One thing I noticed that is a hot topic is the idea how much accessibility a class gets when it comes to avalible races. We get people who want races to remain true to the lore and people who want every race to have every class availible. And most fall into somewhere between.
Originally, the only class that was avalible to everyone was warrior, which makes sense, since warrior is basically picking up a weapon and bashing or slashing your enemy with it. So there was literary no reason no race couldn’t have people do that, even brainy ones like the gnomes. Since then though, hunters and death knights have become the other two classes avalible to all races, which again makes sense: every race should be capable of using a gun or a bow, and be raised from the dead by the Lich King.
Shamans used to be horde only and paladins alliance, but then BC happened, and dranei and blood elfs brought the other side’s exclusive class with them. Cata happened two expansions later and gave a ton of new classes to existing races.
Of course, there’s still classes where lore limits how they can be utilized. Typically, druids are only accessible to those with a connection to nature: night elves, tauren, and trolls fit this description, while Kul Tirans and worgen practiced similar magic that was able to be upgraded to full on druidic magic (Kul Tirans learning from the Drust, while worgen’s connection to nature was enhanced by their curse). Shaman has less restrictions, but still requires some connection to the natural world. Demon Hunters are only elves (atm) due to the fact Illidan only recruited night elves and blood elves for that.
Now as for me, I’m ok with the idea if lore can properly explain why it’s possible. Some people act like the lore is sacred and should never be added onto, but that makes it stagnant and keeps the story from continuing. But there are stuff I do see that makes some classes unavailible to races.
Paladins make sense for many races that have priests already. Essentially, the Light can be accessed through dedication and strong belief in some external force.
Humans, Dwarves, Draenei, Lightforged, Gnomes, Undead, Blood Elves: The Light itself
Tauren and Highmountain: Anshe
Night Elves, Nighborne(?): Elune
Trolls, Zandalari, Vulpera(?): The Loa
Pandaren: The Celestials, specifically Chi-ji.
Kul Tirans: The Sea/Tidemother
Becoming a paladin requires more than just belief though; you must be physically infused with the Light itself. As we’ve seen, many races who believe in the Light or gain its power through faith are capable of becoming paladins.
So, it does make some sense, without some other external factors, for races like the Night Elves, Kul Tirans, Highmountain, and Pandaren to become paladins themselves. But I can see the problem with Undead Paladins, as the Light is stated to cause physical pain to the Undead, as its somewhat anti-thetical to it. While the Light can heal the Undead, it also causes them pain. So, an Undead Paladin would be basically living 24/7 in constant pain, as they are infused with a power that hurts them.
What’s your stance on this issue?