Ideas to save housing

Yes, the big ticket item for garrisons was the mission table. Players figured out how to make loads of gold from it and were able to spam the heck out of it, so Blizz had to go in and nerf it.

Garrisons were also a per character thing, not an account wide thing. I don’t remember what the cap for characters was per license in WoD, but players could have a whole lot of garrisons to cycle through each day. So if you weren’t cheesing the mission table then yes you could just get herbs/ore, swap to another garrison, get herbs/ore, repeat for however many characters you had leveled.

It’s one of the reasons I get so annoyed when garrisons come up because we can’t just have 50 houses like we could garrisons and warbands weren’t a thing back then, so even if we eventually have 10 houses they could make any system limited by warband, not per house.

WoD also had very little going on “out in the world” until the last patch (subjective, but I stand by it), which was when pathfinder came out and we had to hunt for treasures and promise our firstborn to unlock flying.

It’s really like comparing apple to oranges.

Edit: oh and garrisons of course had the infamous AH building, so yes you could sell whatever ore/herbs you gathered without having to leave the instance. That part I always thought was silly, but I don’t think the quest hubs even had an AH? So it was supposed to be a convenience thing or we would have to go back to SW/Org/other vanilla capitals I think. I never used the AH in WoD so I can’t remember. Anyway thought I’d add it for the full picture.

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:joy: You literally said houses should not be like garrisons now you say they are. The things that would make them feel less like a garrison of solo play you say makes them more like a garrison.. You’re really contradicting yourself here.
As i said before give us solo spaces and higher build budget, I’m also fine with that. Just
lets not pretend this is a real neighborhood where I’m going to see community members out and about when there’s 0 incentive to do so, just scrap the neighborhood idea for a singular home

In the end we all enjoy housing and want it to stay around for a long, on its current path that wont happen, as much as you don’t want it Blizzard will make more interactive changes to keep interest up to fuel the cash shop, and yes that means bringing in people who aren’t attracted to idea of housing.
A player that has shown no interest in housing might if he can have a port to his own crafting room, Things like this will be a weekly discussion by the housing development team and the money hungry Activision board members driving them.

Some people have just decided that Houses shouldn’t have certain things, and will work backwards from that conclusion to find “arguments” to throw at anyone who disagrees.

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It wasn’t an AH building - it was a quest in the Trading Post that required a bunch of items from various types of content to enable AH access. I never did it because it just wasn’t worth the trouble. I could sell whatever I wanted (mainly boe items from the Salvage Yard) by simply mailing the stuff to my AH alts in the major City. Also, there was no market for selling the herbs and ores from your Garrison on the AH anyways since they were so easy for everyone to acquire that they sold for almost nothing on the AH.

I’m not against more functionality brought to neighborhoods but I don’t think neighborhoods really need it either. Most of what people are asking for is just a portal away in Org and SW with the odd exception of crafting tables. They really should add some crafting tables to the main cities of the game for convenience. Maybe they should just add a Silvermoon portal to the neighborhoods to save them from having to portal to Org or SW first?

Housing is new. Neighborhoods are new. I think the system will evolve over time based on how players use them and interact with them. That could mean more functionality or it could mean more varied types of neighborhoods or it could even mean options like isolated instances in remote areas without a neighborhood at all. I am looking forward to see what happens with it.

I never did it either (or the shipyard), so I’ve just always thought of it as the AH building. I do know players were annoyed by how much of a grind it was to unlock.

Which is a fair point regarding why garrisons being a per character thing was a bad idea. Last time I grabbed some herbs from my single garrison, I really don’t think it amounted to much even as an every day thing (I’ll maybe check if I remember), but if I had many characters with their own garrisons I definitely could see it adding up.

I literally told you that you got what u wanted. LOL! You missed that? Reading comprehension not quite your thing? I don’t want housing to be like Garrisons, but you do. You got what you wanted. Empty neighborhoods. Everyone was alone in their Garrison which was exactly what I liked about them.

I don’t want quests tied to Midnight Expansion, but I do like the solitude of my own locked house. It’s peaceful. Why aren’t you enjoying it? Of course, judging by how you’re trolling on these forums, I can see exactly why your neighborhood is empty when you walk down the street. It’s pretty clear to me. You seem to be a very rude person.

Yes, I do a lot of decorating, I have two maxed out houses. I set a general plan for what I want to do and look at the items needed. The harder to get items like crafted items or far a way vendor items I make/ buy in bulk. Before I started working on my half hill inspired room, I crafted all the items, across multiple professions, I thought I would use for the room. I did the same thing for the shops area in my Alliance home.

I am not the only person that gathers resources before making a room. It is not some outlandish concept. It really is how it works.

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Rush orders are what really drove the amounts up. So you set your followers up with double resource gear to generate more resources (and gold at the time). You turn those resources into rush orders and you pick the missions that rewarded them as well. You use the rush orders to speed up the resource generation cloth, herbs, meat, skins, ore, and dust. One garrison could generate a ton of gold and items. That is all people did if they did not raid in WoD.

And all that… is being used as an excuse to keep basic crafting tables and basic QoL stuff like transmog and barber, out of Houses.

Not going to go back and test this just so we can argue back and about how good a single garrison vs several was 12 years ago.

I guess if they do something with housing that lets us farm or produce or whatever they’ll just have to avoid rush order type of stuff, yeah?

The mistake, in my most humble and inoffensive opinion, is that we players tend to take snapshots of our experience and then complain that it is not something more.

This is not all of housing. We will get a barbershop someday. I guarantee that there will be some tmog interface and probably manequins for our favorite outfits. But not today.

We get caught up in what we are doing and lose sight that we are on a massive conveyor belt that will deliver decor and interface and upgrades and exteriors and more. Honestly, we could enjoy the right now of pushing stools into platforms to make seats or flipping windows to make fun scenes to look at – these are the good old days when it was tough, before they just gave us six kinds of waterfalls and weather effects and six kinds of spiral staircases.

“Blizzard is stifling my creativity and I can’t reach my vision and passion to make a building with working elevators”

“Wait a year.”

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There it is, struck a nerve! No i read clearly you don’t want housing to be a garrison, then you say housing is like a garrison as some sort of attempt to dig, then you try to imply because you don’t agree with my opinion somehow that’s why the neighborhood I’m in is empty? Lol come on man, you’ve fizzled out in your argument take a day off and come back tomorrow

i’d say you have to be trolling at this point but you’re one of those types that are just on here to argue i could say grass is green but you’re going to say no its not, (pushing glasses up closer to face) Ackhutallllly its because chlorophyll absorbs red and blue light but not green so green is reflected back at our eyes only giving grass the appearance of green. Lol you said what you said regardless, and i’ll look you up on here in a year when crafting tables, tmog, and banks are all in housing to say i told you so :slight_smile:

Nope. Still a you or whomever problem. Crafting tables and everything else are still available in cities. No one is forcing housing on anyone.

Nope. It doesn’t. It will always be optional because it’s not directly tied to any expansion, unlike our garrison.

Nope, I used an optional part of the game to prove my point.

Everyone plays this 20+ years old game differently.

This fallacy that people will feel forced to do whatever is bologna.

If

There’s no advantage to having the ability to craft in your house, especially when you can craft in every single city. You’re making housing out to be some mythical monster that everyone needs to conquer…because of crafting??? Sorry, friend…you’re biggly wrong.

No, no, and no. It’s optional and will remain optional no matter what is implemented.

Only you can be frustrated with engaging in game activity. Only you can feel forced. Because it’s you.

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Then, like I told the other person…that’s a you problem.

It’s interesting that you call out me saying that I’m tired of hearing this argument, but you give no proof that it would actually happen. Because you can’t. There’s no way to quantify your hypothesis.

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No. It isn’t, because this isn’t a single player game and people who want to progress WILL have to do things a certain way to remain competitive.

The people who do not give two gold about being competitive need to stop yapping about adding features that objectively make something forcibly added to a list of things that need to be done to stay competitive.

There’s enough on the list as is without trying to force something never meant to give an advantage, give an advantage because YOU need to feel forced to go there.

If you need to feel forced to participate in housing (you as in anyone) to the point that you need to force it to be competitive enough that the rest of the playerbase has to do it to stay competitive, that’s a you problem and housing isn’t for you.

