Hotfixes - Updated September 15

Hey Blizz,

This Soul Leech change is not a good change and should be reverted for demonology and affliction. Why in the hell would you change something that negatively impacts all three specs, instead of reducing the damage reduction from destruction’s mastery? Or how about instead you stop beating around the damn bush and adjust the pvp talent Focus Chaos already. It is insane that you would nerf demonology and affliction even further
 than what its down to. Do you guys and gals even play the same game anymore? It’s not a rhetorical question, it’s a legitimate one. I would love to see your justification on this one. Explain the thought process behind nerfing all 3 specs, and not just destruction.

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It is pure laziness at least on Affliction’s part. The spec has been nerfed just because what it shares with Destruction gets nerfed.

But even with Demon Armor at 360%, Aff was bad.
Even with unnerfed Soul Leech, Aff was bad.

As backwards as it is to do this to Affliction, the spec would be bad because it suffers from a major design failure. It makes me sad because historically it has been one of my favorite specs to play.

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Blizzard is either clueless, tone deaf, blind or all three. As much as I love destruction PvP cutting the warlock at the legs will mpact all three specs. Just nerf focused chaos and / or make it a reduced baked in ability and give us something else. Focused chaos is 100% the issue.

Here are today’s hotfixes!

July 28, 2020

Player versus Player

  • Resolved an issue that delayed the start of the Classic Ashran brawl.

WoW Classic

  • Baristolth of the Shifting Sands now respawns slightly faster, and attacking Baristolth now flags you for PvP.

Quoting for truth. Arena is still abysmal. Swing and a miss, Blizzard.

Hey everyone! Below are the hotfixes from today:

July 31, 2020

Items and Rewards

  • Corrupted Items
    • Reverted the recent change made on the interaction between Fist of Justice and Ineffable Truth for Holy and Protection Paladins.

WoW Classic

  • The Ectoplasmic Distiller quest item no longer generates threat.
    • Developers’ note: Ordinarily we err on the side of authenticity when it comes to clever use of mechanics in Classic, even if we believe the original development team would have made a change given the same information we now have. The Ectoplasmic Distiller presents a rare exception mainly due to its severity: this new discovery of an unintended mechanic would completely trivialize most threat gameplay in raids for the remainder of Classic if left unchecked, including upcoming bosses in Ahn’Qiraj and Naxxramas.
  • The pages for the quest “Draconic for Dummies” are now Epic quality.
    • Developers’ note: We’re changing the item quality on “Draconic for Dummies” quest pages to Epic (purple) so that they’ll be easier to distribute to the correct person in raids using Group Loot or Master Looter.

Focused Chaos is NOT the problem. the problem is our talent Grimoire of Supremacy. and its being removed when prepatch drops so stop wining shout it. blizzard doesnt do massive nerfs at the end of an xpac so just deal with it. They just nerfed our haste by 25% more in pvp scenarios anyways.
Us destro warlocks were almost useless in WoD/legion pvp so let us have our moment before getting nerfed again in shadowlands.

Destro has been long overdue for a nerf, and Blizzard has repeatedly ignored them despite them being oppressive and dominating the ladder for literal seasons. People aren’t gonna stop complaining about it when a class has single handedly made it so other people stop PvP’ing.

This is completely false. I myself ran LSP above 2k+ repeatedly without an issue, both as the warlock and the shaman. If you think you were useless in Legion, you have no idea what PvP is.

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Just Flashpoint. Destro is still pretty strong in general PVP/arenas.

Lolwut, Destro was great in Legion. It’s been a strong spec for quite awhile.

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I still dont understand why they’re mentioning classic bugfixes on retail GD. Shouldnt they have the classic bugfixes on their own forums?


Why are all the hotfixes for WoW classic being posted here and as well the Classic section, but none of the hotfixes for BfA being posted in Classic section.

If you are going to post all the hotfixes for classic over there, it would be easier to spot the changes for the current version of the game if you didn’t include stuff that just isn’t relevant.

lol, I didn’t notice your comment when I made mine but I so agree. All that information is in a thread on there so makes no sense to put it here as well.

none of this matters, they game systems make you wanna stop playing, who cares about changes when noone wants to play?

Hotfix time :partying_face:

August 4, 2020

Player versus Player

  • This week’s Comp Stomp Brawl has been replaced with Temple of Hotmogu.
    • Developers’ note: We’ve identified some issues with Comp Stomp and have removed it from the rotation. Comp Stomp will return to the rotation in Shadowlands.

WoW Classic

  • The Blue Scepter Shard, Green Scepter Shard, and Red Scepter Shard quest items are now Epic quality.
    • Developers’ note: We’re changing the item quality on the Scepter Shard quest items to Epic (purple) so that they’ll be easier to distribute to the correct person in raids using Group Loot or Master Looter.
  • Fixed an issue that caused C’Thun within Temple of Ahn’Qiraj to incorrectly delay casting Eye Beam when engaging in combat.

Comp Stomp wasn’t that broken, just port to your garrison, and replacing it with Hotmogu of all things is spitting in our face.

And let’s be real: Us farming Echos was totally a factor.


Why did you choose the worst possible outcome for players and then fail to communicate that terrible decision until called on it on twitter?

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Player versus Player

  • Corrected an issue that could cause socketed gems to slightly reduce players’ effectiveness in PvP combat under some circumstances.

Is this live? We just tested it and can confirm that adding gems causes you to (generally) do similar damage, and consistently take more damage. Can the pvp ilvl scaling formula be revealed so we know what we’re dealing with?

Edit: maybe my confusion comes from the fact that my pvp item level is different in stormwind vs boralus. 

-1000000000/10 joke.

Seriously fix the damn pvp thing, how do you make it an e-sports when the system is this bad.

Bring pvp sets back or something but stop with this system.

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“Slightly reduce” lol.


thanks for the fix! <3 can we get a developer’s clarification on this? people were reporting 10% power increase with the ‘workaround’ solution before the hotfix which seems a tad more than ‘slight’.