How about we fix Final Stand?

Every time Blizzard updates something, it’s like a crap shoot on whether Final Stand is going to work. Just did a DoS 20; popped Divine Shield on a platform, and the entire pack just ran around killing people. Yes, I was right on them, all within 15 yards. Yes, I ran after them, when they left me. No, I couldn’t get them back, until I frantically clicked off my bubble.

I had to check my talents. Did I forget to select Final Stand? Nope…it’s just Blizzard quality coding, again.

It’s not the first time this has happened, either. Sometimes it’s Uhr that decides to ignore it. Nothing else leaves, just Uhr. And, I don’t dare use it on Mueh’zala, because he just starts one-shotting people.

Edit: Since it was the beginning of the dungeon, I just ran out and switched my talent away from Final Stand…because there’s no sense in having a nonfunctional talent.