not against it I said blizzard would never do it no matter how much you beg because its splits an already split population and there would never be enough people to keep the server relevant. after a few months the server would be dead. as others have said I’d be perfectly fine with your own server aslong as you can not transfer off it ever
yes 100% SoD raiding was bis. It would have been better if GDKP’s were allowed tho.
How can “getting rid of GDKPs was a mistake” be a “hot take” when it’s the objectively based and unequivocally truest of takes
I love catching up on the daily GDKP threads whilst sipping my morning coffee.
I don’t know about that—me and plenty of others have explained GDKPs in detail, yet the anti-GDKP crowd still either refuses to understand or simply isn’t smart enough to grasp it. At this point, it’s less about lack of knowledge and more about deliberate ignorance or stubbornness.
and again you have no idea what gdkp outside your bubble run
yep gdkps are not the main issue for rmt but its a compounding problem and blizzard said gtfo on sod and anni. move on maybe ask blizzard for your own server
This is faker news then CNN
If GDKPs were truly the driving force behind RMT, then why has RMT only gotten worse since their removal? The reality is that banning GDKPs didn’t stop gold buying—it just shifted it elsewhere. Players who used to earn gold legitimately through GDKPs now have fewer options, leading to an even bigger market for RMT.
Blizzard’s decision didn’t eliminate the problem—it just removed a structured system that allowed players to earn gold fairly through raiding. If anything, the current state of the game proves that GDKPs weren’t the issue—RMT was always going to thrive regardless, and now it’s more rampant than ever.
again why did they ban it then and not lets say the ah or other things that compound rmt.
there is a reason they banned it and not others once you see the logic in that its clear as day
Yeah who would have such a high post count…hahha…certainly not me…hahaha. Clearly this is my only character.
I promise, I want a server that is Fresh when TBC prepatch drops, and does not have any connection to other servers. I want this fresh server to have GDKP enabled. I don’t want you to play on this server, since you obviously do not like GDKP.
Complaining about pugs and loot systems? Join a guild.
Can’t make a set raid time? Retail is right up your alley.
Vanilla WoW was made with guild raiding in mind, the game is NOT for solo players like retail is.
The content is a joke. The only groups struggling with it are pugs where players aren’t held to any standard of play. Which is why you see 3+ hour SR pugs unable to clear MC.
Even decently competent groups clear MC+BWL in 3 hours or less.
If you don’t want people to pug make the content harder. Otherwise accept people will pug and stop with the us vs them.
Joining a guild isn’t the issue—I already have a GDKP guild that I enjoy. The problem is that we can’t use our preferred loot system on this server, so we simply choose not to play.
Guilds aren’t a one-size-fits-all solution, and forcing players into outdated or inefficient loot systems doesn’t make raiding better—it just makes it less appealing. If Blizzard truly wanted to improve the raiding experience, they’d offer more options, not fewer.
Vanilla WoW may have been designed with guild raiding in mind 20+ years ago, but times have changed. The content itself is far easier now, yet players still struggle—not because of difficulty, but because many simply fail basic mechanics like moving out of fire.
The idea that WoW ‘isn’t for solo players’ is outdated. Blizzard has actively introduced systems that accommodate different playstyles, including solo-friendly raid options. The reality is that the game has evolved, but many players haven’t. Whether in a guild or not, success in raids comes down to individual awareness and execution, not just being part of a structured group.
If banning GDKP was truly about stopping RMT, then why is RMT even more rampant now than when GDKPs were allowed? The reality is that people wanted something to blame, and GDKP became the scapegoat—just like countless other systems throughout gaming history.
Instead of addressing the actual root causes of RMT, Blizzard took the easy route by banning a structured system that allowed players to earn gold legitimately through raiding. Meanwhile, the Auction House and other gold-transfer methods remain untouched, despite their clear role in facilitating RMT.
History has shown that when people don’t fully understand a system, they demonize it rather than fixing the real problem. GDKP wasn’t the issue—RMT was always going to thrive regardless, and now it’s worse than ever.
its not about stopping RMT you cant stop RMT unless you do drastic changes to the core game that people dont want its about limiting RMT in certain areas to make it easier to track or watch over. if I was blizzard I’d ban gdkps too so I didnt have to look at the 1000+gold trades that gdkps start handing out later in pve phases when people have more gold its a waste of time/money its better to just ban it so I dont have to deal with it.
and I would not put bans on versions of the game that have token because blizzard getting a cut and everyone will have a sh!t ton of gold aka era(yes I know era has no token but they do have a sh!t ton of gold from being around for much longer) cata and retail
That’s not actually the reason Blizzard gave for banning GDKPs. Their official stance was that they wanted to stop RMT, not just ‘limit’ it or make tracking easier. If their goal was simply to reduce workload, they could have taken other measures instead of outright banning an entire loot system.
The fact that RMT has only gotten worse since GDKPs were removed proves that banning them wasn’t an effective solution—it was just an easy scapegoat. Meanwhile, other gold-transfer methods like the Auction House remain untouched, despite their clear role in facilitating RMT.
If Blizzard truly wanted to stop RMT, they would have addressed the actual root causes instead of removing a structured system that allowed players to earn gold legitimately through raiding.
I know I said if I was blizzard
Well
Right, but that doesn’t change the fact that Blizzard’s actual reasoning for banning GDKPs was to stop RMT, not to ‘limit’ it or make tracking easier. If your argument is that Blizzard did it for convenience, that’s speculation—not what they stated.
And if limiting RMT was the goal, then why has RMT only gotten worse since GDKPs were removed? The reality is that banning GDKPs wasn’t an effective solution—it was just a scapegoat that didn’t fix the underlying issue. Meanwhile, other gold-transfer methods, like the Auction House, remain untouched despite their role in facilitating RMT.
Saying ‘if I was Blizzard’ doesn’t change the fact that the logic behind the ban is flawed, and its actual impact proves it.
as I said you cant stop RMT unless you change major core game mechanics. Name one mmo that had no RMT or bots? its not possible with an AH or trading. you cant just ban people the cheaters will always come back and the bots will never stay away because its more lucrative to just keep pushing through.
please for the love of god stop using ai