"I Feel Lied To," Post-BfA Version

It’s difficult for us to build attachment and care about things in the story if they lack (narrative) permanence and therefore meaning.

Yes, there is a Warcraft archetype that informs the game. But aside from Warlords of Draenor, we’re always in Azeroth-616. That’s what makes the unreliable nature of the story so jarring now: it’s all MU.

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Thanks for putting this post together. Quite the read.

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If this is gonna be a Warlords of Draenor 2.0 then please reply to this comment with other games I can play in WoW’s stead.

Crusader Kings III has a wow mod being ported over from the previous installment and there’s always FFXIV

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Lying about Sylvanas not becoming a raid boss can be added to the list.

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i would never miss the chance to comment on this thread.

To be fair they said she wasnt going to become “just a raid boss” but… yeah its like a half lie because she is on her way to become a raid boss, most likely the last one of the raid so she’s not just a raid boss you see?

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I thought the quote was “she won’t go out as a simple raid boss.”

Just enough wiggle room to make her a boss but maybe go the same route as Mekkatorque and Jaina.

:pancakes:

Sylvanas get killed as a Pet Battle Boss confirmed!

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My 1300+ battle pets are ready!

Bring on the Banshee Queen!

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Here’s the exact quote:

“Sylvanas’ destiny is to be found out and discussed by the player base, but it would be dismissive to think she’ll just go down as another raid boss, because she’s a little bit more than that. Does that mean you will not fight her? Not necessarily true either.”

Source: https://www.eurogamer.net/amp/2018-11-08-world-of-warcraft-and-the-masterplan-for-sylvanas

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Got it! Thrall kills her in a cutscene, making her literally Garrosh 2.0, and proving Blizz is literally incapable of lying even when they fully intend to tell the truth.

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I hope we get a purple stone out of it.

Why are we even here.

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Have to read and reply to a certain degree to maintain trust level. I’m not sure why you specifically are here though.

:pancakes:

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Someone necroed Pellex’ other big thread so I guess I’ll do this one because it’s something people seriously need to remember. This one has been saved to my bookmarks for 3 years.
Contrary to what all the gaslighting peacebois want you to believe, people were HYPED for a good faction conflict narrative. BfA wasn’t hated because it was a Faction War expansion they hated it because it wasn’t the Faction War expansion we were promised.

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The sad part is, the cinematic for BfA was pretty cool with Sylvanas yelling For the Horde and pulling off her ultimate banshee move and Anduin mass healing his troops.

We all thought we were getting a decent story about both sides thinking they were in the right. But alas….the travesty we got because of all the infighting going on at blizz at the time gave us a very very subpar expansion

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I was there in the audience at Blizzcon 2017 when they showed the trailer. The cheers at that moment were deafening. Nothing else came close. BfA was easily the highlight of the opening ceremony for almost everyone.

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Since WoD, sometimes being part of the WoW fandom has felt like an abusive relationship. WoD was the bad days, Legion was buying flowers and showering with gifts though the negative undercurrent still remained, BfA was back to the bad days and Shadowlands made things worse and when the truth came out.

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Like how Lorthemar was totally for the war at Undercity, but then he was actually always against the war when we talk to him in Nazjatar.

That was a twist.

I agree.

I think the Faction War can be fine… but when one side is clearly wrong and designed to lose… again and again… it takes the fun out of killing the enemy. Especially when they probably would have a better world if they killed me, and the world my side is trying to make never seems like a good plan - Garrosh and the old gods, and Sylvanas and the Jailer, for example.

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I thought that before BfA, but after two years of Sylvarrosh I just washed my hands of the concept entirely. When you attempt the same storyline twice and fail both times, maybe the storyline itself is the problem. Maybe there is a fundamental problem with pitting the two playable factions against each other, like it guarantees that a sizeable percentage of the playerbase must, by default, be the ultimate loser. If not the entire playerbase.

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