Yep. The last 10 years of utterly annihilating the Horde and having them act as the faction of antagonistic villain plot devices should be reversed and balanced. Without doing that, there will never be anything else but the ridiculous need to have one side commit awful acts and have the other side maintain a moral high ground against that antagonism.
Unfortunately, your racial pride makes you feel that way since your city got burned to the ground and folks died.[1] I don’t begrudge you that feeling. The problem is that while your race lost their home, the Horde as a whole lost, and the Forsaken basically got deleted. So when Horde players see this line of thought, all that’s visible is, “Great, we lost, our faction was decimated, another A-List hero was removed, and the answer is to make us lose more.” We’re constantly the villain in our own story and then in a hero-driven narrative, our hero roster is depleted.
I can see you’re upset about the Night Elf treatment, but in BfA the Horde overall (and the player) was once again forced into being portrayed as the antagonist, initiating multiple conflicts, spending an entire expansion being told we’re (at least supporting) the villain. This is from start to finish - starting off with (what we would consider in our world) two war crimes and ending with another faction leader (who is a significant character and original racial leader) removed from the faction and destined to become a purple-dispenser.
On top of being the villain - again - the Horde then loses both battlegrounds (Darkshore and Arathi Highlands). The Night Elves lose Teldrassil, after managing to slow the Horde attack with city guards, but the Forsaken lose the Undercity (to our own machinations) and then lose the only character that truly defines the race. To add insult to injury, the Forsaken get to add the “Human Potential” aspect via Calia Menethil (who basically has nothing in common with the Forsaken). In essence, we’re told “You’re bad and we’re going to replace your defining elements with an Alliance-based leader so that you can be better.”
It’s pretty crippling, both in terms of faction strength and faction pride. I know you mentioned you want it to be satisfying for Horde players as well, so I hope this doesn’t come across as me stating you’re suggesting crushing the Horde. Honestly though, while you feel demoralized in PVP as a Night Elf, BfA made the Horde player feel pretty demoralized in general.
It’s why, while I don’t want time travel, I’m willing to go along with pretty much anything to help un-write BfA. Let the entire thing be the result of N’Zoth messing with our minds to drive a wedge between the factions that is insurmountable so that we can’t unify against him. When we come back from Shadowlands, N’Zoth is still alive and well. 8.3 didn’t end his threat, in fact he grew stronger from it, and now the Lightforged have come to wage full scale war against his evil (as an added bonus, a long-time “big bad” doesn’t get wiped out in one patch in an expansion).
[1] The phrasing “folks died” isn’t intended to be glib but I didn’t know how else to put it. I’m not trying to deny the severity of it, but like most Azerothian-based population events the number of people involved is somewhere between 1 and 1 billion (?) - a figure that’ll never really be quantified in any meaningful way and that never really relates to anything anyway. We don’t even get population percentages to go by (i.e. 90% of Night Elves died? 10%?). As it’s been said previously, with the way folks are murdered in Azeroth, I’m fairly certain every race should’ve died out long ago - or else every race has a serious collection of baby-making facilities somewhere.