As an old player who recently returned, combat has gotten way too complicated.
So far, I’ve tried subtlety and assassination.
Subtlety seemed crazy as it seems to rely on shadowdance. I never used shadow dance back in the day, and the current shadow dance might not even be the same thing. But from what I gather it relies on using both stealth skills and regular skills at the same time? That is too many skills to juggle.
Assassination they turned into a dot spec, which I think is retarded. It used to be a single target burst spec, you know, assassinating someone. How it would work was, stun, get behind target, backstab/mutilate, after getting max combo points eviscerate. Of course enemy players dont just stand there and let you hit them so it wasnt that simple but that was the gist of it.
Now assassination revolves around making sure I have up garrote and puncture at same time as well as slice and dice. With my attempts at this, I never seem to do much damage, its amazing to watch a priest just sit there healing it self and never going below 75% mana.
Yes, I guess I suck now but it just seems like theres too much you have to do now to be decent. It wasnt like that when the game first came out, there were still a lot of things you had to do compared to most games but it was manageable, I dont feel like its manageable now.
I think one tell about how combat is overly complicated now, is all the macros and addons and probably use of MMO specific mice. I used a few macros and addons back in the day but nothing like how it is now and I used a mouse that had 4 extra buttons, not 20.
For the new assassination I feel like to need to learn how to use that auras addon so I can somehow track having garrote, punture and sliceNdice up at the sametime.