How? XD Healing is the only thing I can even keybind 18 to because I use mouseover healing. With DPS/Tank I can only keybind 9 things.
I don’t get how you people do it. Do you have 4 hands? X_X
How? XD Healing is the only thing I can even keybind 18 to because I use mouseover healing. With DPS/Tank I can only keybind 9 things.
I don’t get how you people do it. Do you have 4 hands? X_X
1
2
3
4
5
alt-1
alt-2
alt-3
alt-4
z
x
g
`
ctrl-r
shift-t
a
d
h
c
shift-v
v
f
shift-f
shift-x
shift-z
shift-r
shift-g
shift-~
r
shift-c
ctrl-t
7 on the mouse side panel
2 manual clicks
That is fine, there is a reason we have 39 specs plus talent builds. You can pick one that is easier to learn and with less buttons. Is good to have options and not have the game devolve into moba style game play, like a lot of the newer MMO that have 4 or less abilities.
Some people like games because they are like puzzles, they offer situations to be overcome.
If you want something braindead and just to look at there are a plethora of games just for you
Starting a petition to ban classic characters and fresh DKs from posting on the retail forums.
That’s not really fair because it’s pretty much always the case that active abilities are better than the passive options.
Blizzard is hellbent on retaining their aging playerbase and they asked for this level of complexity.
It’s not complexity, it’s the mobile game-esque timegate loot as progress. Everybody knows it’s a worthless song and dance nowadays.
Blizzard is going to need move at minimum towards a depreciating returns system rather than timegate as progress with freebie low ilvl bait gear hiding such.
See, I don’t think having less buttons should instantly make people think, “Oh, it’s EZ.” More buttons =/= difficulty. It just makes it more tedious.
I don’t mind actual difficulty. I raid healed heroic 10 mans in early Cata. I did the Warlock Green Fire quest. I did Brawler’s Guild a couple of times. That’s fine.
Like Destruction Warlock was not overly-bloated in MoP, but that Green Fire scenario was still hard. That kind of challenge, I’m more than willing to accept.
Just, ya know, I like not having to bind my entire keyboard to a rotation. lol It’s tedious. I remember hating Feral Druids for a long time because of this, and would just play Rogue because it was less annoying. Same gameplay, probably more challenging in some areas, but just less obnoxious buttons to press.
In context of modern WoW, feral druid actually isn’t too bad with the number of buttons at least in AOE and cleave settings. It does get a bit obnoxious in ST. If you’re still even somewhat interested in the spec though, you should give it another whirl!
I’m sure Complexity has an extensive no life CV requirement
you’re right. Mines actually teaching players to play bare minimum while you’re is calling them “elitist”
Come on trolls, get with the times. Metzen is the new troll topic of the week.
It doesn’t. Some new players will find they like complexity and want to focus on it. But a lot will find that this is not entertaining to them and quit.
I’m not talking about elite competitors who are switching to wow. They are so few in number that the “new player” experience should not assume actual new players are like them.
The new player experience is so bad I am pretty sure they quit before things get complex.
It doesn’t. Blizzard is more concerned with winning the arms race with the competitive players and addon makers.
Oh, the irony
oh is this the thread we’re claiming new players are ninny’s, incapable of playing more than 3 button rotations?