How do we feel about the upcoming tuning buffs?

So far not bad overall. However for Fury’s Execute I hope they can add more on top of the global execute damage buff for the class.

I am not sure what will be the number though, right now Fury’s execute is just really bad button to press, mostly only for rage generation, and execute phase is just not any different.

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this is a camp I can get behind. Warrior is not being tuned damage wise to a degree that makes up for our lack of utility. It would need to be in the top 5 in its current state for it to be desired in a key. Without battle rez, Lust, displacement, yoinks, knockups (outside of colossus specifically) warrior is lack luster at best. With the Stun DRs being how they are and that stops no longer prevent casts, our stuns are meh. We could do as much damage as a Frost DK or Ret, but the utility would still make them more exciting picks for keys, and our battle shout contribution to raid has never helped when prot warriors are strong.

TLDR: this tuning pass will help, but its not the solution warrior needs right now and I hope a future patch addresses the longstanding utility issue.

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Buffed back to mid, i’ll take it.

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They aren’t gonna change that Arms just feels dated unfortunately.

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This would be a good change for our raid buff to affect everyone to a certain degree and would be highly thematic for Warrior’s.

The only issue I see with this is the potential complaints from Mage players since Battle Shouts caster equivalent is Arcane Intellect. Despite AI being the stronger buff some players simply don’t know this and would assume it’s unfair treatment.

I’m a little bitter colossus isn’t a fury option. Of all specs to have a passive that makes you larger and not fury?

I’m happy to get a buff, though I hope at some point in the future we can get some more impactful changes.

Honestly, I want more range. Range makes it so much easier to actually apply your damage safely. Which is vital for M+. It’s probably the main reason Ret is so strong right now imo.

It’d also be nice if everything we did just cleaved w/o having to waste a GCD on Whirlwind. That button feels bad to use imo. It’s like Swipe from Guardian Druid. It does like zero damage / doesn’t feel impactful. It’s just fat in the rotation.

It wouldn’t be so bad if Whirlwind had a short CD and actually did some good damage / contributed in a more interesting way to the rotation other than being a maintenance for cleaving. I think that’s why I like playing Mountain Thane over Slayer. Thunderclap feels like a way better button to press over Whirlwind to me.

They really need to double down on the whole “Fury is a meatgrinder” aspect of the spec.

I don’t really care how they do it… but I do think the spec could use some more impact/chunky audio and visuals and the kit could do with some modernization. I think the last major overhaul for Fury was in MoP? I forget when they added Rampage and gave Whirlwind it’s current visual/audio/made it spammable.

Meh – They probably aren’t gonna do anything outside minor number tweaks though.

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Play Thane, never touch Whirlwind again. Clap does a lot of damage. GG.

I’ve been putting off what I’ve thought of these nerfs buffs. On paper they look great, in reality they’ll bring us up to mostly mid tier for M+ (maybe). It’s not a bad place to be, but I’m a little gun shy that they’ll just nerf or revert some of these right after. They really don’t seem to have an obvious place for us. We’re still just going to be the pad damage spec. We’re still going to lack Single Target power.
Best we can hope for is something in the next major patch. Maybe some tree pruning/combining of talents. That way we can either pick up other tools without wasted points. Maybe some buffs or reworks to our capstones, as they’re still mostly trash. Has anyone used Onslaught yet this expac? There are so many things that Warrior needs, all these buffs do is stem the bleeding for a little while.

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I kinda want intim baseline and stuff to enhance it worth/easier to spec into

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Yeah, that’s what I’ve been running.

It’ll be interesting to see where we end up. Middle of the pack isn’t a bad thing. It’s at least playable at that point.

Hopefully we’re on deck for some more interesting changes going forward though.

For all we know, something big maybe in the pipe for the next major content patch. Not holding my breath, but a sliver of cope.

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I yearned for this for so long, and a friend of mine that’s a rogue main has been struggling so bad after being spoiled for years with extra range.

However, I don’t want warriors to get extra. That was something that separated from everyone else prior, and we should honestly get a bump in damage instead. We’re already punished more than other classes for minute downtime.

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I can appreciate that.

For me, it’s more about being able to actually do my damage w/o making my healer wanna stab my eyes out lmao.

Our lack of a bonus range option means there’s a bigger skill expression with maximizing uptime. Weaving with razor-precise positioning is a nuance I’d like to keep, personally.

My Prot PVP warrior is stoked for the execute and demolish buffs.

One biggest thing I have a problem with all of this, is this is more of a band aid buff more then actual tuning on blizzard’s part to the class as a whole. They had an entire patch cycle that saw 0 changes to our class with AoE cap nerfs while other classes were getting reworks to both hero talents and their talents.

One thing Curoar is correct about is that our class tree is in a need of being cleaned up. For me, it’s not a clean up that we need but a major overhaul in how our tree functions with all 3 specializations along with our hero talents trees.

I’m ok for buffs but again we don’t need band aids all the time to compete with the other classes who constantly get reworks.

First problem was buffing slam

Stop trying to make slam happen, its not going to happen.

At the very least make this thing apply rend

Second problem, the buff in execute was not nearly enough for fury and arms, the damage is pitiful, i see dots do more than executes on a daily basis

All and all, those are imo just band-aid stuff, the class need a rework, we are too squish, our abilities/utility are from classic era mostly, a lot of classes can do a lot of more cool stuff and i can only charge and sometimes heroic leap cause the terrain don’t let me

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I agree. It feels very dated especially compared to recent spec reworks like Ret which just flow very nicely and have lots of great node choices. The spec plays itself tbh lol which I wouldn’t want for Warrior but it definitely needs another pass

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Agreed. Dead talent tree until they come to reality and make it not feel so clunky to use and difficult to land, ESPECIALLY in PVP.

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Bigger things generally aren’t fast :yum:

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