Hotfixes - November 22 2019

(Kaivax) #1


November 22, 2019


  • The Mecha-Done achievement is now account wide.
  • Condensed Life-Force: The Guardian of Azeroth (Essence) pet should no longer have delays between its casts when the player has very high levels of haste.

WoW’s 15th Anniversary

  • Fixed an issue that caused Outlaw Rogues that used Killing Spree against Ragnaros to teleport into the incorrect Ragnaros encounter.
  • Fixed an issue that sometimes caused players to lose their WoW’s 15th Anniversary buff.
  • Korrak’s Revenge
    • Commanders Karl and Louis Philips now have an equal amount of health.
    • Commanders Duffy and Malgor now have the same health.
    • Korrak the Bloodrager now resets and evades enemy attackers if he’s led 100 yards beyond his spawn point.

WoW Classic

  • The appropriate “Membership Card Renewal” quests will now be available to players who swap their Engineering specialization.
  • Fixed an issue that sometimes prevented enemies from dropping threat on Rogues after they used Vanish.
  • The in-game combat log radius has been fixed, and now only displays information for units that are within 50 yards of the player.
    • Developers’ note: This change better reflects the original behavior of WoW 1.12, and should eliminate the ability for addons to extend players’ senses and detect enemy actions at a greater distance than intended. This fix does not affect text logs that the game outputs for raid parses.

November 13, 2019

WoW’s 15th Anniversary

  • Spellstone Delight now breaks upon taking damage.
  • Reduced the speed at which Defile would increase in area and damage during Memories of Azeroth: Wrath of the Lich King.
  • The achievement Memories of Fel, Frost and Fire is now account-wide.
  • The Obsidian Worldbreaker mount will now be immediately rewarded once a player earns Memories of Fel, Frost and Fire (previously it was delivered via in-game mail).

WoW Classic

  • The Windsor’s Frenzy buff is again properly restricted to the small area around Marshal Windsor.
    • Developers’ note: This correction restores the buff’s functionality to its original 1.12 behavior.

November 12, 2019


  • Resolved an issue that caused Survival Hunters’ Mending Bandage (PvP Talent) to heal more than intended on non-player targets.

WoW’s 15th Anniversary

  • Korrak’s Revenge
    • The amount of Timewarped Badges rewarded for winning or losing Korrak’s Revenge have been doubled from 10 and 5 to 20 and 10.
    • The repeatable quests “Irondeep Supplies,” “Coldtooth Supplies,” and “More Armor Scraps” no longer reward Timewarped badges.
    • Many quests in Korrak’s Revenge now are daily quests and reset daily. They are as follows: “Irondeep Supplies,” “Coldtooth Supplies,” “Towers and Bunkers,” “Capture a Mine,” “The Graveyards of Alterac,” “Armor Scraps,” “Capture a Mine,” and “Alterac Valley Graveyards.”
      • Developers’ note: While acquiring supplies from the mines and mounts for the ram and wolf riders contributes to the battle, we agree with the feedback that these can be a bit repetitive. To that end, we have converted a number of quests within the Battleground into dailies and removed the reward for the repeatable turn-ins.

WoW Classic

  • The guards in Gadgetzan, Booty Bay, and Everlook now have a significantly longer range on their ranged attacks.
    • Developers’ note: We’re seeing some players attack others by abusing line-of-sight rules in Gadgetzan. This disruption is against our Terms of Service (as it was in 2006) and we’re taking action against players who exploit this game mechanic. While this new range differs slightly from orginal WoW 1.12, it better enforces the authentically intended consequence of PvPing in a goblin city by challenging the attacker to fight, die, or escape the guards.
  • The Discombobulator Ray will now correctly dismount mounted enemy players.
  • Abilities that provide a damage increase to the next auto attack (e.g. Heroic Strike and Raptor Strike) will now properly break crowd control effects if the ability was queued before the crowd control was applied.
  • Corrected an issue that prevented pets from attacking a target who entered stealth after the Attack command is used.
  • Corrected an issue with the Gnomish Cloaking Device that caused it to incorrectly drop the player from combat when used.

November 8, 2019

WoW Classic

  • Guards will now correctly be more willing to assist players in PvP combat who have Friendly or higher standing with them. However, they will continue to not assist players with Neutral standing.
  • Corrected an issue that was causing Onyxia to fail to clear the threat of the primary target of her Fireball ability.

November 7, 2019


  • Fixed a bug that caused Holy Priests’ Spirit of Redemption to trigger before Guardian Spirit in some circumstances.

