Holy - Midnight Quick Thoughts

What are you people on, the QoL changes that they’re undoing are absolutely awful. Is this some sort of Stockholme Syndrome that you people have developed?

Hpal aoe healing is already absolutely atrocious and healing in keys is completely warped around BoV. Removing aoe cds and turning deterministic effects into random chance will make a miserable experience that depends near entirely on a 50% uptime effect even worse.

I seriously want you people to sit there and imagine hardcasting FoL for 15% hp on a single target as the entire group is pummeled by spike damage that is ‘allegedly’ nerfed.

No one is going to be taking the talent that reduces Wings cd in exchange for reducing its duration. Oh boy, we get divinity when popping it? That’s more healing tied into Wings, wowee thank you Blizz. Veneration doesn’t even state that it allows a use of Hammer of Wrath anymore, and Judgment is only HoW during Wings. Blessing of Dawn is bad because Hpal’s survivability has been nerfed, so its essentially sitting us at 85% hp all the time on an already squishy spec. Oh wow we get a cast of Divine Toll on a 3min cd? Wow that’s so incredible, wow I can’t believe they’re giving us that.

Things like Beacons giving 5% DR are effects that we already have, you are misunderstanding existing effects. They have stated no change to the Aura Mastery DR, so again you’re using something we already have to praise them making atrocious changes.

Some of the changes look nice like the revamped Liberation and Seraphic Barrier. But the vast, vast majority of changes are either completely pointless or actively harmful to the playstyle in a way that I know Blizzard are not equipped to actually fix. If you think that these are good decisions, I seriously think you should apply for the Blizzard Dev team, because you certainly have the sort of ideas that they are obviously looking for.

1 Like