How to make TBC HC Work

TL:DR
1-60 Journey - Classic Vanilla HC Realm
@60 - Unlocks ability to “copy” character to Classic TBC HC realm

The “Classic” original becomes locked and unplayable.
The TBC copy becomes the playable unlocked character at 60 - set to level in TBC.

If/When character dies anytime after being moved to TBC - The character copy is deleted, and the classic original becomes unlocked and playable, or likewise, able to be copied back to TBC to start again.

This means - The only way for Classic Vanilla HC characters to die is on the Classic Vanilla HC realms - and if you die on TBC you can resume progressing (and risking) your original character [or copying it back over to TBC on repeat].

Any complaints about this concept need to battle with the massive difficulty increase of TBC, and the added 60-70 grind (every time you die) to the already lengthy 1-60 journey.

As someone who’s played HC since its iteration and has loved self-found and going agane - I believe that fundamentally TBC is a different beast, and without otherwise re-scaling classic content to make hc leveling “easier” it would basically remove the purpose of 1-60 anyway.

It’s my thoughts that we can all come together and agree that forcing 1-60 as the entry to tbc (or making you level on the tbc realm for 100% risk for purists) is the safest bet.
There’s no “easy” path, you still have to level 1-60, it just makes it more forgiving once you get there.

I’d love to hear any properly critical thoughts - even though I am 100% positive this has 0 drawbacks, is easily implimented into the current system, and pleases people on both sides casual and extreme.
Thanks for taking the time to read and listen, and God bless.
I don’t play this game much anymore, so this isn’t for me, I’m speaking this because it genuinely is just logical and reasonable when compared to any and all alternatives

The point is - no shortcuts, but likewise, less punishment. I think people have become a little too accustomed to wasting time for the sake of it, but remember - it is the only currency we have a set amount of.
Time isn’t meant to be wasted, but enjoyed - this is a game, after all. We want it to be inviting and inclusive, while also with a skill-cap and a challenge to beat.

_____

Experiment:
Level from 1-70 - die in first heroic. Minimum 8-12 days wasted
Level from 1-60 - 5-8 days played - XFer to TBC - Die to first heroic - Minimum 3-5 days played wasted

That’s more than 70% time loss prevention.

How to make TBC HC Work?
Just give it to us already, and not your softie version either :wink:
Dead is dead, not a free ticket to copy all over again.

Leveling time 1-70 in TBC is a bit less than leveling time 1-60 in Vanilla. so you’re even totally wrong.

This is not a new idea, and it is not so great an idea after all.

And one thing for certain. I won’t play your cheater-version of TBC HC, then rather go honour bound on the PvE server.

3 Likes

I would make the level 60 character you copy have a permanent copy you can remake upon death on the TBC realm, and not lock the 60. Otherwise classic hc endgame will completely die, as losing your character cuts off access to TBC entirely.

I knew this would be a post of terible ideas from yet another person who wants to be able to restart at level 60. I stopped reading after the first few lines. The server just need to progress to TBC and when people die they start over a level 1.

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Drawback #1: A healthy HC server has a steady stream of levelers and re-levelers. You still need to level & relevel new classes (bloodelves, draenei). There will very few levelers on this realm for the new classes to play with if most are copying Era 60s.

I’ll grant you that your idea is interesting and thoughtful, but it ultimately is a way for you to take much of the “hard” out of the “hardcore” - If you’re not up for HC, SC is that way… o7

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I knew this would be a post of terible ideas from yet another person who wants to be able to restart at level 60. I stopped reading after the first few lines. The server just need to progress to TBC and when people die they start over a level 1.

I don’t plan on playing TBC Hardcore.
It isn’t about being soft.

Actually read the maths about time and time investment. Moreover, it has nothing to do with your ‘hardcore 1-70’ experience if you could read what I said.

I would make the level 60 character you copy have a permanent copy you can remake upon death on the TBC realm, and not lock the 60. Otherwise classic hc endgame will completely die, as losing your character cuts off access to TBC entirely.

The idea is that you >need< to have a 1-60 classic to be eligible to transfer, and when its copied, the lock is not permanent - it is only until the TBC copy dies.

You can choose to resume playing classic-hc and risking your character, or likewise, transfer it back to tbc as a 60.

(formatting for quotes stopped working)
”Leveling time 1-70 in TBC is a bit less than leveling time 1-60 in Vanilla. so you’re even totally wrong.”

No, I’m actually giving casual leveling times for minimums. This isn’t even hard-core leveling times but normal.
So you’re even more totally wrong, hackin blort.

I mean honestly, what are you even trying to say here? Dead is dead - no one is making you partake in 60 copies - you can just go level a 1-70 on the TBCHC realm like I outlined in the post.

I forget, you crunks can’t read to save your life

EDIT:
I should re-emphasize, I am not planning on playing TBC HC - rather I am trying to purport a methodology to allow people to ENJOY TBC HC while still having the challenge of leveling a HC character.
You can’t just get out of leveling either way, you still have to redo 60-70 if you did decide the copy route.

Look at it from a ‘appeal to everyone’ rather than a ‘I just want my hardcore experience’ when your hardcore experience isn’t affected in the least bit by this existing.
Literally, it has NO bearing whatsoever on your characters HC life and in fact it makes it more ‘hardcore’ because you’d have less people to help you along the way.

The epitome of ‘They have to suffer like I want to suffer’ in a VIDEO GAME. Come on man.

awesome maybe we’ll get HC warlords of draenor eventually!

Maybe one reason they don’t want to do a tbc hardcore server is because of request like this. I’m not trying to sound mean or anything, but every time tbc hardcore gets brought up, people start talking about wasted time and how they should be able to start from an advanced level like 58 ect.

Essentially people talk about tbc hardcore as if it is too hard and too unfair to accomplish the normal way. And if that’s the case than maybe tbc hardcore shouldn’t exist at all.

I disagree and believe there would be exceptional players that managed to make it to level 70. There might even be some players that can complete the raids without dying. And all this is sounding exactly like what originally happened with classic hardcore. If anyone else remembers people really weren’t confident that hardcore players would be able to even complete a raid, let alone what they’ve managed to get to in classic. And many said that harcore would completely die out when people became too frustrated after gearing and dying at 60. I am now hearing that same exact argument for tbc.

Please Blizz…..No!

Math, not maths. Mathematics is grammatically singular.

Those people should be wishing for TBC then eventually WOTLK so they can create Death knight characters at level 58 whenever they die.