There is a very important hunter bug that nobody has mentioned yet, see here https://www.youtube.com/watch?v=WEQd7Ycydy4
I need someone in beta to test this, this bug was never fixed, it persisted until TBC when traps were allowed to be used in combat and CD was increased to 30 seconds.
I’m not sure if this works in PVE but it should work in PVP, you may need to spam “pet passive” in combination with “feign death” while moving so that you won’t trigger the FD CD.
This would mean hunters hunters have a 15s CD in combat traps without using feign death.
Someone please test this and get it in the patch notes
For whatever reason, it’s no longer letting me post links, but if you type this quotes and in into google “its kinda like that hunter macro that lets you drop a frost trap by putting your pet on passive dropping you from combat for a sec”
You will find a link back from 2006 which gives an implicit example of the bug working after the warrior in combat charge bug was removed in patch 1.11. This was a very little known bug, It’s not easy finding references to it, but it was there.
I noticed some very odd pet behavior in the stress test.
When sending my pet to attack a target with growl it would reach the target and stand still casting nothing then have to chase the target so it could use its ability.
After a target died there would be a significant delay before it returned to my side.
If I was attacked while the pet was on defensive there would be a significant delay until the pet noticed and started attacking.
I believe for some reason pet AI may be tethered to spell batching causing severe lag on pet responsiveness. I don’t know if this is intentional.
I’ve submitted bug reports in game on this issue. It seems feign death does not work properly in any PvP situations. If an enemy warlock or hunter puts their pet on you, feign death does not cause the pets to register you as dead and run away. They continue to attack without hesitation which keeps you in combat. Also, if your pet is on a target and you feign death with a macro to pet follow/passive, you remain in combat and can not trap.
On top of this, the only way I found feign death trap to work was to scatter my target with a pet follow/passive macro, then wait a second or two and feign death/trap. This only works if the target is not a hunter or warlock that already has their pet on you or you will not leave combat.
I can confirm I’m having the same issues, FD is not dropoing combat as intended. This needs a fix immediately it’s really affecting people’s ability to play and pvp
I also have auto shot randomly just stoping out of no where or it takes WAY longer then it shuold. My bow has a 2.80 speed yet some time it might take 4-5 seconds before it shoots.
The problem isn’t that feign death is broken, its because pets are delayed. So when you put your pet on passive then feign death immediately, it doesn’t work because there is a delay before the game knows you put the pet on passive. See this post.
Feign death works for me more often than not, but I always wait a second before casting it after putting my pet on passive. Make sure you’re not moving or holding the right mouse button down (as someone else had admitted doing). Any movement by your character cancels feign death instantly.