Here are things I would like to see as someone who has like 3 survival hunters currently (mostly cause of the mail collecting from shadowlands).
-
Pets - ability to choose there spec again. We often want ferocity pets for lust and the leech in solo content. Would be nice to spec any pet species again. I miss my crab with a shank and other pets that don’t get used in my play sessions. Scale hides are just good for being multi spec.
-
Duel wielding stance balancing. Would be nice to have an option to duel wield. A daggers stance would also be nice for the ranger themes and gameplay.
-
Adjustments to mastery. Would be nice if it increased magical damage of your abilities. And gave you cooldown reduction for aspect of the eagle.
-
Polearm/2handed weapon perk of increasing ranged abilities melee range. Usually pole arms in games give you enhanced range. It’s weird to have the same melee range as rogues. 2h weapons tend to come with increased range.
-
Let us use the ranged slot as a cosmetic option for ranged abilities. This would be nice for animations like serpent sting. And maybe incorporate some new ranged abilities. Would be nice to switch to other weapons as needed as hunters would do.
-
Bring back explosive shot - give us a bazooka animation for it!!!
-
Some talents should be baseline or some changes needed. LIke the bombs build would be nice baseline for aoe fun gameplay. Stuff like green bomb should apply serpent sting dot if the target doesn’t have it already for maybe like 6-9 seconds. And reapply serpent sting if it’s already on the target to its full duration.
-
Would be nice to have a specialized ability that changes based on weapons you choose to use. For example daggers do something daggery. Spear would do something like a dragoon. Swords can do a nice combo. The numbers can be the same just switch the animations up.
