A couple items he can vendor for 50 gold. ![]()
Awesome. If you feel like doing that, you should. But… see… the thing is, you can never really “win” WoW.
The “end goal” is really very fluid, and is always changing. To you, maybe the end boss in a mythic raid is the end goal. But, to someone else, maybe it’s having all pet battle scenarios finished and all pets collected. And, then, to someone else, it might be having collected all transmog sets. To someone else, it might be having all achievement points.
It is a very fluid concept, no? Dungeons vs arena vs raiding vs pet battles vs battlegrounds vs gold goblins vs achievements …You can essentially pick and choose what you think is the “end game”, and it will always vary slightly or greatly from person to person.
I am what can be considered a whale. And yet, right now, all I am considering to be end game is making more gold. Why? Because to me, Shadowlands was/is so heinously bad, I want nothing to do with it. I do bare minimums, if at all. I literally cannot stand this expansion. This is coming from someone who, long ago, used to be the #1 hpally on my server. Nowadays, I just don’t give a durn, because Slands has left such an awful taste on everything. Maybe during a future expansion, things will be different.
People are going to play how they want to play, is all it boils down to. Everyone is different, and if they want to use gold to meet their goals, cool. If not, cool.
C’est la vie, non?
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I’m paying to kill the final boss of the game on the hardest difficulty and obtaining the strongest gear.
You might not care if I do and that’s fine. My point isn’t that what I’m doing is wrong.
If you can pump money into a game and see an increase in your power, that is P2W. The only reason why so many of you don’t think this to be the case is because Blizzard has conditioned you into thinking that purchasing a token to sell for gold isn’t P2W because it’s a few extra steps in the process.
Pay to skip boring, time-consuming content you don’t want to do in order to get to content you want to do. Designing content so people will want to deal with it by buying an item in the cash shop may not make the game pay-to-win, but it is certainly a technique used in most pay-to-win games.
Did someone tell you there was going to be no increase in FOMO in the game?
Meh, the american meta was pretty boring anyway. All it had was potatoes and tomatoes and a bunch of really metal religions. european meta of crusading every 5 minutes was so much cooler.
But everyone who looks at you knows you had to pay somebody else to do it.
Oh no, people trading in-game gold for in-game services. The horror!
I do the same thing on one-player games, but for free. I use WeMod. Infinite HP, one-hit kills. Great program.
In MMOs, cheating isn’t allowed because other players don’t like when you cheat. But you said…
I don’t care if you do, and since the only reason you aren’t allowed to cheat is because other players would get upset, us not caring absolves you! Enjoy your ill-gotten gains. ![]()
Even if it still leaves the person as a horrible player who can’t get anything done without hiring other players to do it for them?
How is that “winning” when the person is so bad at the game they can’t do anything?
Make no mistake, you can take a typical bad player and deck them out in full 278 gear right now, and they’ll still perform way behind a good player in 252’s.
Its always super weird when I see the p2w argument in wow, because the end result never seems to change?
If a player buys a boost, and get all the best gear, what exactly do they do with it? I’m genuinely curious.
I always assume they are people who just like collecting things and play in a more single player style, and occationally they see a mount tied to rwid and basically buy their way to it. You don’t need mythic gear to do open world content, and no raid team will hold you for long if you underperform, even in BiS.
Bingo.
I’m dying ![]()
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They come to the forums and complain about what they just did, apparently.
You could make that argument for any pay-to-win game, but there are plenty of similar games that are labeled P2W.
The obvious answer is the advantage in PVP, but after that…who knows why people spend money to get ahead in WoW or any PVE game for that matter.
I don’t actually know what whales do in any game once they get to the top. It sounds really boring to be a whale tbh, but they exist and they probably are just chasing highs.
But whales don’t even have fingers, how are they going to play the game?
This has been a fun read. +1
I’d wager that anyone who buys a boost just to get geared is limited to a minority of awful players or good players who just want to get their alts quickly geared up.
There’s some weird mentality that there’s a boosting epidemic that’s ruining tons of groups with bad players. At the same time, those same people completely ignore the free carries given out by friends and guilds.
It just seems that if gold is involved, getting boosted is magically a bad thing.
That runs into the issue of blizzard not directly providing the service. Notice how all the ratings say “Online interactions not rated by the ESRB”?