TLDR: No tank stance. Threat is a non-issue. Use your mitigation abilities as soon as they become available. Don’t hold on to your small CD’s in case of emergencies. You have your larger CD’s to deal with tank busters. Put all the mobs in front of you at all times and face them AWAY from your group. Put your butt against a wall to prevent knock backs.
Yes, except for three things.
There’s no tank stance here. Your threat is based on the amount of damage you do. But right now threat is set to 5x so it’s largely a non-issue.
This means that for every point of damage your deal you generate 5 points of threat on the target. DPS and healers are both set at 1x. So a DPS would have to deal 5x your damage in order to pull off of you. Which isn’t likely to happen. And your taunt spell will put you 1 threat point above the highest threat threshold and increase your threat generation to 8x for a few second.
And secondly, you’ll need to use your mitigation abilities more than in 14. In 14 abilities generally have a 25 sec CD to them, so you save them for the telegraphed tank busters and toss in your tank role ability from time to time. (Can’t remember the name. The one that looks like a castle wall. All tanks get it.)
In wow things hit harder more frequently and your mitigation ability either won’t have a CD at all or has a super short one. You’ll be using them pretty much every time they come up. Whether that’s shield block coming off CD or getting enough rage to hit ignore pain.
And lastly; mob control. In 14 most AoE’s are circle AoE’s which means your attack will hit enemies behind you. In WoW there are more frontal cone AoE’s which means you need to place all the mobs in front of you. (There are obvious exceptions to this like Druids, but it’s a good habit to get into.)
Mobs can also crit you from behind. Even with your crit reduction. You also can’t parry or block attacks from behind. So mobs will deal quite a bit if extra damage to your back. So position them in front of you.
And lastly, in 14 mobs rarely have frontal cone AoE’s. In WoW they’re a lot more common. Which means your group can and will take damage if you have the mobs facing them. Turn the mobs/boss AWAY from the group. Put your back on a wall to prevent knock backs and you should be good.
Tanking in this game isn’t the best I’ve ever played, but it’s pretty dang good. I enjoy tanking a lot personally. My Bear Druid is my main this season and I just leveled my DH and Warrior.
Good luck and have fun with it.