I hate Torghast, and I used to love it

I’m fairly certain it’s just that people are simply tired of you popping into every thread and parroting the same lines over and over again. When you see posts that start out with “In before that tupac character”, your reputation precedes you. Everyone gets that your opinion of Torghast is that it’s top of the line content. But it seems like you haven’t caught on at just how outnumbered you are.

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I’m simply going by how Blizzard stated it was.

I’m the same. I enjoy the way it works, I loved it the first weeks… but now the runs are really dragging on. I would definitely enjoy it way more if it was say 60-70% of the time. Taking over an hour is ridiculous but as said maybe its a gear thing and will get easier.

This is exactly what we were saying, and we were trying to get people to realize this during beta to no avail, and then we got push back saying this in the first weeks, that it might seem fine at first but it’ll start to feel tedious very, very, very fast as you repeat runs.

And like always, the GD community told us to shut up- and like always, the GD community mere weeks later ends up realizing we were right.

Torghast is brutal, and the worst part is how alt unfriendly it is. People kept praising this xpac for how alt friendly it was solely due to the ultra fast leveling and threads of fate, nobody wanted to listen when we said that it’s actually one of the worst for alts, but the true ‘leveling’ starts at 60 with all the anima/soul ash/renown/etc… farming you have to do.

I remember when I could hit max level, do some LFR on an alt and be raid ready- THAT was alt friendly. This system is exhausting with just 2-3 characters, imagine having a full stable of alts, it’s not going to work in Shadowlands.

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I finally decided to look into his post history yesterday, because like you said, he was everywhere defending mechanics most players wouldn’t enjoy. He started posting on the 8th, bashing Shadowlands and the people that enjoy Blizzard games. He changed his tune at some point, but yesterday he was at 600 something posts. So in 24 hours, he’s posted 300 more times. Just let that sink in.

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i think i have done the maw daily missions 4 days in the 3 weeks since going live, its just not fun. Torghast was fun until you start running into the elites with the stacking buff. its clearly designed to be removed later & upon realizing the remove later design elements the dev use now days. i just dont feel like doing it anymore. ill get the rep/currency/thing a month from now when a catchup is added or they make it not a weekly waste of 2-3 hours. #idontcareanymore #onelegoisenough

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I would agree, even if I’m not to the hating point yet. I was looking forward to solo’ing it, regardless of the effort, but now do not intend to run it w/out a guild mate.

What changed my mind?

When I was geared and understood the content and went in to do one of the story segments. No challenge. No worry. No “ohhhh” moments. Easy run.

1hr.

Yeah. No. That’s too long. Now ramp that up to challenging content and perhaps poor rng, and it’s 2hrs and a wipe. I just am not willing to take the time since, primarily, until the end boss, it’s just tedium.

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I still enjoy it but I definitely agree that it takes too long now.

It’s … not great content. The more I run it, the more I’m just already over it.

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Length + rng = frustration

that’s a hell of a mood

my Warrior is only about ilvl130 right now, so layer 4 gives me a rough time on him. struggled through 3 layer 4 attempts last night, trying every last thing I could before giving up and doing layer 3 because I knew I could even with the most basic powers

and what happens?

rng bestows me with being able to ALWAYS HAVE ENRAGED REGENERATION ACTIVE

in a layer I didn’t need it for

so I wasted my entire night just to be lucky on a run I didn’t need it for

after easily blowing through that run, I just got off WoW for the night because I was so frustrated with it having played out like that

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All of this whole post right here ^.

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I spent an hour and half there last night. I’m a holy priest and was with a prot pally. About 30 mins in I was soooo done. Trash talents to pick and it was just taking forever. It irritated me so much that come today (reset) I wanted nothing really to do with WoW and spent my time on OW. I can’t imagine spending that much time in a dungeon. The mobs were taking forever to die and by the end my fingers were killing me from all the smiting. It doesn’t feel like a challenge, it feels like a major time dump. If it was a challenge maybe it would be better, but all Im doing is the same thing over and over. I did not feel rewarded after my dungeon, I felt irritated that it took me several minutes to kill one mob of the same same. there was no skill it was just spamming. BORING

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Whole thing used to be pretty fun. Get power ups, start doing nutty stuff with extra talents or legendary powers etc. So what, did some suit tell Blizzard people were clearing too fast, risking resubs or something? Ah well, hopefully I can still clear 6 despite the nerfs and just collect ash like that.

