How Far Should Classes Go For Race Acessibility?

They have already broken the pre-established class/race lore so much that they might as well just give everyone everything now.

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Usually I agree with such notion but this is one of the rare instances which would ruin the game and require several racial reworks after your idea went through. If everyone would just play humans/elves, then the other races are not attractive enough to justify even supporting them.

You’re opening a can of worms you are not aware of.

Just add class skins like this

And this

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In D&D people play a wide variety of races. They don’t just stick to humans, elves and half-elves. In my nearly 30 years of playing I’ve played maybe 2 elves and a half elf. Did I play a lot of humans? Yes, because they resembled the ideal knight I wanted to portray. Otherwise I was playing dwarves (lots and lots of dwarves), gnomes, hobgoblins, bugbear, gnolls and even a few centaur. From what little bit I’ve seen of new rule book coming out, some of those more unique races are going to be a lot more easily available to play.

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In Wow I only play humans for the racial or trying to come up mogs that look like other characters from different games.

If people want to stick to humans elves let them imo. People who love races like gnomes or forsaken get blocked so many classes.

Like right now you can only play elves if you want a demohunter? Those are already popular races, but if we could go goblin or tauren demonhunter? Would be loads better. I race switched blood elf to zandalari almost instantly. I wanted troll paladins for forever.

I have like 2 troll druids, I wouldnt mind switching one to blood elf or nightborne, since they got cool forms.

When I started I would have liked to play night elf shaman, that wasnt possible even though the druids in wailing caverns use lightning bolt, a shaman spell. Nightborne shaman would be nice since they like magics and learning from the horde to work with elementals and aid allies that way would be cool for example, not to mention they are related to former highborne that turned shaman when they got naga, and Azshara’s rest artifact weapon was something she used as a highborne for example.

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I mean shih if that’s the case then the game may as well become Ascension or something and then you just roll a dumb character with random skills that might not even make any sense.

This is what happens to all things when you introduce them to people. Things get ruined. But then you get money.

That said, Void Elf Paladins please. Or make me be able to be a high elf instead, with blood elf haircuts.

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I know so many people, myself included that can’t play their favourite race and class… even though multiple NPCs allied and foe can be these classes/races.

Many friends shifted to other MMOs, FF14 more so, because they can pick a race they prefer and not be limited by that decision to be the class they like. :pensive:

I still try to get them into WoW, and their smart reply is can I be “x” class with “y” race yet, and I’m like no… so their like no thanks.

While I’m a believer of no restrictions, and it does have its draw backs, but I think the positive out weighs the negatives in that. It will bring life back to WoW, old and fresh people.

Plus the incentive to Blizzard of race/faction swaps so they’ll get their money doing minimal effort…

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We are always in a constant state of change it take awhile as surly as Azeroth changes so will we ,I’m sure we will in time gain some of these talents that other classes have but in a limited form.

Yea there have been so many race/class comboes I wanted to try in the past and currently.
Undead shaman/paladin/druid
Goblin Monk/Paladin/Druid
Darkspear Paladin/Demonhunter
Tauren Rogue/Mage/Warlock
Pandaren Druid/Paladin/Demonhunter
Blood elf Shaman/Druid
Maghar Druid/Warlock
Zandalari Demonhunter
HMT Priest/Paladin/warlock
Human Shaman (to farm rep on my fav class)
Night elf shaman
Dwarf Demonhunter/Druid
Gnome Shaman/Druid/Paladin
Dranei Rogue/warlock/druid/demonhunter
Worgen Shaman/Demon hunter
Mechagnome Shaman/Druid
Void elf druid - Nightmare druids
Light forged - Monk/ Demonhunter (class skin Angel-hunter turning angelic instead like the Holy Ilidan form he may have been?)

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Even that wouldn’t work as Draenei simply means exiled ones. The ones who rejected Sargeras’ offer in the first place.

Another combo that wouldn’t make sense (and would be an oxymoron) is Mag’har Warlock. How can you use fel magic (which does corrupt you over time) and claim to be a Mag’har, which means uncorrupted? Mainly with respect to fel magic.

The amount of replay ability is literally endless for just opening restrictions, it’s mind boggling that they don’t.

Like you and I have mentioned in the past even a Restriction free server would do wonders!.

