I Was Wrong About Legion Raids

Humanbeak you are an inspiration. Able to self reflect on your own shortcomings while also recognizing that Blizzard is only doing what is good for the game as a whole. Thank you.

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The right call was to basically make that content inaccessible to most players? Sorry if I misunderstand what you mean. This is good why exactly? To keep players in current content? Bragging rights?

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Level >> anything. There’s no reason anybody 10 levels below you should stand a chance.

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He is a true hero of the forums.

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Thank you for the kind words. I allowed myself to get roped into the toxic train for far too long, and after seeing how another game’s community behaves in a positive manner, it hit me like a ton of bricks that I was absolutely going about things the wrong way and needed to sit down and think for a while. Negativity can be a real beast unfortunately.

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Then make transmog less rare. The idea that people should have to put together 40 players to run an old raid where the group has to share 3 pieces of transmog loot for the entire group is breathtakingly brain dead.

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Ion is a first class developer and director. He has a plan and I have faith in him. As we all should. Blizzard is fantastic.

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You’re right, negativity just breeds more negativity.

Humanbeak posts give me life.

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In my view, it’s not just level that should matter, but time as well. If it were purely level based, then we should be stomping BFA material. But, if we did that, we’d effectively invalidate any challenge in content that is only a couple years old.

Once I considered time as a factor, the development team’s decision made complete sense to me.

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What is the secret? Is it psychological addiction? Come on share with us, please.

I don’t understand what you’re asking me. Can you please clarify?

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How does time being a factor make it the right decision?

To up the difficulty on content that is 4 years old seems counter productive. There are a lot of players who don’t raid that wait for an expansion to end so they can get the transmog. It’s not about story or gameplay, it’s about getting an outfit you like and wearing it. Making older, outdated and irrelevant content harder for no reason just cuts the legs out of a percentage of your player base. The only thing you achieve is hard feelings that should never have existed in the first place.

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Why does my max-level characters’ inability to complete their Legion class hall campaigns fit your definition of 'invalidating challenge in content" that’s five years old?

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Ok I understand what you’re asking. As I’ve stated, we shouldn’t be given free reign to content that is not more than a couple of a few years old. To put this into another perspective, what do we define as the “two-expansion” rule - is it “two expansions prior to day of the current expansion” or is it more along the lines of “4 years”? Considering the decision, it looks like they’re leaning towards the “4-year” definition, and that makes total sense.

Nothing in the Legion Expansion has any effect on the day one Shadowlands Expansion. That should qualify it as Legacy Content.

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What specifically are you referring to? What is the roadblock you’re hitting? I’m trying to understand what I may be missing here, because on the surface it sounds more like a skill issue, but if there’s something deeper than I’d like to understand that.

My hunter easily soloed Emerald Dream during BFA, the others are struggling with mere dungeons like Blackrook and Neltharion’s.

What a brave, well-thought position, OP. Of course you’re correct: Blizzard absolutely made the right call. How could any of the players have been so foolish as to want to experience content from a mere four years ago, especially with the glut of well-polished gameplay experiences we’re receiving now in Shadowlands?

Also, on a definitely unrelated note, all glory to the Hypnotoad.

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