It is true, back then players, specifically MMORPG ones, were made of tougher stuff.
Put old tech from 2008 plus a couple million players together trying to log into an MMORPG at launch, and youâll see quite the spectacle. Just as itâs happening, itâs also over very quickly. People signed up for this, and believe it or not, but many enjoyed this spectacle, me included.
After that initial queue and couple dcâs or so, everyone is well on their way in the game they now have full on access too past the obvious difficulties associated with such a big MMORPG launch. People made it through this time and time again, and regardless gave early WoW immense praise overall as they up until this day remain the most beloved versions of the game.
Nowadays, with much better tech that can handle things so much easier than back then, telling players they might face a queue at launch is literally causing a panic attack and it needs to be avoided at all cost. Wolves and Boars have to be exterminated ASAP, and Blizzard better make that happen or they face the wrath of several powerful emotions about this situation.
Letâs not even talk about having a miniscule amount of potentially low pop realms way down the line as it happened in the past, i donât wanna be responsible for the pain just the thought of this could inflict on their psyche, leaving them traumatized about WoWâs horrible nature, being a player driven game. Some things should just stay in the past, and be left there.
Back then, we dealt with it, as we always have. Some people even liked to be on low pop realms. Some people didnât and had to transfer off, tough luck. I was one of them, and had to do it for my whole guild. Ouch. Things were fine very quickly once that was done.
This time around, Blizzard will hold our hand so much, as they try to very temporarily create the illusion of âsafetyâ for the first weeks or months.
And people buy it, too. Hope you got a Plan B for when they let go and leave you to the real game, and back to a layerless situation for the remaining 2 or so years, and youâre left with the playerbase mentality that got created out of, and supported a layered Classic WoW.