WoW’s 15th Anniversary

  • Korrak’s Revenge
    • Korrak the Bloodrager
      • Korrak now spawns 2 minutes after the start of the match.
      • Increased Korrak’s health by 60%.
        • Developers’ note: By delaying the spawn timer of Korrak the Bloodrager and increasing his health, both the Horde and Alliance will have time to reach Snowfall and battle over his loot.
  • Players level 10 through 60 now have their items appropriately scaled while participating in Korrak’s Revenge.
  • Fixed a bug where some players weren’t awarded achievement credit for Alterac Valley of Olde while within the Hall of the Stormpike area.
  • Fixed an issue that prevented players who do not have the Battle for Azeroth expansion activated on their account from queueing for Korrak’s Revenge.
  • Memories of Azeroth
    • Resolved an issue where Heigan the Unclean’s health was notably low.
    • Ragnaros should more reliably cast Molten Seeds and Engulfing Flames.

November 5, 2019

Dungeons and Raids

    • Fixed a bug where multiple pools of Rixxa Fluxflame’s Azerite Catalyst could trigger their initial ticks of damage at the same time.
    • Fixed a bug where multiple spells during the Mogul Razdunk encounter were dealing an unintentional amount of damage to pets.


  • The Charging Station should more reliably spawn on days that it is available in Mechagon Island.

WoW’s 15th Anniversary

  • Fixed an issue that caused players to lose access to their Lil’ Nefarian battle pet and Obsidian Worldbreaker mount if they logged out after acquiring them. Missing mounts and battle pets have also been restored to their owners’ accounts.
  • Fixed an issue that caused healing and tank specialization players to enter the queue as a damage-dealer when queuing for the Memories of Azeroth raids if they were a party leader or sole member of a group.
  • Korrak’s Revenge should now grant credit toward the Epic Battleground requirement for the quest, “Storming the Battlefield.”

October 22, 2019

Dungeons and Raids

  • Azshara’s Eternal Palace
    • The Eternal Palace is now available for cross-realm groups on Mythic difficulty.
    • Lady Ashvane
      • Lady Ashvane’s health reduced by 5% in Mythic difficulty.
      • Rippling Wave damage reduced by 10% in Mythic difficulty.
      • Waterlogged periodic damage reduced by 10% in Mythic difficulty.
    • Queen Azshara
      • The “Stand Together!” and “Stay!” decree combination is no longer possible in Heroic difficulty.
      • Overzealous Hulk and Tidemistress health reduced by 10% in Mythic difficulty.
      • Draining Azshara’s Ancient Ward now reduces its energy by an additional 5 points in all difficulties.
      • Empowering a Ward of Power now increases its energy by an additional 5 points in all difficulties.
      • Healer-specialization characters are now less likely to be targeted with decree combinations that include “March!” in all difficulties.
      • Short Circuit now drains 10% less energy from the affected Ward in all difficulties.
      • Essence of Azeroth now has an increased duration if there are fewer than 20 players in the raid in Normal and Heroic difficulties, and lasts 30 seconds (was 25 seconds) in Mythic difficulty.
        • Developers’ note: These changes were made to smooth out the difficulty curve of the instance as we transition into the next raid tier, something we often do after all Mythic Raid Hall of Fame slots have been earned.

Player versus Player

  • The start time for the Battle of Nazjatar is no longer fixed to a 3-hour interval. The delay between events now has random variance.
    • Developers’ note: As players have learned the timing of the event over the course of Rise of Azshara, increasingly the perceived optimal way to participate is to camp the control points in advance of the start time. By adding some variance (which still averages out to a 3-hour interval), we hope to make the Battle for Nazjatar more dynamic without reducing the overall frequency of the event.


  • “Energy Cells for Everyone” now resets daily (was weekly) and will be automatically removed from players’ quest logs with the daily reset.


  • The Charging Station construction project in Mechagon now appears significantly faster after the Charging Station is destroyed.

October 16, 2019


  • Increased the chances for someone who does not have a Rank 4 Condensed Life-Force (Essence) to loot it from Queen Azshara (Mythic difficulty).

Pet Battles

  • Fixed an issue that allowed some battle pets to become invincible after being resurrected in battle by Finduin or Gillvanas.

