Anyone whom played a Holy Paladin from MoP up until Legion will remember Denounce, that ranged ability which sent streams of glittering holy light into a target and debuffed them, taking away their critical effect chances.
Even if that debuff was removed and it simply did damage, I’d be fine with that. I really miss using that spell…it may be too similar to a priest’s “Smite” (Hell, I’d even be fine if Smite’s animations were changed to Denounce’s) but damn that spell had glorious animations.
I feel like over time the game has been cheapening and quickening the effects of spells. Playing a warlock on TBC, Incinerate’s animation of it slowly sliding forward as a wave of flames looks so cool compared to the splashy, fast version in Shadowlands. Hammer of Wrath in retail barely has an animation at all, but in TBC the affected target gets blasted with a thrall of light upon collision. Maybe that’s just me, but back to paladins.
I’m not too much of a fan of the current Holy Paladin playstyle. Right now, it feels like I’m playing a less-damage, clunkier Retribution paladin…I don’t know, at first I liked the idea of “class fantasy”, but I think that they should bring back a few of Holy’s aspects from before. It felt so smooth before:
When our mastery was Illuminated Healing, I didn’t always need to worry about running to a target in BGS to make sure they got the full benefit of my heal. The shield absorb was a nice aspect. With poor mobility without using Divine Steed (Cavalier), this is a little clunky in my opinion.
Our damage rotation feels like a combination of Retribution and Protection with nothing really unique to us besides Holy Shock. I think that’s fine - because it is sort of bringing us in line with being “hybrids” as we were in earlier expansions. But it’d be nice to have more tools, like Exorcism, Holy Wrath, Denounce, Word of Glory (Harsh Words glyph that made it do damage)…shockadins were a force man! I think it’d be nicer to bring back Denounce at least, to have a filler spell outside of our rotation or when we can’t be in melee range which every other healer seems to have but us. (Disc & Holy Priest Smite, Mistweaver Monk has Crackling Jade Lightning, Resto Druids have Wrath & Starfire, Resto Shamans have Lightning Bolt and more)
And it was spammable - you can just imagine your character cleansing the taint of evil from Scourge and Demons with this ability!
Also, the new Holy as far as healing goes…isn’t bad. In fact, I think we’re in some of the best states as ever. Glimmer of Light last expansion was unstoppable, though it has been drastically nerfed.
We still are without a way to heal multiple allies reliably. We have Light of Dawn… :D…
Holy Radiance was our AoE heal when we had Shockadins - and that animation was beautiful too. I would love for it to make a comeback someday…but I understand that we’re more focused on single-target healing. Though I would prefer it over some of our other options. Beacon of Virtue kind of fills this concern, but it does add more complicated features to the healing rotation.
I don’t know if anyone else really agrees with me on this but I hope there are some. Certain holy talents feel bad to use…Holy Prism for one, I can’t stand that one. Maybe they can replace one of our talents with Denounce.
Or maybe they can give us more flexibility in choosing to do a more ranged dps over melee dps, like with certain talent builds. I’d really like that.
Does anyone else miss Denounce, Exorcism, Holy Radiance, Holy Wrath, and other spells?