I Would Love Some News/Reveals... Anything

I really don’t give a damn about how much communication Blizzard has with the players. I just want them to fix the game.

Talk is cheap. I don’t care what they say, I care what they do. And they aren’t doing anything to fix the game’s problems.

1 Like

It was a lot more than losing legendaries and artifacts.

For the first time since BC, I no longer have a DPS cooldown.

For the first time since vanilla, I no longer apply a slow with my attacks. All the other tank classes do, but I don’t, even though I did for 15 years.

We’ve been pruned for 3 expansions in a row, now. And it shows. Class design is hollow, and when your character plays like garbage, you can’t enjoy the rest of the game, because your character is how you experience the game.

And Blizzard doesn’t give a damn. They no longer thing game design is important.

And the game director doesn’t even think they pruned this expansion. He’s living in a completely different reality from the rest of humanity.

1 Like

I’m not disagreeing it adds to it, however I don’t think the loss of one active ability outweighs all the other factors.

I only mention that there was ONE passive ability because you made it sound as if Legion was just full of interesting active abilities for everyone while BFA was all passive BS when in reality Legion gave everyone one active, then a majority of traits were passive and extremely dull in comparison to BfA passives.

Dreadblades traits:

  • Curse of the Dreadblades: DOPE active ability
  • Fortune Strikes: % increase to passive proc
  • Black powder: passive % increase to Between the Eyes dmg
  • Blurred Time: Passive faster cooldowns when Adrenaline Rush is active
  • Blademaster: Passive each parry during Riposte gives a combo point
  • Fortune’s Boon: Passive reduced CD on Adrenal Rush
  • Deception: Passive using Sprint activates Feint
  • Fortune’s Strike: Passive % dmg increase to Main Gauche
  • Blunderbuss: Passive random chance on Saber Slash to buff next pistol shot
  • Gunslinger: Passive % increased crit to Pistol Shot
  • Fate’s Thirst: % increases dmg dealt by Run Through
  • Cursed Edges: Passive % increase to Saber Slash dmg
  • Blade Dancer: Passive improved energy regen during Blade Flurry
  • Hidden Blade: Ambush makes your next Saber Slash hit twice
  • Fatebringer: Passive reduce cost of finishing moves
  • Ghostly Shell: Passive healing when using cloak of shadows
  • Greed: Passive random proc leech cleave

These are the launch traits for Outlaw Rogue. You’ll notice two things about them. One, a vast majority are passives. Two, those passives are boring AF. True many of them are quite powerful and really changed how the class played, but most of them are certainly less interesting than BfA passives.

1 Like

Why exactly? In one week a new season starts, meaning a new raid comes out. We already know what we’re getting in 8.1.5, and we already know a lot about 8.2. What exactly is there to talk about atm?

  1. Source? Because I’m pretty sure if they said that it would be blasted everywhere by now, and I’ve never heard it.
  2. It’s actually an old cfo, the one they had during some of the most growth in their company, and really who are you to tell them how they spend their money?
  3. If they didn’t do that they would have no employees. So I’m not going to jump on that bandwagon.
  4. They have nothing to do with cod so…

Tons of news … none of which addresses what’s wrong with this expac.

Personally I hope they go full radio silence cause they’re too busy discussing how to end this expac sooner than planned and give us something better to play …

… if i’m still around for it.

Played 8 toons in Legion … down to 4 when BfA revealed itself to be a crapfest … now down to 2 and struggling to remain entertained.

I found a new passion in the form of world pvp brawls in lake everstill zone, it keeps me warm at night.

1 Like