, objective by objective, and going from there like I always did before. The deviation is that I had to go out of my way to find out what was the campaign, and run to the npc first while abandoning the other hubs and quests. What is obvious, the only obvious thing in fact, is that I was doing it the right way. There are big gaps all around the NPC building and it is abundantly clear that you are supposed to do all of these hubs and sidequests and fill out the map to the town.

You are NOT supposed to run to the NPC within 30 minutes or an hour. That is NOT how it was intended. I am sure that if I go in and do those hubs it will organically lead me round to the completion of the campaign quests, as it did parallels at times, and to the town in tandem with the main quest.