I really want to like KT Human

You are not supposed to like them in the traditional sense. They are like gnomes. You pick them because you want to make a statement.

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I agree. Things don’t look good on them, more so the males. I also don’t like their movement animations and their cape movements. They almost feel incomplete.

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“Slutmog” :laughing::laughing:

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That manlets never learn?

Rogue? Monk? Druid?
You find yourself some War Bear Woolies and the Harness to boot.

It is a great concept.

Well … Have Mercy :clown_face:

I want to punt gnomes, that is my statement,
I’m a little terrified that if I try to punt a KT, they might turn around and beat me to death.

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Not every anime character is androgynous but all playable kultiras wear large pants to promote comedy.

Yea nobody plays them, Blizzard should make the Skinny Kultiran model a toggle option, u guarantee people will play the those skinny Kultirans walking around Kultiras.

Rogues/Casters etc

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all hail the glorious thicc curves of the Kultirans

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I mean orcs standing up with correct posture is an option, why not skinny kul tirans?

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Imo their heritage armor is terrible xD. When I was leveling I thought I will like it but no, it’s terrible.
You are right, it’s not easy to find good transmogs for KT. I’ve seen some male KT DKs and they look great

I disagree shipmate! I’ve personally run in human form from Stormwind city to the deadmines in Westfall without so much as breaking a sweat or being out of breath. I didn’t even stop to drink water. I’m in great shape.

Calm waters friend
:anchor:

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Exactly my friend, it’s an easy addition and tons of players will roll the Skinny Kultiran model for sure.

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I agree. I can understand that some folks will want the robust model, and I don’t think they should take those models away. But I think they should add an option for models that are more proportioned like the original human models; just bigger. I have no desire to play KT as they exist now, if ‘rotund’ is the only option.

After all, they offer variety in Orc posture, so they can add a ‘thick’ or ‘thin’ version of KT models.

Only mog I saw that looked good on KT was the dashing scoundrel set for rogues

Belly slider would have helped quite a bit imo

Gnomes have the opposite problem. The textures become extremely tight and compact. Unfortunately this way that WoW does its armor models, as “stretch-in” textures, is horrible.

I wish they would go all the way in with their designing armor game as full 3D models. They have some parts of it in, but there is a lot of “fake 3D through textures” work still going on.

I mean, I get that it makes harder for older systems, but you can’t cope to 10 year old computers all the time if you want to make the game visually better.

I found some nice transmogs on female KTs. The problem with male KTs is that they look like they are drunks with their beer bellies, more so than dwarves.

Everything is designed on the Human Male model then just stretched across all the other races and genders.

This makes the more “round” races look really bad in gear.