Jeebus, that’ll take a while.
In the meantime, Hogwart’s Legacy just released. Cool open world RPG. Single player too, no boogeymen to say you can’t get gear and no groups required!
Jeebus, that’ll take a while.
In the meantime, Hogwart’s Legacy just released. Cool open world RPG. Single player too, no boogeymen to say you can’t get gear and no groups required!
Indeed. Because Blizzard listens to the likes of you when designing the game, unlike how they used to listen to a varying set of audiences when LFD/LFR were added.
They shouldn’t regret adding LFD/LFR to please literally almost nobody. They should embrace it, add Mythic Rating.
When you have gone to the same restaurant for 20 years and you never liked the food, are you gonna try and have a convo with the chef or are you gonna go to a different restaurant?
It’s not that I don’t like the food. I’m an aspiring Gordon Ramsey. I want to see it improve.
I’m talking about whether or not Blizz could create it without alienating lots of people who aren’t good enough to do the “challenging solo content.” It’s already happened; see Torghast.
The simple problem is that there is no consensus definition of “challenging.” What’s “challenging” to you might be a cake-walk snooze-fest for me, or it might be nigh impossible. Blizz needs to create solo content for the lowest common denominator, or else it turns out to be a waste of time.
EQ2 has “solo” dungeons, BTW. They give Legendary loot, or IOW the step down from Fabled. Some of them are challenging. Some of them are not, especially once you learn the trick. I suppose Blizz could copy that idea; the loots would be Blue, probably, at best. I’m not convinced that Blizz could do it right, & I’m not at all convinced that people would be happy with all the loots being blue.
I say this, because I don’t really buy the claim that all people want is a solo challenge & that loot isn’t important to them. I think that’s disingenuous at best.
Your words were that WoW has failed and is failing.
Yes.
I want it to stop failing.
I mean, it’s worked for other games. The Soulsbourne series is hard to me. But there are people doing naked no-hit runs on those games. As long as it’s solo instances such as dungeons or Raids, I just don’t think it will be too different.
No there absolutely doesn’t this is not a single player game, the focus is group play. There are a bunch of activities you can do that you don’t need to group for
If a restaurant was failing for 20 years would you talk to the chef or go to a different restaurant.
I don’t know why you’re playing the game if you hate it so much. They actually make games for people who don’t like playing games with other people.
Have you ever quested in Vashj’ir, the undetwater leveling zone in cata? Because i have. Yes, it was a beautiful zone, yes it was neat having an under water zone but thats it. It want fun when no one played in it so you couldnt kill rare elites, it wasnt fun when you died and lost your movement buff so you had to swim to your body. It waant fun the way pathing worked and targeting systems were horrid. The movement was very clunky, It wasnt fun having to rely on literally the only 2 mounts you could use in that zone, the seahorses. Vashj’ir was the least popular zone in cata for a reason. And its the reason blizzard never made an underwater zone again. BFA zone wasnt underwater, a pillar of creation was used to get rid of the water.
WoW is an MMORPG, the word “group” isnt in there. Its a multiplayer game that is massive, online, and a role playing game, nothing about grouping, just having multiple players, being online, and an RPG.
If a game has been failing for “this long” why hasnt blizzard announced they are shutting down the servers for good?
Numerous mmos have tried what you are asking, and they had to shut down their servers, or did you forget that part? Theres only a few that have withstood the test of time. Wow, runescape ff14, guild wars. Everyone else failes cause they were catering to what everyone wanted and when they got it, they hated it and stopped playing. I.E wild star, warhammer online, rift, terra bdo. Some of those havent shut down but only a few niche players keep the game alive. Theyre irrelevant and no one talks about them.
There are literally hundreds of single player rpg games out there and you want a AAA game company to cater towards you because you cant make friends in the game to do content with? Buddy its called an MMO for a reason. Its not single player, and it never in the entirety of its existence did it claim to be. Either uninstall or join a guild, its really not that hard to make friends on wow. Dont like the elitist try hard people that dont invite plebs? Theres literally communities out there that are clearing content that are casual players, you just have to put in the work to find them.
Overall it just sounds like you want literally everything handed to you on a silver platter. Go play private servers where thats ehat they do. It gets old, REALLY FAST. Theres no fun in that. The satisfaction you get from doing something with a group of people is out of this world man. You should try it.
Careful using this logic here the elitists heads are going to spin like that Exorcist movie.
You literally contradicted your own statement. Playing a MULTIPLAYER game means playing with other people, aka GROUP. This isnt a Massive singleplayer online rpg. That doesnt make any sense nothing can be massive singleplayer online, cause then it wouldnt be an mmo
Ive played solo since 2009, dragonflight is by far the only expansion that made me bored and i barley play it. its stale, its the same thing we have been given for years, kill bosses, kill bosses, kill bosses… kinda boring doing the same thing over and over while listening to people like you every time we group up.
Youve literally described every sequel to any game ever in existence. It really is simple. If you dont like it, the stop playing. Its not a hard concept to grasp. Ive never enjoyed LoL, and i dont play it by myself, but when friends wanna play i load it up, and guess what, i have a blaat cause im playing with friends eho make it fun.
mul·ti·play·er [ˌməl-tē-ˈplā-ər ]
: involving or intended for more than one player
a multiplayer trade/deal in baseball
a card game with solitaire and multiplayer rules
often : involving or allowing simultaneous play by more than one player through a shared interface
Since the multiplayer game World of Warcraft debuted in 2004, gamers have spent more than 50 billion hours guiding their role-playing avatars through its mythical virtual worlds.—Discover
While both are meant for multiplayer combat, the AI in single-player mode can provide you with dangerously smart foes.—Newsweek
Buy if: you want fast-paced multiplayer fun that’s tense as heck.—Jimmy Donnellan
Where does it say “group”?
Bro just dont play wow wtf, obviously it isnt the game for you. I know you wanna whine and complain until wow just magically turns into a different game but heres an idea and you might find it very controversial, you could shut the f*ck up and go away