No so much confusion as trying to figure out which content rabbit hole I should go down.
Which one do I have time for. That kind of thing.
Fast approaching my 50s
No so much confusion as trying to figure out which content rabbit hole I should go down.
Which one do I have time for. That kind of thing.
Fast approaching my 50s
agree. it’s like a choose your own adventure book where i don’t yet connect to the plot and i’m not sure which event i want to choose because the rewards are meh
As a returning player myself – I am not sure “confused” is the right word but more overwhelmed. So many quests, world quests, factions, currencies, professions.
Well maybe professions I was a bit confused on and still am, but I got some guildmates showing me.
Get a quest addon like btwquest
Some slight confusion and mixed wires, I imagine. Probably saw something on the Launcher or internet about the 30th anniversary of Warcraft. which is coinciding with the 20th for World of Warcraft. I initially did a double take when I saw that article as well.
There is a lot to keep track of, I agree with you.
I feel like currencies are where things get very overwhelming for me, anyway. I can imagine why the currency can’t just be “gold” (farmers and frequent players would go into new events and be done in a day). But, what I don’t understand is why certain currencies always need to be new.
So, for example, upgrading gear is a new currency every season. Why not just keep it the same and wipe the slate clean with each new season. I feel like I have to relearn the “language” each time and, well, for a casual player - that’s not easy! I think a failure of design that I see is having to go to Wowhead to figure things out. I shouldn’t have to do that but the in-game explanations just do not suffice.
Less currency would be good too. This season there is at least 5 I can count, maybe 6 or 7? That’s too much, I think. It feels like the management of currency is a game within a game, but not a very fun part of it.
Blue is daily quests. Exclamation in a gold shield are main story quests and required to see some content. Simple exclamation quests are optional.
Yeah currencies can be annoying, but they are mainly for cosmetics and some patterns.
While the content is trivial… I can’t really support simplification to appeal to people unable to follow basic breadcrumbs or complete simple tasks that basic literacy is all that is required.
It is why we have those annoying forced quests that enter your log when you are simply passing through an area.
Choose your adventure but the rewards are hidden by confusing lingo of crests, tokens, and valor stones
the main campaign is fairly well marked out to follow. but it wasn’t particularly compelling to me. i know this is 11.0 but still, i felt no cliffhanger sort of thing that I did even with DF. Raz’ageth was freaking scary.
after that, then it’[s just scattershot, like you mention. lots of side quests that don’t add much story/flavor/information to me.
delves are good content. I have liked running them and using them to gear up. yet they don’t add much in terms of story, etc. I guess they lead us to Zekvir. but his(?) place in the story doesn’t seem well described.
and the amount of currencies and resources feels ridiculous: kej, crystals, stones, crests, wax, etc feels annoying. especially since almost everything is just skins. there are some decent starter pieces that you get from rep that becomes immediately available for new level 80s. but you still need the currency to buy them sigh just let me buy everything with gold…the NPCs have gold to pay me for quests, so we know that they know what gold is…,…
Nah, please don’t think that.
I’ve heard the same from plenty of others, some as young as being in their early 20s, though not on these forums.
Some people around here can be condescending and really like to bully and belittle others, so few people are willing to admit when they are feeling overwhelmed (though some do) out of a fear of getting put down and ganged up on.
You could hold two PHDs with premier distinctions in both and be a nobel candidate for your award winning research into stem cell applications for burn victims and the average forum bully still call you dumb/slow/lazy because you don’t find the gearing/currency/weekly systems intuitive or particularily fun.
For what its worth I’m in my 30s (which I don’t think is particularly old) and I also feel as though the game has gotten way too tedious and convoluted and no matter how many people tell me I’m stupid/lazy/wrong or what have you, its still how I feel. Oh well.
Best of luck to you, OP.
Part of the dread I feel every season is figuring out what the heck I need to accomplish my goals. Folks are plenty nice in the beginning but it all dwindles away if you drag your feet.
Not hard to believe. That’s how McDonald’s gets it.
Bachelor Chow.
Now with flavor.
No. It really isn’t.
Nothing about WoW has fundamentally changed since… in all honesty, since vanilla. Yes, we get more systems but… if you want to engage with those systems you learn 'em. All of which are self-explanatory once you do ‘em once or twice. To optimize things, that’s a different question, but to simply partake? Nah’, game ain’t complicated, confusing, or anything else like that.
None of this has anything to do with the game though. Sorry that you encountered awful people when you play, no one should have to deal with that. But it comes with the territory that a small subset of people will be awful when participating in any activity with strangers in a social environment. The way to deal with that is to report 'em and move on.
None of what you said here has anything to do with the game though. Conflating “awful people shouldn’t be playing the game when behaving like that” with the game itself is… at best dishonest.
This is what I would like - just everything with gold and varying levels of gold. Of course, Blizzard couldn’t gate restrict “just gold” so, that leads to where we are.
Team leads want to deliver new features and get the promotion.
I played Tibia back in the day (90s/00s) and they would do an annual Christmas update. The game basically wouldn’t change for a year and then we’d get a graphical update + maybe a new feature around Christmas. They of course modernized and are churning out content constantly now like all the others (amazing it’s still online), but there’s something to a pretty static/unchanging game that can be nice. There’s always Classic I guess. In the Tibia world, a lot of people play older (effectively “Classic”) versions of the game because the same effect is at play over there - people feel the newest version is just too crazy, too much stuff going on and not linear enough.
I tried leveling in Retail the old way, but it’s just too confusing. It’s better to level up on a Classic realm and then transfer to the Standard Edition (current) realm.
i mean im not that old and consider myself somewhat smart even I get confused.
No, but alcohol are in tablet form that go up the