Occasionally, I will notice that I cannot spend a rune I have; I have dubbed this a “phantom rune” that must cool-down for an additional 6-8 seconds before I can spend it. I have no clue what causes this.
Another bug I notice quite frequently is Death Strike will heal for half the value it should. Both diseases on the target, it heals for one disease. Incredibly frustrating. This happens with and without the Death Rune Mastery talent. Now that I’ve ruled out DRM as the culprit, my next theory is that it has something to do with the Epidemic talent, or it has to do with using Pestilence to spread diseases to a second target.
BONUS: I’ve had Icy Touch go on cooldown for 22 days once, on Noth. It has only ever happened once.
BONUS PART 2: Last I checked the PTR, Death Strike is healing Dancing Rune Weapon, and not the Death Knight. It should be healing the Death Knight.
Please fix my favorite class thank you
EDIT: Screenshot of back-to-back Death Strikes healing for different values: https://i.imgur.com/ssM6wax.png