I saw a clip of the 5 target aoe limit and now im having a panic attack

I’m honestly not sure if OP is a troll because “it took 3 GCDs to kill them” (because isn’t that like 4.5 seconds?) or a legit complaint about the cap :thinking:

I personally don’t have an issue with it. You aren’t supposed to grab a dozen mobs and AOE them down.

With an assumption that the extra attacks explicitly add time and can’t be done while running to a boss or while killing the boss.

it’s an amazingly stupid design decision. Just an absolute garbage change that’s going to make the entire game feel awful.

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Anxiety problems?

This is awesome for Tanks anyways. Dps as a spec got nerfed then

Creating problems to find solutions, that is what they are best at.

This is what happens when you turn dungeons into an Esport. We all suffer for their lack of balancing. They could have at least set it up to where damage is split among mobs versus a cap. They have done that before. The more mobs there is, the less it hits each mob for. How simple would that have been?

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:smiling_imp:

Can’t wait to see all dps getting soar over tank damage

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Because everybody loves taking three times longer to do trivial content that was just fine the way it was for a decade.

AMIRIGHT GUYZZZ???

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This is my first xpac that I am NOT excited for and I was actually excited for BFA. And my reasons are not only the AoE cap.

I’m always bummed out that feral spec always sucks at the beginning of every single xpac and I don’t see any promising things that will make others want a feral for dungeons/m+/raids/rbgs.

And this covenant stuff is looking restricting.

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I would have to agree with that, AoE has its place but it has gone too far in recent expansions. At times I can’t get players to stop pressing their AoE buttons in M+, even when it is killing people. Players are just so determined to AoE, it’s lazy mind-numbing gameplay.

Due to M+ we now need to be balanced on silly things like AoE caps.

Kinda reminds me of when arena’s was released in bc and how all classes was balance around arena play, with no forethought of how it effected world/raid pve.

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It just feels so good watching an area of effect ability kinda phase through mobs like they’re made of air.

They aren’t even doing that right. Some classes are capped, some aren’t, some have bigger caps, some have smaller caps. It’s like the design team actively wants to make their own jobs harder.

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The reason for the change is strictly to inflate time played metrics.

People who deny this, just aren’t worth arguing against. Like many already have stated, the animations of most AoEs will attack the whole group of adds and capping it out makes no sense other than to increase how long it takes to kill a pack of mobs.

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is beast cleave screwed by it? if it’s not this guys good

See this is why I didn’t like mythic plus or the challenge mode dungeons when they first came out. Even in MOP I could see that some classes and specs were going to better for these timed/ more difficult dungeons than others. Now we have Blizzard making these dungeons an e-sport, and attempting to do balance changes to shift the meta. As a result these changes take away enjoyment and fun from our classes. I would have rather have had a more difficult non-timed 5 mans than racing a clock. What a predicable mess.

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e-sports ruins everything, like always lol.
why M+ runs is considered an “e-sport” still blows my mind, rofl… it’s the saddest, most reaching for the bottom of the barrel e-sport ever, lol

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I agree and it hurts the RPG foundation this game was built on. We are suppose to be working together to overcome challenges using the skills and abilities our class’s possess. Instead the game has turned into a speed race more befitting a platformer like Sonic the Hedgehog instead of an actual MMORPG.

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Yeah mo it’s horrible it can really be a game killer for a lot of people

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I mean… people are always going to push and try and be the fastest and best they can be, we are perfectionists by nature, and hyper competitive.

but PVE should never be an “e-sport” EVER… how are you gonna make something competitive where the events are just scripted and all you need to do is memorize what happens, and robotically paper their rock… just asinine

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