Player versus Player

  • Fixed an issue that caused Fire Mages’ Conflagration (Talent) to interfere with PvP diminishing returns on enemy targets.
  • Resolved an issue that prevented characters that have not yet obtained their 9th weekly Conquest’s Reward from gaining the Spoils of War buff (50% bonus Conquest) during Rated Arenas and Rated Battlegrounds.


  • The weekly Island Expeditions quests, “Azerite for the Horde” and “Azerite for the Alliance” now reward 2,000 gold for players with a maximum-level Heart of Azeroth (level 70).

World Quests

  • Naga Incursions now award gold or war resources to players who can no longer progress their Heart of Azeroth (level 70).

WoW Classic

  • The buffs obtained from the guards in Dire Maul North after completing a tribute run will no longer stack.

October 4, 2019


  • Rogue
    • Assassination
      • Fixed an issue that caused the tooltip of Fan of Knives to display an incorrect amount of Combo Points.


  • The Well of Existence (Essence) visual should no longer get stuck in the world.

User Interface

  • Adjusted the War Campaign UI to more clearly show which quests players need to complete to access every part of the War Campaign.

October 2, 2019


  • Heart of Azeroth
    • Blood of the Enemy, Artifice of Time, and Sphere of Suppression Rank 2 now requires 10,000 Honor (was 15,000 Honor) and Rank 3 now requires 30,000 Honor (was 50,000 Honor).
      • Developers’ note: We fixed a bug that incorrectly allowed Honor rewarded from quests and mercenary mode bonuses to contribute toward the “Battlefield Brawler” and “Battlefield Tactician” achievements required to unlock these Essences. To account for the quests and mercenary mode rewards no longer contributing credit toward these achievements, we have reduced the Honor amount necessary to earn these Essences. Rank 4 for these Essences will remain unchanged. Players who are now at or above the new Honor value will need to earn some Honor for the achievement to update.

October 1, 2019


  • Death Knight
    • Unholy
      • Resolved an issue that could cause Virulent Eruption to strike unintended targets when a target with Virulent Plague active on it dies.
      • Fixed a bug that prevented Outbreak from spreading Virulent Plague to nearby enemies when cast on a large target.
    • Mage
      • Arcane
        • Damage of all abilities increased by 8%.
          • Developers’ note: We feel Arcane needs a significant bump in their damage based on their performance in a variety of content.


  • Hyper-Compressed Ocean no longer displays overlapping fishing bobbers.

September 27, 2019


  • The Conch of Wa’mundi now functions properly again in Nazjatar and in the deep waters of Kul Tiras, Zandalar, and Mechagon.
  • Fixed a bug that caused PvP reward items from Crate of Battlefield Goods to have a lower item level than intended when the item upgraded to rare quality.
  • Fixed an issue where some Legion quest reward equipment that upgraded to rare or epic quality were not increasing in item level.


  • Players can again turn in “An Old Scar” to MOTHER for completion.

September 25, 2019


  • Demon Hunter
    • Lesser Soul Fragments can again be consumed in all situations.

Dungeons and Raids

  • Azshara’s Eternal Palace
    • Queen’s Court
      • Fixed a bug that caused Form Ranks to incorrectly deal damage to players who gathered in the proper areas.
    • Za’qul, Harbinger of Ny’alotha
      • Corrected an issue that caused Delirium Descent to incorrectly deal damage to players who gathered in the proper areas.
  • Firelands
    • Fixed an issue that prevented Ragnaros from spawning on Heroic difficulty.
    • Resolved an issue that could prevent several enemies from spawning.
    • Players can again trade items looted from Lord Rhyolith.


  • Fixed an issue where the Chest of the Seven in Blackrock Depths would not be interactable or despawn after one person looted it.

Player versus Player

  • Rogue
    • Outlaw
      • Resolved an issue that prevented the Crimson Vial created by Drink Up Me Hearties (PvP Talent) from being useable.


  • Players can again complete “The Battle for Gilneas”.

September 24, 2019


  • Druid
    • Balance
      • Resolved an issue that could cause Starlord (Talent) to not grant a player Haste when casting Starfall.


  • Fixed an issue that caused Warlords of Draenor Timewalking rewards to be created at a lower item level than intended.


  • Players must now earn the achievements The Circle of Stars (defeat Za’qul and Queen Azshara on any difficulty) and Veteran of the Fourth War (complete the War Campaign) before being eligible to accept “Whispers of N’Zoth”.
  • Fixed an issue that prevented players from progressing on “Traitors In Our Midst” if their encounter with Eitrigg was reset.
  • Reduced Eitrigg’s health by 10% and the time between his Blood Ravager casts.
  • Fixed an issue that prevented eligible players from receiving “A Bolt from the Blue”.
  • Players should now be able to accept “Vengeance or Survival” from Lorna in Gilneas City.
  • Resolved an issue where Firelands raid bosses did not grant credit towards the quest “Heart of Flame.”

