How Much of the Game's Worldbuilding is Ripped Off?

The Star Wars community has a similar issue that’s been very public the last couple years

Its c’est la vie. Vie is feminine.

WoW is simple better at being an MMO. It has more classes, more things to do(flying, fishing, crafting, soon housing etc) and generally a good enough customization system then its competitors.

Not to mention it just appealed to as big a demographic as possible.

iirc even though Malthael abstained, Imperius decided that Malthael was in favour of killing humanity regardless. Either that or if in the event of a tie, the council goes ahead with what they were voting for anyway. And Imperius was counting on Tyrael to vote alongside him. In fact pre-Sin War Tyrael would’ve. But after fighting alongside ‘humanity’ during said war, his view changed.

The only problem Star Wars has had in recent years are the shills that think The Last Jedi is a good film and that wokeness in media is a good thing. What they did to Luke Skywalker is not forgivable. That stupid director really expected me to believe that the man who threw his lightsaber away and refused to fight his father anymore was willing to kill his nephew? The son of his best friend and sister? I hope you’re not on the other side of this argument, that would be very disappointing and quite frankly stupid.

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Originality is a myth. You realize that right?

:roll_eyes: :roll_eyes: :roll_eyes: :roll_eyes: :roll_eyes: :roll_eyes: :roll_eyes: :roll_eyes: :roll_eyes: :roll_eyes: :roll_eyes: :roll_eyes: :roll_eyes: :roll_eyes: :roll_eyes: :roll_eyes: :roll_eyes: :roll_eyes: :roll_eyes: :roll_eyes: :roll_eyes: :roll_eyes: :roll_eyes: :roll_eyes: :roll_eyes: :roll_eyes: :roll_eyes: :roll_eyes: :roll_eyes: :roll_eyes: :roll_eyes: :roll_eyes:

Using a buzzword that has lost all meaning. Mainly due to the fact that none of you who use the term have a standardized definition.

Well other than “Everything I don’t like is woke!”.

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“oh no a minority”

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The Last Jedi was a perfectly fine movie. The casino part was the only part that needed to be shortened or even cut.

And yes, I loved the newest trilogy. Your opinon be damned about the people who are TRUE fans and accept everyone into the community

It’s a gatekeeping tactic that’s all it is. To try and keep new fans, mostly women and PoC from entering the community and enjoying the same things as everyone else

Nah. Everything involving Holdo should’ve been cut or massively reworked. Conceptually, its dumb, the conflict is dumb, and the payoff is dumb.

The casino sequence is conceptually sound and has some ideas that are very interesting. It suffers from bad dialogue, playing third wheel in a packed movie, and being rendered meaningless by the plot.

Fixing Last Jedi would be keeping the Rey/Luke stuff, cutting Holdo and the slow-mo chase entirely, and expanding the casino subplot to fill that space(with Poe coming along.)

I will say that Last Jedi is at least better than TROS, that movie is trash through and through.

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Warhammer:
Twisting Nether = Warp / Realm of Chaos
Well of Eternity = Great Vortex
Burning Legion = Chaos Daemons
Orcs = Greenskins?
High Elves = High Elves?
Doomhammer = Heldenhammer
Skaven = Kobolds?
Beastmen = Tauren
Dwarves = Dwarves

Are we seriously giving Warhammer credit for High Elves and Orcs? Come on now.

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Guess so?
It’s just speculation, of course.

Google Warhammer Greenskins and High Elves and compare the images for yourself.
I think there is a similarity. Especially in the facial structure of the orcs and the winged helmets of the elves.

They’re both essentially lord of the ring races. Even if Warcraft started life as a warhammer game, the aesthetics were far closer to DnD at the time than what warhammer fantasy orcs looked like during that period. And nothing about High Elves looked like the WHF Helves.

Now, if you’d said Dwarves, I would’ve agreed. The steampunk dwarf thing IS a warhammer fantasy concept.

I think the inspiration came from many sources, yeah.
And oh, yes! I forgot about the dwarves.

Warhammer has an actual Well of Eternity that Tzeentch throws Kairoz into that serves as the surface to the Deeper Layers of the Warp.

Incidentally the Magical Forest that Lion El Johnson gained access to recently in 40K has a Body of Water that represents the Great Rift in the Galaxy so the Forest is a Layer of Warp above the Layer that contains Warp Storms and the Realm of Chaos which contains the Realms of the 4 Ruinous Powers including Tzeentch’s Realm which contains the Impossible Fortress where the Well of Eternity is found.

So in the Warp we have the Forest and below/at the center of that the Warp Storms and below/at the center of that the Realm of Chaos and at the center of that the Realm of the Sorcerer and at the center of that the Crystal Labyrinth and at the center of that the Impossible Fortress and at the center of that the Library of Tzeentch and at the center of that the Well of Eternity and past it’s surface the Deep Warp.

By the way: High Elves & Dwarves only started appearing from WC2 onwards with Kobolds & Tauren only starting to appear from WC3 onwards.

Which GW in turn took straight from Michael Moorcock, including the eight pointed mark of Chaos.

Kind of fair, but also not really? They are both really different things at the core of it.

Fair.

In Warcraft 1, maybe. WoW quickly changed its orcs into something very unique insofar as fantasy orcs are concerned. Warhammer orcs were also initially just LotR orcs before they were changed into mushrooms.

LotR.

I actually think Doomhammer might predate Sigmar being named the Heldenhammer.

Kobolds are a staple in fantasy, the only thing they have in common with Skaven is that both of them are rodents.

The similarities stop at the visual similarities to minotaurs, they have nothing else in common with Beastmen. At a stretch, the Grimtotem, but they do not share the abject hatred of civilisation.

Mostly LotR, including the spelling, and the steampunk aspect of Warhammer dwarfs. Wildhammers are still pretty unique, but then you have the not-Chaos Dwarfs.

Guess we’ll have to just agree to disagree( however the line goes).

I loved the trilogy personally. They weren’t perfect or anything, but I enjoyed them a ton

:unamused:

/10characters

:dracthyr_shrug:

To each their own I suppose

Didnt catch it mentioned but the recent book, Play Nice does show that a lot of Blizzard’s work both story wise and game was inspired by other games and mediums. Ripped of is certainly not what I’d use all the time (there would be greater and lesser degrees, like basically copying Dune 2 to the point OG release of WC1 had the same font), but there was a lot of original ideas too, as already mentioned.

Remember a lot of the early developers were already big comic book nerds and the like, so thats where they took inspiration from. None were exactly trained creative writers, anthropologists, historians, or anything else that leads to world development. Not saying anyone who isnt one of those cant do world building; biologists, ecologists, and geologists, to name a few, certainly would have a unique background in developing the plants and biomes of the world if they wanted to pursue a creative world building passion. However, we’re talking about early 20s computer science majors in the 90s and early 00s.

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