After leveling 3 characters 70-80 with gathering, the shine is off the herbs and stones.
I’m just tired of plummeting toward something I can’t see, and I’m tired of “hopping and hoping.”
It would fix skyriding for me if there was a “soft takeoff” and an ability that uses vigor for continued slow smooth flight.
Also I get disconnected about 1/1000x as often when BC flying. Whatever bot movement detection Blizzard has implemented also detects people trying to abruptly change their movement vector.
Skyriding, aka dragonriding, aka dynamic flight, you were okay, but the old ways are best. But I’ll see you every so often when I need to travel a long way and don’t care where I land.
Yeah I also kind of hate it. It just always feels jarring and too fast and kind of hurts my eyes after a while, honestly. It makes the “relaxing journey” part of the game where you’d normally soak up the environment a blurry task to complete.
The problem is that worlds are now designed around it so traditional flying is like this glacial pace. So I stick with skyriding mostly but man, sometimes I have to switch off.
I switch to Skyriding whenever I want to go hunting for rares. Sometimes, people will share map pins in chat, and it helps to increase chance to get to there before the rare is dead. For everything else, I just use steady flying.
On a side note, the movement of the Hallowfall airship as it flies up through the coreway when you pick a flight master from Hallowfall to Dornogal … hahahaha. So bad.
Running out of Vigor and just dropping to the ground feels terrible and needs to be removed.
There should be a baseline level of flying that doesn’t require vigor, that always works and is enough to at least keep you moving and in the air. Vigor is also something that should ALWAYS be recharging, not only recharging under certain conditions.
Birds literally fly across entire continents and oceans… “vigor” should not be needed just to fly. I don’t mind vigor being tied to the special flight functions.
There is a difference between gathering and traveling in this game? I tend to consider them one and the same since virtually any time that I’m traveling I am on the lookout for things to gather on the way.
I’m not just going to ignore that rich bismuth on the way to the dungeon/raid/delve because I’m not in “gather mode” cognitively.
But I also just use skyriding for all of it since I’m guaranteed a vigor back on any stop.