and you are deliberately picking the core of what I said apart to somehow make a claim that it’s fine for a class to be able to do anything it wants.
You can split hairs all you like, it doesn’t change the fact that Druids, at their core design, are broken.
You argue burst windows and downtime, things that change with gear and talent builds. I’m talking the core design. if you can’t grasp that, then perhaps you are getting into a discussion you don’t have experience in.
The guy I’ve been conversing with says that his feral friend with the same iLvL is simming 2k dps more than him.
I do not think this is the case unless his stats, trinkets and weapon are trash.
Druids are pretty awesome… If I had to recommend one class to a new player they would be it, no question. Just the ability to instantly fly and do… well, everything. I can only wish my main was one but I feel stuck with my Pally as when I do play I like to work on achievements.
Druid: feral resto
Hunter: MM BM
Mage: Fire frost
Monk: wind walker
Priest: shadow disc holy
Paladin: ret holy
Rogue : sub sin outlaw
Shaman: Ele Resto
Warlock : Aff demo Destro
Warrior: arms
In reality every spec/class is glad viable. However the ones I just listed are the main specs played to high ratings.
Warrior and monk are the only classes with one spec listed.
The point you clearly missed is that boomkins only have the option of one damage profile compared to mages that have the option of three damage profiles.
Against you personally, no… I hardly doubt in RL you are a toon named Thunda, but in a game which the very premises is to destroy the opposing faction… then I suppose so. I will swoop in with my new Thunderhawk spec and destroy alliance toons whose name start with Thunda!!!