Literally wod and shadowlands. We have literally done this twice before

Torghast was even a pure rogue like tower on the beta, and then they butchered that into twisting corridors and made the tower itself mandatory by giving not just player power, but the only way to create the legendaries that expansion (as the only non created lego to exist was Rae’shalare.)

People hated every minute they had to be there because it was forced on them.
You think you don’t like housing now? Magnify that if you force everyone to interact with it including the ones that don’t want to and the ones that don’t want to be forced to interact with it.

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I would like house decor only crafting tables at my house simply for the convenience.

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There’s honestly no reason to not have crafting tables in our house. We have cooking tables.

Honestly it would be much more convenient to have an alchemist table to make decor color.

I find it annoying to have to have to exit my house and fly to town. That’s my opinion.

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Not trying to argue about how good a single garrison was. Just telling you that the base garden, mine, and profession building were not “game” breaking themselves. It was all the other little things that made them overpowered. Mission tables were a huge part in the garrison game. Without them the other parts generated so little in items that it was not really worth doing them without the rush order system.

You wanted a ton of garrisons in WoD. I wish I had maxed out more of mine. The gold and gear from the scrapyard was amazing. If I could go back in time…

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Housing isn’t competitive. There are no special prizes for having housing. There are no incentives to having a house.

Adding crafting tables is in no way competitive. That’s a ridiculous notion.

No advantage. You feeling forced is a you thing.

Nope. Housing is not connected to anything in this game that requires it to be mandatory, unlike SL and WoD. It’s a standalone part of the game. Do it or don’t, there’s no advantage to either.

Torghast is not even remotely like housing. And again…optional. I didn’t complete Torghast until well into DF. Your comparisons are laughable.

Nope, housing is whatever you or anyone else wants to make of it. If you feel forced, that’s a you thing. I don’t feel forced. It’s an outlet.

Garrisons were forced. Torghast not forced.

You have absolutely no idea what would happen if crafting tables were actually allowed in our houses. This is uncharted territory for this game.

Again, no one is forcing anyone to do anything in this game except themselves.

Who asked. You are intentionally missing the point to argue. Read it again, slowly, and look at the overarching topic that is being replied to.

For only decor? Sure. For everything, incorrect.
In before you go but Im not asking for everything

It doesnt matter, you arent the only one bringing this up. Case in point: the OP

I’m not going to respond to the same thing every time. Reread the post, slowly, and understand what the topic is.

Yes. It is.
A system that was completely optional side content away from the game just for fun and cosmetics, then had player power added to it, and made mandatory.

So will this.

Woman who doesn’t play shadowlands in any competitive capacity doesn’t complete the content designed to be mandatory until after the expansion was ended and thus, thinks torghast was actually optional.

Insane cognitive dissonance here.

Currently, sure. Not if all of this is added.
If you NEED all of this added just so you’ll interact with housing, that’s a you problem.

It literally was. This isn’t debatable. For anyone wanting to be competitive it was an objective fact that you had to do torghast as it was the only way to get legendary crafting materials in the first place.

You know that sweet Reprisal, that gives you shield block every time you charge or intervene and 20 (was 40) rage? Yeah, you dont get that without torghast. At all.

Or The wall, that gives you 5 (was 40) rage every time you shield slam and reduces shield wall by 5(I believe it was like 25-30 seconds) seconds when its a 3 minute CD? You dont get that either.

No significant Shield block uptime. No significant shield wall CDR. No easy rage.

What about Thunderlord, with a significant Demoralizing Shout increase that scales with how many adds you pull and hit with thunderclap? Yeah. You dont get that either.

What about Misshapen Mirror for a double spell reflect that lasts 60% longer? Nope. Sorry.
What about unbreakable will, that just straight up gives your shield wall another charge and extends half its affect to everyone else in your party? Nope. Cant do that either, because you didnt bother to do torghast.

You see why its mandatory for content now, surely. That’s only for your currently logged out posting character’s spec too.

Yes. I/we do.

This is objectively wrong from a competitive standpoint, and you know this.
But you tried claiming m+ wasnt a competitive mandatorial thing. So why am I surprised this is a general braindead mindset with you?

In before you announce “IGNORED!! :zany_face: :nerd_face:” beecause I used the word “braindead”