yeah, fair, ill admit that part was a bit of a reach in isolation. but that doesnt mean the underlying point is wrong.
blizzards enforcement has never been based solely on whether a boss is mathematically beatable without carries. its about whether certain systems and practices undermine the integrity of the game. maybe my phrasing pushed the interpretation a little far, but the bigger picture still remains: blizzard bans things not just because theyre “necessary to win,” but because they corrupt the intended gameplay loop, especially when intertwined with rmt and p2w behavior. thats why gdkps were on the chopping block (and hopefully boosting if we ever get another vanilla run in the future, but it doesnt matter now because the damage is done).