How's Prot Looking? Tanky?

Ill say this. They are tanky with CDs. Sentinel is manditory, and rotate 1 min CSs > longer CDs, bubble taunt is a must in M+. I’d also take 4 sec kings below % HP every 45 seconds.

That being said. I did normal Raz this week and on kill I took relatively the same damage as a Veng DH who was 30 ilvls lower than me. Healers complaining the whole time how “squishy” I was.

While I don’t want DK, DH, or Warrior to get nerfed. I do think Prot Paladin needs a closer look. I’ve stated in the past a few talents need healing adjustments to make up for the 40% HP buff we got at 70.

I’d like to see Light of the Titans receive a HUGE buff, as 10-15K HP over 15 seconds for a 2 talent ability is a dead talent if you ask me. This should be 1 talent point. It should also have its effects increased based on missing health at time of WoG use, and WoG should come back off the GCD.

Second, Bulwark of Order should get a buff from 50% damage as shielding to 125-200% damage as shielding.

Warriors can shield up to 30%? of their HP while also decreasing incoming damage by 50%, and having shield block up, and crit block.

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Ye ive noticed paladin REALLY struggles with magic dmg right now and most bosses do at least one big magical hit that you can’t really mitigate that well. Leymour +18 just flumped like 80% of my hp in 1 hit because SOTR doesn’t do anything against it, lame. I feel like SOTR should give you some magic resist too like it did in legion.

Ye warriors are just ridiculous right now, they do more dmg are more mobile take less damage. There’s a reason why I never get invited to the good groups, their only waiting for prot warrs.

We have a lot of defensive CDs that we can cycle through if planned out.

Sentinel
Ardent Defender
Guardian of Ancient Kings
Eye of Tyr
Divine Shield
Blessing of Spellwarding

We should have something for every tank buster. Stat pot also helps a lot in terms of boosting our survivability.

Blizzard loves 1 tank meta.
S3-4 legion: BDK
S2-4 bfa: pwar
S1 slands: VDH
S3-4 slands: BDK
S1 DF: pwar.

There were a few seasons where tanks were balanced but they gutted/buffed/nerfed tanks and made one class become the outlier.

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Yeah I just hate how they are the only ones who get invited to high keys. I either have to make my own groups or join my friends party, if I try to join with random people I don’t know for 17s and 18s I get declined even though they aren’t hard for me.

When my friends streamed their key Ruby 15, there was a ppal in queue with 408 ilvl, 2500 rio. They said “no, ppal is too squishy” then instantly declined him. I had to persuade them “ppal is good”, and they invited a ppal with less rio and ilvl. The key was smooth and they timed it, but healer still gumbled on discord after the key “ppal is not good, I had to heal him too much”.
I am speechless.

This is why tank tuning is important. Blizzard was told since the Alpha that warriors were to good. I still think Prot Paladin are one of the best tanks for pugs due to all the interrupts and the extra battle res. Those strengths lose most, if not all value in organized groups. An unskilled prot warrior that does not know how to rotate their CDs properly will take less damage and do more overall damage than a higher skilled paladin. That is a problem. If prot warrior required more than 2 brain cells to be competitive then it may not be as big of an issue.

Community perception is a hell of a thing. Although a low skilled prot warrior has more breathing room than a paladin properly using their CDs right now. There needs to be another tank tuning pass. My guess one of the lead devs have a hard on for prot warrior. Not sure how they got by the alpha and beta cycle while being told by everyone they were to good for months.

If Blizzard intends on leaving prot warrior as is, then they might as well and just buff Bulwark back to 100%. As it stands, warriors are running around with an on demand massive absorb shield and ridiculous amounts of leech. Increase the damage of avengers shield and some of our talents to be competitive on damage.

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The last second nerfs to Bulwark and Focused Enmity really stabbed our mitigation and single target damage right before the season start. I don’t even think our aoe damage is that bad unless we are pressured into sentinel and cant pick up our AS talents. It’s just all of our talents come at high costs in other areas and warriors can just bash ignore pain and do all of the same things more easily lol.

Personally, I kind of hate tank absorb mechanics because they create a huge power gradiant where if you outgear the content you are utterly invincible, but the second the shield cracks you suddenly see tank hp spike into the floor. Basically my same general distaste for the design of blood dk tanking, ive never been a fan of ping ponging health bars. It even came back to prot paladin design too, when the 40 40 change was implemented people cried for buffs to word of glory so we could still self heal to full on a good crit, but this only makes things worse for paladins in the long run as our hp looks spiky as heck compared to warrior who barely even sees their health bar move due to ignore pain.

And honestly… I have no idea how to fix it other than straight buffing other tanks or straight nerfing prot warrior. And blizz hates buffing things so we all know how likely that is…

Tanks aren supposed to be invincible and have unmovable health bar. Warrior is just way overtuned.
BDK is the most independent from healers but at the cost of being spiky and the risk of being oneshot and low dmg.
Warrior has the strength of all other tanks: good dmg, good ultitilities, good mobility, smooth health spike, high healer independency, cheat death, almost impossible to get oneshot.

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Its good. You’ll see alot of people bashing on it because they dont want to split away from what wow head or other sites call the best talents. With my current build set for block / magic block values im having a good time.

Ye i dnt get why prot warr gets like 25% armor 25% strength and 10% leech FOR FREE! that is absolutely insane.

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Ye I think warrior NEEDS a nerf to fix the community, right now if you aren’t a warrior, good luck getting into high keys regardless of raider.lo I have 2470 rated and I get declined for 30 min before I get into a dungeon that isn’t even hard for me.

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Prot pally is in a healthy spot. I main a resto druid and I find them to be the easiest to heal (outside of warrior which is way overturned atm).

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You forgot Mists of Pandaria SoO: BDK. Mine was usually bottom 3 for damage taken for almost every boss on flex and normal modes. Couple bosses my self-healing resulted in zero heals from healers needed. Mastery: Blood Shield was ridiculous.

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Ye we take dmg very slowly at least, as my blood DK i feel like i take my eye off my HP bar for less than a sec and go from 100% to 15% lol.

Yeah blood is an extremely reactive tank. A bad BDK is far more stressful on a healer than a bad prot pally/warrior. Prot Pally has always been about smoothing out damage taken.

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Lol and blizzard allow protection warrior to have 100% uptime on shield block and IP.

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In my experience this seem to be right. When they buffed health and damage to increase healer load, they didn’t adjust our healing spells and talents accordingly.
Other tank heal on a % of the damage they received or % of their total health, which scales with the buff they made while we stayed with a flat healing.

With the coming of 10.5, Brewmaster will go way past Ppally too.

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What are you basing this off of? Source.