I am against a total reboot of the lore. That would require way to much work and not to mention you might have to rewrite or just scrap lore from the RTS games if doing a reboot.
While having a large gap between the games (like 2000 years) allows them to almost do a reboot. Enough time has passed that new lore can be made while still attaining old lore to help spice up anything new if needed.
âLetâs do it again, but with prettier graphics.â We got it the first time. It wouldnât be worth it.
Then you also said âLetâs also reboot the lore.â Which also wouldnât be worth it.
I think they should at some point stop 1-upping the power levels. So in WOW2 Iâd like to see them get burned out of the âheâs more powerful than last guyâ type of villains they typically do. Example:
âYou killed a Titan? Well now we have Titan++! Wayyy more powerful! So buy expansion!â
Instead pick bosses from all over the power spectrum. Queen Azshara may not be Argus-level but she could definitely have been her own expansion. Or maybe bump it down further, have expansions focused upon insurgency or actual wars and new foreign enemies. Creating villains that you truly feel for or villains that you truly hate, rather than being told to hate them
Theyâre going to spend X amount on the same game just improved slightly?
Look at the numbers for Classic.
You will have a quick BOOM of subs. But itâs not going to be a huge money maker. Itâs as no way sustainable⌠Also, EA owns Blizzard now. Do you not pay attention to how all the OG Blizzard employees are dropping off and starting their own small gaming companies? Itâs not their ship anymore. So even if they did do a complete revamp. It would be EAâs revised version.
So letâs put this in a summary:
You want to alienate the people who want to keep going forward with the story in favor of the much smaller niche of people who want a WoD style spinoff so they can hang in that universes version of Azeroth instead, with the same story beats that theyâve already heard and seen and experienced but with âCorrectionsâ and prettier graphics.
Instead of the logcial thing of skipping ahead a generation or so, maybe using a Warcraft 4 or something to introduce new characters and show the younger of the current cast older and wiser to begin a new story.
Both of the options have the opportunity to alienate players, but one of them also says "Haha, the story and game youâve cared about doesnât matter because it was the wrong version! Hereâs the real one!â
WoW 2 would not be successful if itâs made in the same format. The current generation of gamers seem to prefer shooter/action style games. WoW, FFXIV and the like are going to be relics. Iâm very sad about this, but I really think any future epic fantasy MMOs are done.
I think itâs outstanding that this game has aged so well. I used to think devoting resources to a World of Warcraft 2 would be a waste. Now Iâve changed my mind. Every expansion they release includes new tech that isnât implemented in previous expansions. This turns most of the expansions into an appendix. You know what Elon Musk says about appendices? We have one and thatâs bad enough. The vanilla world was pure magic for me. It was connected. I could create a level 1 orc and walk him all the way to the capital city and look at the auction house or inspect those heroic raiders and their mounts. The appendices in the fragmentation will just keep getting worse. Itâs much more financially viable to design this way then try to integrate new things into the existing world. Because of this, I know believe that world Warcraft 2 is viable product.
Instead of a WoW 2 I would rather see a WoW Legacy style of game. You could have it set in a few different times & places and your choice of character determines what timeline you are in. Dwarf/Gnome could be original forms before curse of flesh fighting the Black Empire with the Titans. Elf races could be set in the War of the Ancients or during war with Trolls. Pandaren/Yaungol/Mogu set in Lei Shenâs era. Orcs/Ogres set during war with the Overgrowth. Future expansions could touch on different points of history like Draeneiâs arrival on Draenor, the fall of the Gurubashi, etc⌠All leading up to a WoW version of the events from Warcraft 1-3.
Itâs not that âEpic Fantasyâ games are on the way out. Itâs that tab-target is. And thatâs due to oversaturation and a lack of innovation.
Square Enix tried a bit with their cross hotbar setup allowing for 14 to be played with a controller, but no oneâs capitalized on this to make a more action style T.T. MMO, even though Enix explicitly refused to patent the system because they wanted other developers to try and innovate with it.
If there was a reboot the graphics upgrade would require a more powerful computer to run. The graphics would look much better than they currently do with more detail to everything including armor. The world could have destructable structures, faction built bases on warmode you can destroy and use to also claim land. They could do so much more, but it would be more resource intensive.
I consider Cataclysm to be WoW 2, weâre on at least WoW 3 by now. After EverQuest 2 killed both EQ2 and EQ1, I doubt weâre going to see a successful MMO franchise just try to kill everything and release a whole new game.
Unless, like you say itâs for a different franchise. Maybe Worlds of Starcraft?
Nah they suck at making this wow nowadays, really donât want a wow 2 with these developers. heck alot people playing now will probably be gone if shadowlands is a disaster. think people just tired so nah no faith in current devs.