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As a new player, I just wish class restrictions were explained during character creation lol. Not asking for a novel upfront, but maybe a brief, expandable flavor blurb in the hover menu for each class, so we can at least begin to understand why it’s a thing.

As it stands, it seems inexplicably arbitrary from a newb perspective – especially with the way we’re currently introduced to the “narrative” in tutorial mode, which is fun but homogenous. Even having started in Silvermoon myself, what I’ve gleaned about lore-based class restrictions has been solely from community resources.

And speaking of, when I still had access to the in-game newcomer chat, I remember a guide went on an (entertaining!) tirade about how nonsensical it is that shadow priests aren’t reskinned for lightforged draenei, who canonically can’t interact with shadow magic because it causes them physical harm. So my point, I guess, is that it already seems like lore only matters until it doesn’t anyway lol.

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Considering that Lightforged Death Knights are a thing, the lore is already out the window already.

Gnome and mechangnome druids! Vulpera druids!

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This might change in the future but giving every race every class will ruin the game and shift it into a human/blood elf dominated game, even more than before. People love to play things they know and frown things they cannot explain themselves (“furries”, lizards, …).

Of course people will play or try different races out - but the shift would be even more severe as it already is.

Just look how many Blood Elf Paladins dominate the Horde alone. Unlike the typical Alliance Human Paladin it isn’t this iconic but they do exist because they look like beautiful humans. Imagine what will happen if they could become everything. There will be several people who change their Tauren Druid to be a Blood Elf alone.

This should have never happened, although Death Magic is not Void Magic.

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There are very few games now (at least as far as I know with my rather limited game experience) where any race cannot play any class. Classes have no real need anymore (if they ever really did) to be racially locked.

And Orcs, what about Orcs?

If a player wishes to play a race they like and also wishes to play a class they like, why are they not able to? An excuse can be found for anything in this game, just about. It is, after all, a magical fantasy game and such things can be arranged with a suitable wave of some cosmic wand.

So an Orc goes out into the wilderness and saves a beautiful white bird that turns out to be a spirit of nature, and that spirit offers to train the orc in the ways of nature and the orc becomes a druid. (Maybe somewhere along the way he can meet up with and apologise to Cenarius for past bad behaviour…)

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And DnD doesn’t use art assets outside commissioned artwork for the most part, so aesthetics don’t take place over lore for the majority of players. It’s full creativity, and it’s not an MMORPG with a fully established world - people mostly make their own campaigns for tabletops in a universe.

When the Horde in particular is just overwhelmed with Blood Elves because the men are the most “young adult human” looking race in the game over even humans, do we really want to make that worse by giving them the last two classes that are restricted because of lore? Luckily, this is the first thread I’ve seen in a while were it’s other races asking for stuff that make sense, and not just them wanting to break their theme.

Restrictions are fine. Respecting the last bit of lore that is respected is important, but opening up stuff that should be but somehow isn’t just to add more variety is good.

High Mountain has only 6 playable classes. Tauren rogues have been a meme for the longest time, give it to them to open them up more. Maybe priest too. They’re pretty much a meme on Canadians, and “priests” absolutely make sense for them as somebody who grew up surrounded by native culture.

Nightborne could in theory have druids due to botanists, and are the more likely pick over Blood Elves, but they’re also entirely arcane theme, so that’s also a huge stretch and not a need. This also stems to faction balance issues too. If you want to play an elvish druid, the Alliance is waiting for you. This shouldn’t even be on the radar until they fix that or it’ll cause even more damage.

Worgen were apparently slated to have Paladins in development, but were scrapped because some dude on the team had a meltdown because it was “stupid”.

Night Elves could get paladins to cover warriors of Elune, which is less of a stretch than Tauren and Zandalari paladins.

Void Elf could get paladins to introduce class skins with void paladins, which could in turn unlock Forsaken paladins with the same skin set.

Nice headcanon.

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???

Where do you see a headcanon?

People who are really into lore of Kaldorei Empire, and Quel’dorei lore already know that.

Wait a second. BEs can be warriors now?? What?? Is that physically possible??

It has been like this for a while.

Cataclysm I believe opened up Blood Elves to be Warriors, it may have happened sooner, it’s been many years, so maybe pre patch?. But definitely not on The Burning Crusade release.