I think they monitor their community feedback most often in the class discords… where generally speaking higher end players tend to congregate… unfortunately.
I realized this pretty quickly. I was getting frustrated with all the nuance all of the mage specs have and the tons of ramp to get to other classes’ performance so jumped to devastation.
There’s almost no ramp for devastation like there is for pretty much every other caster and rotation priority is super simple to learn and adapt to different scenarios.
Lo and behold I got bored after a few weeks of putting a ton of time into evoker and I’m back to my mage now.
Those are dime a dozen in all non-raid content if you really want it.
Ice nova, frost nova, pet freeze into frost bolt or glacial spike/ice lance or comet storm/ice lance/ray of frost.
It’s quite a bit more satisfying than the old shatter combos imo.
I’m definitely a luddite because I can say with confidence the last time I enjoyed playing mage was Cata, mainly because it wasn’t too different from WotLK where it peaked for me. MoP’s infamously awful talents (the tier with Rune of Power) soured me to the class permanently.
BC and WotLK have been enjoyable to me mostly because they let me experience those days again. After that I went melee because being able to actually move while attacking and have all my abilities come out instantly is just too appealing.
Use the starter build instead of forcing simplicity on us?
Until, you get used to the shatters of old and see it’s just a part of what it used to be. Before they nerfed shatter, I knew if I had a proc, all of my spells had a 100% chance of more damage, now the only spell that does that is Ice Lance. A good fifth of the time, you’re better of not wasting your proc on anything other than IL.
Frost Mage has seen so many different iteration over each content patch, In Pvp
Season 3 of Shadowlands this necrolord frostbolt spec
Season 1 Dragonflight you just orb and spam lance personally my favourite
Season 2 Dragonflight had some rework and not really a fan of this
Season 3 Dragonflight Frostbomb does all my damage
just seems to keep going down hill
I don’t.
Frost mage plays pretty damn well, they should just make a glacial and non glacial build that’s a bit closer in damage. Without glacial you lose a pretty considerable amount of damage in st, without the tier set i mean.
And i actually liked the dragonflight icy propulsion.
Aside that, this frost mage is basically the best frost mage we have ever played.
I enjoy priest all around. I’m not feeling super committed to any one class now that I’ve seen devs favor a playstyle then axe the opposing one because “data”. On Druid, all specs are suprisingly fun to me. I thought I’d hate kitty, but I got the shadowflame axe from raid finder so i decided to give it and guardian a go and was pleasantly suprised.
The nice thing about priest over mage is:
- If you aren’t super focused on the actual numbers but instead focus on the act of dealing damage, disc feels kinda rad. You basically get a faster queue/can find groups quicker playing a damage spec. yes you need to use power word radiance and renew periodically, but it still feels cool. It also has a TON of survivability for solo play.
- I love the over the top particle effects of shadow priest. Gives me magister umbric vibes from BFA.
Added bonus is I basically get to keep all my mage mogs except the legion artifact weapons and any tier I’ve earned. The de-emphasis from tier the last 2 expansions has been nice when you want to bail. I’m considering not really careing about acquiring full tier appearances, just bonuses from here on out. That way I can just move to another class when a dev does something I don’t agree with. Why invest so much in something that can just be pulled out right from under you? The new armor-class wide transmogs make that even more appealing.
The shadow priest glyph that makes shadow form less goopy makes mogs in shadow form more fun too, you can actually see stuff.
Almost every class has the same problem, maybe it’s because the top 1% players think it’s too easy to play, or the devs didn’t play the game so they couldn’t do some good design, or maybe just both.
I think the devs are dealing with design whiplash: they dumbed things down before i started playing again in legion but everyone who had been playing a while whined about it. Now they’re getting feedback the opposite way now they started listening to that group. There might be low intensity builds being creative with talents, but the problem is if it does even a little less damage people won’t try it and/or it won’t make its way to websites that advertise “meta” builds.