How To Avoid A Dead Server For Classic WoW?

Really this problem lies with blizzard to fix. Some of the things they can do are not release a large number of realms initially which leads to a spread out population and numerous servers ending up dead. Or if they do choose to go that route merge realms later on.
Faction balance on a server. Could this be a way to encourage a high population server? Some believe if there were some way for Blizzard to force it that it would create a healthy server. I disagree. Going into other threads about other subjects, we can see that part of the reason some play is to achieve an advantage. Best in Slot threads would be a good example. Why would someone want the ability to be basically invulnerable in PvP, which is almost achievable with full Naxx gear? Going along these lines, if you take away the ability to have a faction heavy server you are basically taking away some peoples motivation for playing.

But that is just meat for the brain to chew on.

There will be low population servers and there is no way to avoid it. The more populated a server is, the more faction imbalance there will be. Did you choose the right faction per server? That is the real question.

I point you towards what Blizzard has tried to achieve the last 2 or 3 expansions with all the balance ideas as a supporting argument.
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That has never happened in the history of wow, so I remain highly skeptical of your prediction


we have definitely had dead servers, some of them lasted for years before blizzard finally merged them


he said: "classic servers will be dead within a short period of time "

That's never happened in a short period of time. And when it eventually did expansions after Vanilla, it was because of server transfers.
08/25/2018 08:52 AMPosted by Parthena
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we have definitely had dead servers, some of them lasted for years before blizzard finally merged them


he said: "classic servers will be dead within a short period of time "

That's never happened in a short period of time. And when it eventually did expansions after Vanilla, it was because of server transfers.


Vanilla had servers with population issues within months, go look up when they started the first of the transfer programs.
08/25/2018 08:52 AMPosted by Parthena
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we have definitely had dead servers, some of them lasted for years before blizzard finally merged them


he said: "classic servers will be dead within a short period of time "

That's never happened in a short period of time. And when it eventually did expansions after Vanilla, it was because of server transfers.


there absolutely were dead servers in vanilla, and they could happen in a short period of time again

its more likely to happen this time imo

If you had of read any of the Classic WoW interviews you will see they are not going to be using Sharding technology as they know its something that the community overall does not want.

If you have any experience at all with Blizzard, or any other large company, you know that they change their minds about things all the time.

Just have to wait and see.
08/25/2018 09:27 AMPosted by Piddy

If you had of read any of the Classic WoW interviews you will see they are not going to be using Sharding technology as they know its something that the community overall does not want.

If you have any experience at all with Blizzard, or any other large company, you know that they change their minds about things all the time.

Just have to wait and see.


No Phasing/Sharding is like half the reason to play classic wow. Probably even more than half. The whole point of classic wow is its persistent world and persistent community.
It'd be nice if Blizzard actually listed the faction balance when you clicked on a server to make a character. Don't see it happening, though.
Blizzard should just merge servers together when the population starts dropping a few months into it...
The answer would be to consolidate servers once populations start to die down as well as make sure there aren't too many servers at any given time.
Just go on a server where all your friends are at.

I’m just gonna join a big !@# server.

I don’t agree with what a lot of people are saying that classic is gonna die off.

I think its only going to get better.

They are going to have to make more servers.

If i was you, I’d join the big servers.

I played on illidan in vanilla . (Illidown i think it use to be nick named) but the community was the best. We had a lot of pvp and raiding guilds.

Play on a big pvp server and you will get the most out of it.

When you log in leave the undead starter zones and the orc zones. Go to the Tauren starter zone for less pop :D
08/26/2018 11:31 AMPosted by Goodge
If i was you, I’d join the big servers.


If you like login queues.
08/26/2018 11:36 AMPosted by Jorj
08/26/2018 11:31 AMPosted by Goodge
If i was you, I’d join the big servers.


If you like login queues.
And community
08/26/2018 11:38 AMPosted by Goodge
08/26/2018 11:36 AMPosted by Jorj
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If you like login queues.
And community


And waiting 2 hours to get into the game.
08/26/2018 11:31 AMPosted by Goodge
Just go on a server where all your friends are at.

I’m just gonna join a big !@# server.

I don’t agree with what a lot of people are saying that classic is gonna die off.

I think its only going to get better.

They are going to have to make more servers.

If i was you, I’d join the big servers.

I played on illidan in vanilla . (Illidown i think it use to be nick named) but the community was the best. We had a lot of pvp and raiding guilds.

Play on a big pvp server and you will get the most out of it.

When you log in leave the undead starter zones and the orc zones. Go to the Tauren starter zone for less pop :D

That's one of the problems, I don't have any IRL friends that play WoW, they all play on consoles.

Back when Vanilla was out in 2004, I had friends who played Final Fantasy XI on the PS2, but I didn't know anybody in college who played WoW.

Yes, I did reroll from a low population (Blackhand & Madoran) to a high population server (Proudmoore & Thrall). I think they might be full servers now that BFA launched. But, I also didn't start leveling in WoW until 6 or 7 months after Legion came out, so I missed the crowds and login queues. And then 3 or 4 months later, I found out how dead my low population servers were (they were listed as medium population servers when I researched and choose which servers to play on in August of 2016); so I rerolled on higher population servers.

And yes, after discounting all the CRZ players I saw that were not from my own server, I saw how much better it was to play on better populated servers.

I'm pretty much leaning heavily into rolling on the biggest, PVP servers classic has when it launches.
1. Avoid opening dozens of ghost town servers.
2. Actually do faction balancing this time, both when it comes to numbers and paladin vs shaman balance.
3. No cross-realm anything.
The one thing we do know is that we will be playing on the same servers as we're playing now (in simplistic terms, it's like one game stacked on top of another. I think it's like in WoD when you build your alliance base, they're all in the same place).

How they're going to connect everything is an interesting question, but I think that's dependent on how many players buy into Classic.

Sigh, so many unknowns.
08/26/2018 02:33 PMPosted by Sixsixxsixx
The one thing we do know is that we will be playing on the same servers as we're playing now (in simplistic terms, it's like one game stacked on top of another. I think it's like in WoD when you build your alliance base, they're all in the same place).


it wont be on the same servers, you are talking about phasing and it wouldnt even work like that

they will be separate servers on the same infrastructure as bfa, but they wont be connected directly
My guess is they might reuse the old server names for classic which means most players will flock their server or the old servers that were super famous during vanilla.

E.G kel thuzad, moonguard, darkspear, manneroth etc etc.
1. Don't release too many servers
2. Implement faction caps at 50% of the server cap for both Alliance and Horde