My only agenda is correcting your blatant disinformation.
Zak:
Your response:
Some actual truth, eh? Turns out your actual truth was not actually a truth at all. Yet you somehow still deny that you lied, mere posts later when it was literally proven to be a lie.
Please do stop engaging with me - and with all members of this forum. All you do is lie and slander; I genuinely worry that you somehow believe you aren’t lying even though you were presented with a source that had evidence literally proving your statement was false.
For the record the quote you posted was about the creation of the assets for the original game, not about balancing the game. That’s why what you posted was a lie. Anyone can listen to realize this themselves.
My comment was an OPINION, which referenced the ‘prevailing wisdom’ about how the game was being balanced AFTER it was released. Completely different than the quote you tried to use.
This will be my last post on the matter. Try to be less dishonest in the future when you troll the forums.
The context of my quote was to prove what faction the devs were on (proving your “actual truth” was a lie - which it was, intentional or not). It merely provided a basis for Zak’s post pointing toward why certain balance decisions could have been made (such as zeppelin guards but no boat guards) - I didn’t actually take any stance on this particular aspect, nor on the balancing choices being biased in this thread (I have elsewhere, admittedly). I merely proved that the devs did in fact play horde (except for one).
The ones that change how queues fundamentally work, explicitly adding extra time to the Alliance queue time instead of launching people as quickly as possible into games so that it can forcefully scramble alliance teams instead. Alliance no longer have instant queue, now it’s a few minute wait, which in turn multiplies the Horde one as well while also chasing away the people who choose Alliance to get instant queue in the 1st place.
The AV Queue system no longer functions as it does in Vanilla, this is a current year change which makes this a BfA styled change. Fiddling with the queue system at the Horde’s behest to prevent AV premades is making #changes so you’re either for it or against it and since the Horde advocated for it, this makes them the #changes faction which is frankly degenerate.
Seeing as how they added extra queue time to Alliance while disabling their way to organize against the bots / AFKers prevalent on their side and quite literally double to quadrupled the Horde’s queue time this change to the queue method is literally a Loss / Loss scenario.
The Alliance are trapped losing a disproportionate amount of games because of this, the Horde basically don’t get the PvP at all because they’re stuck waiting.
Other than the 5 man premades they added, it functions identically to how it did in Vanilla.
What didn’t exist in Vanilla was crossrealm premades. There was no discord, and vent servers were limited in numbers, had no text, and generally limited in use.
There’s absolutely no evidence whatsoever that any changes were made “at Horde’s behest.” None at all.
Blizzard removed the ability to exploit the system in a way that didn’t exist in Vanilla. That’s it.
That’s complete and utter ignorance. But going by your logic, from this point forth, alliance should be wary that if they exploit something, it will be “changed” (fixed) and will favor the horde.
it functions identically to how it did in Vanilla.
Are you trolling or did you never play Vanilla.
The queue USED to work like it did in Vanilla. Now it waits for a certain amount of Alliance to be in queue before it actually starts creating and populating games, if I were to guess it’s likely 180-300 players currently, then it scrambles them regardless of what time they queued up at, and then populates multiple AVs.
Before, or that is to say about 2 weeks ago, Classic and Vanilla queues worked mostly the same. You qued, it tossed you and enough people to populate 1 game based on when said people qued, the end. You saying they function exactly the same, when 2 weeks ago queue times were 18-30m, compared to the now 60+ minutes wait is either foolish or you deliberately trying to take the piss.
Yes that was changed because now we have mega cross realm BGs. The functionality was intended for single server BGs.
Queue times went up because Alliance were doing unintended premades in huge numbers, causing multiple ‘dead’ games for each one they made. All of this was a cause of super cross realm BGs.
So they adjusted that to make it like how it was in Vanilla. Nothing is significantly different.
Ally crossrealm premades were never a thing, should never have been a thing, and now are not a thing. Working as designed, as they say.
Yes, along with most of the other Alliance QQ threads about how Vanilla devs “favored” Horde IN VANILLA as if it’s somehow relevant to the current state of Classic.
The only thing I did in this thread was correct lies from your boy Zug son-of Zug. I made no claims as to the relevancy of his lies to Classic, nor did I QQ myself. Why did you respond to me, exactly?
Lol hold up, you’re saying me providing a source - that proves what he just said was a lie - is me QQing? So what exactly should I have done, let him lie? Even though him discussing it is just as relevant - or irrelevant.
Say what you want about that quote/source being spread around the forums, but here it was merely used as a primary source to prove his information to be false.