Here you will find a list of hotfixes that address various issues related to World of Warcraft: Shadowlands and WoW Classic.
Thanks for the update!
Stygian Abductors now abide by the laws of gravity after being slain.
Typical Blizzard shilling for Big Science. Gravity isn’t a law, it’s just a theory, like evolution!
I can now violently smite my enemies with more pronounced sound if I used that talent.
Newton’s law of universal gravitation, want’s a word with you.
This is a law because it describes the force but makes no attempt to explain how the force works.
Pretty sure Luke knows though…
I cant wait for this to affect me after im max, just gotta wait 2hrs and after my 5000 in que ends. Then i can level more! /sarcasm
DH needs a little love, they are garbo sense the SL launch kinda good for PVE but PVP They have no survivability or big hitting moves cant win a 1v1 to any class
Make Lord/Lady of War account wide. Please and thank you.
Please fix the bug that ffxglow is reset to 1 on every reload.
Derwynnthlmn will now offer his Flight Master services to players that have chosen the Night Fae Covenant.
It still isn’t providing me the flight as night fae, i dont know any locations connected to it.
“Falling off the edge of the Shattered Grove in Maldraxxus will no longer send the character to Westfall or the Barrens. Falling to your death is enough punishment.”
I almost wish I had died that way once in Maldraxxus, just for how hilarious it would’ve been. I did fall off of Ardenweald 2x while trying to get a treasure hanging from a tree branch overlooking the edge of the world.
I think you misspelled Maldraxxus there.
Loving shadowlands so far! Torghast is so much fun.
Ugh, trigger time, it is only “just a theory” when you have to clue what “theory” means in scientific terms.
QUEST " You Go First" is still bugged! why didn’t you guys fix this?
- Elder Finnan, Elder Gwenna, and Groonoomcrooek have all returned to their homes, if you are searching for them for the Lady of the Falls after accepting “Ages-Echoing Wisdom.”
Ok but where is their home?
The Nov 30th change “Hunter’s Mark now lasts 30 seconds instead of indefinitely when used against an enemy player.” imo should be 1 minute, because the primary pvp target which hunters definitely want to use a Hunter’s Mark against are rogues, so depending on when you applied it to the rogue, and then if the rogue chains sap, kidney punch, and/or blind on you then goes stealth (or while in stealth)… your Hunter’s Mark potentially would have fallen off a long time ago by the time the final cc chain spell wears off, thus defeating the purpose.
So, unless CC’s enters a player into combat or resets the 30 second mark, Hunter’s Mark needs to be made to always be longer with a healthy margin than the longest possible CC chain, so a minute should be a good compromise.
It also would essentially make the spell useless in arenas if a rogue or druid or whoever can simply evade you behind a pillar for such a short amount of time.
Your hotfix for Mueh’zala broke him.
His 3rd and 4th Totem no longer spawn Bwomsamdi, turning the fight into a VERY VERY VERY long fight, as you have to manually delete ~50% of his health with your abilities, rather than the intended method of using Bwomsamdi.
There’s nothing confusing here, I’m a scientist and I know what constitutes a theory.
Gravity is just a theory, one that has a lot of measurements and refinement behind it. There’s still a lot we don’t know about it and we’ll probably never know it 100% but we’ll certainly understand many properties of it very well.