I’ve said it in other threads and I’ll say it here. Torghast had potential to be quite enjoyable, but Blizzard blew it and now we are stuck with a boring slog.

It takes too long, the mobs are too tanky, RNG can dictate either a smooth run or a hellfest, and certain specs are utter garbage while others are supremely better.

The only tangible rewards are legendaries, but since they’re essentially mandatory you have to stammer through this “content” even if you despise it in order to acquire them. I feel bad for people who want to have multiple alts (I was going to until I realized I’d have to do this place more than a couple times a week).

This could have been a nice piece of solo content with possible gear/cosmetic rewards that rewarded consistency and interesting play but instead it’s just “hey pick these CLEARLY op powers and grind through it and hope you don’t get 1 tapped. Also if you’re a mage, lol sorry.”

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I’ve stopped having any fun in Torghast with the recent buff, if it’s supposed to be a Rougelike it should play like a Roguelike and I should have busted abilities to cleave through things and have fun interactions. Instead if I don’t theorycraft on the fly and pick whatever is the most busted, even if I can do the entire floor and the gate bosses, the final boss will just body me with no counterplay. Tuning is completely broken for groups, I play with my best friend so we’re usually duoing stuff. He’s not a fan of PvE content, but he’s playing a WW and I’ve got an UH DK so we were doing alright. Only doing Layer 3 because I really don’t want to spend an hour meticulously combing through floor after floor on higher difficulties for legendaries that aren’t bis for me until next week.

Did Layer 3 fine yesterday, last boss was a little annoying but had the anima power to push through it. Today didn’t stand a chance, everytime we got the boss to 18% my horseman had died by then and you can’t take room-wide damage and 7k melee swings. It wasn’t fun. I didn’t “feel challenged”. I felt cheated, and it has soured my experience with the place. Now I don’t want to run Torghast ‘for fun’, I don’t want to ‘experience the higher difficulties’, I want my soul ash, I want my legendary, and I want to stay out of the Maw altogether. The zone, the features of the zone, they’re such a horrible wash I can’t imagine how they let it get to live as it is.

This shouldn’t be an issue though, as the everlasting Torghast that let you earn pets and mounts and such should have been what pushed you forward more than the soul ash… which is time gated. The soul ash portions should be just the appetizer to the main event.

What do I think? Good!!! Great!!! I am loving to see people that liked it before complaining about it now. I have no problems soloing it, but it isn’t fun. And a lot of players tried to defend it, now we will get an Island 2.0, harder, longer, and pointless.

Torghast does not have enough content for players to spend 1h30+ doing it.

Fanboy: “oh, but we’re lacking ilvl right now!”
F**** it, when we get an ideal ilvl, those rank 4 legendaries will be weak compared to the previous expansion.

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Are you sure?

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I did Layer 3s earlier today, and even as Prot it felt rough, though doable. Surely different from previous ones where I could easily solo Layer 6, and some classes would find them undoable.
At the same time, somehow, I felt that this was probably the difficulty they originally meant Torghast to be.

Size-wise, those Layer 3s I did felt much smaller than previous runs. Not sure if it was just a matter of luck, but at least I am hoping they are working on it hard.

I echo your sentiments as well. I’m a player that likes to roll a small band of alts to be self sufficient, but the obligation to run this X amount on each alt for leggo’s when I don’t like it in the first place. TBH, once I got past the first level or two, it felt a lot like Horrific Visions to me, with the debuffs and environment effects, having to fight for your life on every mob pull. I hated visions so much, I quit the game for 6 months and played FFXIV. the only reason I’m still here is the covenant storylines (levelling plots are usually pretty stellar), and of course the end game covenant storyline is time gated :frowning: