I’m confused. How does that make sense? Holly said 10.2.6 will be an event “open to anyone with a WoW subscription (Classic or Dragonflight players)”, tying up the Brackenhide story would be Dragonflight specific content. No?
“Classic players, come on over to retail, for the conclusion of a story you have not seen the start of! Oh, did we forget to mention that you need to buy Dragonflight first to get access to the Dragon Isles? But anyway, this unique event is totally available to you classic players as well.”
I wonder that we are all in an ‘echo chamber’… but, I think it use to be this way on WOW, ‘back in the day’… smiley face.
Plenty of heated disagreement throughout the fora with respect to various topics.
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Didn’t they say it’s relevant to classic and retail?
Hogger and the Rise of the Gnolls
We’ve been out on gnotice
Carlton Draught is the good stuff.

Also it’s not directly why, but with WoWhead having a significant decline in quality, I’m glad there’s no datamining. When there was you’d get like 5 articles a day on one voice line being datamined and the speculation behind that.
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Idk.
I read it as there probably isnt going to be much to be excited about
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Datamining used to keep wow on my mind. Lately I’ve nearly forgotten about it.
I’ll probably come back for the new expansion though.
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The next patch is probably going to be a disappointment again.
Last time, they tried to portray the ridiculous crumbs as bigger than they were; this time, they probably don’t even have crumbs to show, which is why they’re keeping it a secret and trying to generate false hype from it.
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The absence of test servers is an extremely terrifying prospect. Just imagine, due to a misplaced comma in the code, players who are killing boars in Durotar just for fun might get an item drop that you’ve spent years farming for. And remembering the situation with the new class in the game and world bosses, there’s no guarantee that the item will be removed from such players. This is just an example. Ponder it.
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I finally gave up on dk. Blood is still so much fun. But the dps needs some work. Sad.
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I have mixed feelings about it all. I’m a little bummed out but the lack of content to watch. I’m more excited for the patch as I’ve been spending time speculating about it. I’m worried that the community will overhype themselves and be a nasty disappointment storm over it. I’m hopeful because I think it will be good for the game as it won’t give some of the negatively focused content creators as much lead time to convince people to not give it a go.
The storm will certainly be there if it’s the same lazy copy-paste design that all the DF content had (timed events with a bar to fill while grinding mobs and picking up stuff from the floor) or if everything is bugged again.
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There’s nothing stopping the brackenhide from coming for “your homes” meaning Stormwind and Orgrimmar. It can be “available to all” and still be tied to a DF story.
But really it’s not a prediction, just me being cheeky with the skull and crossbones icon. Relax.
Yeah I’m guessing that blizzard hasn’t yet decided what 10.2.6 will have and hope that they can come up with something before its release.
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I’m all for not having a PTR anymore, good riddance.
However, I’d like that to mean they increase their internal testing team and actually enforce NDAs regardless of who breaks it.
Personally, I am doing fine. I tend to skip most of the datamining until after release anyway. Even in the betas, I try to redo the same small portion of content over and over for testing. I don’t follow any WOW content creator on a regular basis either.
I’m fine with not everything coming to PTR but my fear is how buggy the new content will be, and how long it will take to hotfix the issues.
I hope when the .6 patch launches, we see minimal bugs. I hope we get a teaser trailer at some point, even if it’s 25 seconds long.
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I meant that the players test it…
They have some QA left. But they can’t hire anyone with mid-high level Mythic experience, plus technical skills like coding/programming in SQL, C#, and/or Lua because their compensation isn’t competitive. Someone with 3-5 years of QA experience with that basic skillset can make $80,000/year in similar roles for the software industry, or they can be paid $55-65k/year at Blizzard. And for a statement of fact: $80000/year is literally “low-income” as determined by the state of CA for Orange County (where they will require you to move to if you live in the US).
The result is manually testing with genuinely decent QA folks who may not be technically literate. QA candidates with that technical background are better off as SDETs, and would be paid significantly more. But they literally don’t have a “Technical Analyst” role, so better candidates simply aren’t able to compensated for their real-world value.
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