How would you fix shadowlands with 3 changes?

Three changes:

  1. Fix gear. Why does PvP have a vendor but not anyone else? Get rid of the Great Vault. It’s too random and everybody hates it. We need tokens/valor and gear vendors so players can target a slot and save up for upgrades.

  2. Make Torghast smoother and more fun. All phantasma should auto-loot to speed up the gameplay like in M+. Then add random drops to only chests, elites, and named mobs. Anima, stygia, more pets, and why not go full on Diablo with random class-appropriate iLvl 190 legendary items? Players could try them out and upgrade if they like them.

  3. Rebalance covenant anima. Everyone universally hates the grind. It’s hard to believe this hasn’t been addressed already.

2 Likes
  • Make the Maw intro skippable.
  • Allow flight at level cap. No questline required, no renown requirement.
  • Cut anima and grateful offering requirements for covenant rewards and covenant hall unlocks.

If there’s no new content for several months, then they could make running the current content more alt-friendly.

1 Like
  1. Pull
  2. The
  3. Ripcord
2 Likes

Maybe they could let people upgrade it somehow, unlock better and more useful gear?

1: More content in the overworld.

2: No covenant system. In it’s place, personal character progression is emphasized instead with improvements to the profession system, the return of major/minor glyphs, and the return of talent trees.

3: Meaningful class tuning passes more than once every few months.

1 Like

Hmmm…

  1. Make Popcorn.

  2. let Jailer win.

  3. Watch outcome, while eating popcorn. Edit: And drink a lot of beer.

1 Like
  1. Bring back Legion templates for PvP.
  2. Make M+ drop one more piece of loot in both situations.
  3. Actually talk to the community about plans / intentions and be direct.

Personally speaking, no field of content in the game is fun right now for me, which is why I don’t log in. But I would feel better if they said they know there were problems and were planning on addressing it.

  1. Covenant class abilities are usable by any Covenant. Example Night Fae Rogue has access to Bone Spike.

  2. Drastically expand the conduit system with Inscription and an increased amount of cosmetic glyphs.

  3. Fixing loot drops to be less uncommon for dungeons and raids, as well as adding in a universal token drop from the end boss to exchange for any piece of loot from the instance.

  • Make WoW for Mature audiences.
  • Remove wow, to be the major focus on China, shareholders and Bobby designs.
  • Blizzard separates and leaves Activision for good!

The company is suffering due the greedy tops and talentless Devs operating the game.
Those that were skilled and knowledgeable have all gone…

3 Likes

It was just a bad idea. I don’t think it can be salvaged. I don’t see how they would fix the vault without it being OP. The alternative is picking one of your worst slots for upgrade to the iLvl you opened but that seems too far in the opposite direction of handing out charity gear.

Grinding currency for gear isn’t my favorite system because vendor gear is soulless. However, it offers a concrete path to fix stubborn slots where you’ve gotten endlessly screwed by RNG.

  1. Rework Torghast - Pacing of Torghast is awful and sloggish. By the time your run become fun you’re likely on the 2nd to last floor. Also make Soul Ash available from other sources

  2. Add Reforging - a lot of people’s complaints about the Vault would partially be fixed if they could reforge some of their stats. It would also still keep them motivated but not punished to chase that more optimal piece

  3. Valor for Everyone - all PvE content should award and be able to use valor. Also remove the arbitrary gates. If someone wants to farm 11,000 valor to upgrade their m0 weapon then I think they’ve earned it

  1. Make raid drops more frequent. having to farm the same bosses over and over and over is boring.
  2. Make great vault rewards more useful. No more getting the exact same one you already have unless it’s an ilvl upgrade.
  3. Make anima more useful. At this point it feels like it’s just busy work with very little real value.
  4. Ease up the Eye of the Jailor crap. Currently I can get halfway to the second tier just getting my 20 weekly souls. That’s ridiculous.

Yes, that’s 4 I know but I couldn’t really decide with 3 were the most important

Were people complaining about the chest in B for A in the past?

Make raid drops more frequent. having to farm the same bosses over and over and over is boring.

This has been a problem forever. Raids have never dropped enough gear. 10-25 party members do a raid and the bosses drop a tiny handfull of items each time?? I get they want you to go back but its ridiculous, it has always been too easy and common to go into a raid and get nothing as a drop, just some coin. I mean, dungeons are bad enough but at least its fairly quick and easy to do one, and you can repeat.

I would have made it the final expansion honestly.

I still think that this expac should have been a Cata style revamp- even with the level squish. We should be dealing with certain things that have been going on in our own plane of existence.

We’ve got swords stuck in our planet and a new Tree to give the Night Elves. And an Undercity that currently covered in slime.

  1. Pull the ripcord.

  2. WOD gear scaling for both PvP and PvE gear.

  3. Class balance.

Since #3 is almost impossible with this team:

  1. Increase anima rewards so people can actually have stuff.

Beats me. I didn’t play BfA. I do know that at this point in an expansion I’ve usually got full raid gear between a combination of drops and currency. I’m still stuck with one of my covenant pieces for bad RNG.

  1. Real Money Transactions - Debuff instanced enemy hp by 10% per stack of this pur-90% depending on how many stacks of this you get.
    This will fix everything, no potential issues at all.

It would take more than 3 changes to take this expac out of the basement.

  1. Flying. We’ve already waited too long.
  2. Make wqs less chore-y and more fun. IE, fewer steps, higher drop rates…stuff that makes it so they don’t take 15 minutes each.
  3. Increase anima drops or decrease anima costs.
  4. Class balance.
  5. Flight whistle in SL.
  6. Fix some of the quests that need fixing (either bugs or poorly tuned, such as Up and Away and A Step Too Far.)
  7. Torghast - lots of stuff here. Drop the worst anima powers. There are too many powers, and a lot of them are total crap. Give us other rewards besides ash. Also…time spent in there is too long for the reward (especially TC.)
  8. The Maw. Nuff said.
  9. Balance costs of legendary crafting, especially (but not limited to) leather working.

Make it like The Day After Tomorrow.

N’Zoth saves Azeroth by forcing a time dilatation back to Classic era, with completely revamped graphics up to retail standards. Complete character reset. With tiny tidbits of the Shadow vs Death war going on in the background. Obviously all future expansions are based on their legacy content with small story changes but retaining classic design on talent trees, world design and encounter design.

  1. Require 7 arena wins and 2 RBG wins per week for that brackets rating to count that week for vault and upgrade.

  2. Allow a once per week valor refund, where you can take all valor spent on an item back (and it goes back to its original level).

  3. And my personal pie in the sky dream, make Storm, Earth, and Fire actually work without bugs.