It’s clearly an inadequate solution if people are still missing it and dying unexpectedly. Unexpected deaths are usually a big no-no in most video games because they make players feel cheated. Deaths should come from known threats that pose a skill or knowledge challenge. Not a niche mechanic interaction.
[quote=“Blankwave-area-52, post:11, topic:1823726”]
This isn’t a problem with design [/quote]
It can be fixed with improved design so it’s a design problem.
Which is a problem with design. I’m an engineer. If I didn’t take user assumptions and knowledge into account when designing things I would not be an engineer because I would be fired. In no other industry is it considered acceptable to blame users for misunderstanding how your product works instead of blaming the design for being unsafe or confusing, or instead of blaming your training resources for being inadequate. (We might roast users behind the scenes, though.)
Yet it includes multiple queues that are also used by actual slowfall mechanics to indicate when they’re active. This is like those cars with dial shifters on their dashes that people reflexively try to use to turn the air up or change the radio station.
The same logic works in reverse. Why are you so pressed about this that you felt the need to oppose anyone else? Why couldn’t you just let people express their frustrations if the issue is so minor? If it doesn’t really matter, why not support them? What harm does it do to you if Blizzard improves on how Hover is presented or functions?
Why waste all this time and energy contradicting people because you, personally, subjectively, don’t care if people are getting confused and needlessly dying?
Are you in a position to determine whether such a thing is even acceptable in Blizzard’s design intent? How do you know that they don’t strongly value this kind of feedback?
What constructive benefits do your comments up to this point actually provide? What have you done other than contradict and dismiss people? What good do you imagine that does for anyone?
I can think of only one thing: It does you good to dismiss other people’s concerns because considering them would require more cognitive effort on your part and changing your mind would cause you to suffer some uncomfortable cognitive dissonance in the process.
So, you’re not really talking to anyone else in these comments. What you’re doing is talking to yourself. You’re self-soothing. You’re giving yourself reasons to dismiss what other people say so you can avoid the discomfort and the effort of learning or changing your mind.
I’ll spare you the next 5 paragraphs about how this behavior likely causes other problems in your life and certainly causes other problems in society when large groups of people do it, and how I have to deal with this mindset all the time at work so I really dislike having to see it in-game and on the forums. But I can elaborate if you’d like.