Revert battle of nazjatar change
Why is Alliance so easily defeated on Korrak
(Kaivax) pinned #2


Fix warlock pets reeeeee

(Angel) #4

What about Echo of Garrosh Hellscream for the allied orc quest. Entering the scenario breaks your item levels (I think mine all became 10) so I only had 42000 hp’s . As well, when you die you can’t enter the instance to get to your body but instead have to accept res sickness.


How about fixing the healing spec imbalance of Disc priests and Holy pally’s they have over everyone else in raids?


Lesser soul fragments are misbehaving! Where’s the fix for that?


That Druid line should also include fixing melee sounds.

(Angel) #8

Just tried the Echo of Garrosh again after the latest reset. Still puts my item level at 10 and his basic attacks go through my mage shield. Obviously I get creamed… Been happening since the 8.2.5 update.

This makes it impossible to unlock the Mag’har now… :disappointed_relieved:

(Kaivax) #9

Updated the OP – Oct. 2, 1:20 p.m. PDT


I cant get into 25H/N of the Firelands at all. Can we get a fix please asap.


Any update on Warlock’s Felhunter cooldown bug??

Shown here:

(Salana) #12

25N/H version of firelands doesn’t exist anymore, neither does 10N/H. Patch 8.2.5, released last week, turned firelands into a scaling raid (not just for timewalking) similar to all the raids released since Siege of Orgrimmar. There is a normal version that operates as the old 10N/25N and a heroic version that serves as the old 25N/H. When doing the dungeon with a character that satisfies the legacy loot rules you will then receive loot as if 20 people were in the raid (since the raid is a scaling raid 10-30 people, 20 people is the average).

Here is the source for that last piece of info:

What this means is that even though you were able to get 25 people’s worth of loot before you can now only get 20. The 10 man versions of the raid (as I can remember) had the same items as the 25 man it’s just that you would get less loot since it is a smaller size. You can however now run normal and heroic versions of the raid, when before you couldn’t.


Heres one i would like to see

The Honeyback harvester is now NOT restricted to one faction !

one can only hope ya?


Im curious does Blizzard find it funny or looks at all at how it can look when you name things you don’t like as bugs. The fact that you name this merc bg thing a bug just because you dont like how people were getting honor does not mean its a bug. Restricting ways people can achieve the honor that is needed for some bad achievement, that is just forced playtime to rank up a terrible essence system. It is not a bug its just you guys restricting things you dont like that were emergent. You have done this a lot this xpac, and you wonder why people view BFA so terribly.


Fix Arcane Linguist Passive Ability for Mages, not being able to speak other Horde languages destroys my ability to RP and essentially makes my RP mage useless. Plenty of RP players speak only in there native language and My mage was a translator for parties and guilds.


Any updates on the Vicious Saddle bug?

(Kaivax) #17

Updated the OP with the latest.


I don’t understand the changes for the Battle for Nazjatar? While the random start time means less preparation for people to camp, it also means for people not in the zone all day long that they’re going to have to guess at the time. Which means less participation. I enjoy the BfN and I think that instead of random start times, perhaps a zone of inelgibility could have been created around the major conflict points. if you’re at one of the capture points or close to it, you don’t get credit or contribute to the kill counts. Something other than making it hard for people to know when to be in Nazjatar for the event.


The changes to Battle for Nazjatar just killed it for me. I don’t spend any time there nowadays unless it’s the emissary or I’m doing the intro quest chain on alts. With how few battles spawn as it is, this will further reduce the event occurring. I hope no one needs any of the toys or mounts still, especially horde.

The justification for this change is not true at all as those of us who thought of camping control points ahead of time found that the event would bug out and neither the battle or the commanders would spawn on that shard, and anyone on that shard would get the participation debuff. We alliance players who participated in RUIN cross realm groups quickly got the message out and no one in the raid groups would leave Mezz till the battle started.

I’ll still be able to hit conquest cap as alliance through war mode, it just might take me longer to do so now. This change was not needed, and for working adults with very few leisure time has left me disappointed.


What will happen when the expansion is over?

It’s a terrible change

Change too

  • Gurubashi Arena
  • Darkmoon faire