I think people will actually like Classic (i.e., layering forever)

Oh, sure, it -COULD- happen, right… so Classic is going to be the one game that breaks the statistics. The culture illustrated by pservers also will break that mold too and stick with the game. A game that required F R E S H servers to pop up regularly to rehype only to dwindle once again.

It, could happen, so Blizzard should make that their plan A. Not plan B.

Na, their plan A is based on reality.

It should be mentioned that the whole FRESH thing was a result of poor scripting, poor connectivity, and corruption. I don’t know a single person that wanted to reroll and level to 60 “just for the rush”. Every single person was leaving because X server was trash, not because they wanted to reexperience MC.

The population drop will come, it’s just a matter of how long it will take.

Blizzard seems to think weeks. I think it may be more like a year… possibly two. That is, for a drop large enough to turn off layering according to their original plan.

plenty of games continued to grow after release, including world of warcraft

So Blizzard should make decisions based on your optimism rather than their research team and logic. Got it.

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I submit STVietnam as exhibit number 1.

Huge amount of pserver population play there just for this reason. F R E S H server means fresh group of levelers to gank.

PvE server fit you case well though, which is why there are so few PvE pserver.

Is this the same research team that brought us: Flying, LFG, LFR, Sharding, Phasing, War Mode, Summoning Stones, four different raid tiers, homogenized class design, a Skinner Box gearing system, and all of our other favorite features?

They were and are popular to a subset of the playerbase so yes. Unless the game should be judged just based on your personal preferences as if that makes the game better.

You’re in a niche, just like the players who favor those features. Don’t forget that.

The leveling wall alone will kick in within a few weeks. That wall where leveling becomes more like work, usually 30-40’s.

Add in the nostalgia drop off and the “wish the modern WoW QoL was in Classic but it ain’t” blues. Population will drop quickly enough.

The question is how far.

That has nothing to do with the issue Classic will be enduring. WoW when it was new had a draw for new players. That draw isn’t going to work this time around.

Yes, so popular that millions of people would rather play a 15 year old game just to avoid them. It seems pretty clear now that Classic’s population will be larger than BFA’s.

Retail WoW’s subscribers are plummeting, and BFA is in the toilet. Don’t forget that.

Theres really no proof that millions are gonna play this 15 year old game. Unless you’re exaggerating the dismal active pserver base which doesnt account to million(s). Again, you’re basing everything off of your optimism, you’re setting yourself up to be quite disappointed.

Its a 15 year old game… Thats like saying Vanilla was better because it had 6 million subs compared to what we got now without considering the fact that Vanilla was brand new.

2-3 layers per realm, probably max 4.

I have not seen an outcome that solves Blizzard’s goals. I have seen “solutions” that simply told Blizzard they are wrong. If I’ve missed the “perfect solution” please, re-enlighten me.

  • No layers = massive queues.
  • More realms = dead realms after the burst giving Connected Realms (Blizzard has never done server merges).
  • Dynamic Respawns = Highly exploitable.
  • Higher population caps = Horribly inauthentic and far more painful.
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We went to the moon in the 60’s but haven’t sent a human back since. :haircut_man:

Because that worked so pleasantly for them before right? They didn’t end up making some sort of cross realm technology at all because of dead servers… not at all…

And it will. When it returns to the actual players, not the tourists. It’ll drop back and then slowly start gaining again after the first few weeks.

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I’ve been watching and reading a lot of positive feedback about how engaging leveling is, mainly because of the talent progression and general sense of reward for time invested. Not to mention, Vanilla WoW’s numbers steadily increased throughout its duration, so the leveling wall didn’t seem to drive people away back then.

Just my personal hunch based on how people are reacting to the beta: I think Blizzard is off the mark with their predictions.

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… which is why Layers are being instituted.

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:man_facepalming: Yes, I know this. Look at the comment I was replying too before replying to mine. I was not arguing against layers.

Again, you’re not taking into account the game was brand new. Yes vanilla leveling was much better and felt more rewarding than BFA, Id assume not many will argue that. That says nothing towards whether millions will come to classic though.

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I agree with Ristra though. Once layering is removed, we can use the Vanilla methods to smooth out any remaining bumps. Layering will only cause the problem if we live in Insano World where every player who touches Classic is instantly addicted.