Here's a Hot Take (Covenants)

Did you even look at it? It isn’t just “forum discontent” it is a thread full of beta testers giving detailed examples on why covenant abilities are good and bad, and why some will be used and some won’t be. It’s over 200 posts of examples of why the covenant system is a train wreck that blizzard has basically said they refuse to fix.

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It doesnt matter what your Parse is. NO ONE CARES.

They care about the perceived Diffrence. Thats what the Majority of Folks will ride with. Raider io already said, they are adding the ability to see covenant chosen, and what covenant is strongest for what content.

You wont even have to think, just read the IO tooltip.

Finally, we agree. The difference between Covenant ability performance is largely an illusion, perpetuated from the top-down in a meta that has no real, perceptible impact on the hyper-majority of players. The people most upset about the differences are the ones least likely to be affected by them. Your choice won’t make or break your Mythic+3 you struggle to time with 30-ilvl above what the dungeon drops.

Probably not, but AGAIN.

IT DOESN’T MATTER, because the mindset is set, your not changing it. Due to that mind set, there will be negative consequences.

Thats only to the ones that wont make a difference. Alot make more of a difference than you seem to think they do.

Lets look at priest, said to lead the Pack, I am mostly a PVP player.

Mindgames, is absurdly broken. Turn damage into Healing and Healing into a Damage, does not effect bosses.

Im not talking you into any type of PvP without mind games. But you will be pretty worthless in PVE, losing extremely hard hitting abilities. (If your shadow)

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I actually never thought of this lmfaooo it’s so true

No. We don’t validate people’s delusions. That’s not the answer.

If someone wants to join Night Fae because they love the aesthetic and the gameplay of the ability but they BELIEVE that Venthyr is the only viable option so they choose Venthyr then that’s their problem. In reality, they’re probably such a bad player, doing such low-tier content that the choice will have no appreciable impact on their performance or gameplay experience. Less than 2% of players have completed any +15 dungeon. Ever.

We’re not going to let grown, bearded men use little girl’s bathrooms because they believe they’re women and we’re not going to let delusional casuals with no appreciable grasp of game mechanics and laughably bad performance tear down a neat system because they BELIEVE the differences in relative power will negatively affect them.

You can’t “believe” stuff into existence. Unless we’re getting philisophical.

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You missed the second part.

Take my prefence game play. PVP.

If your shadow, I am not taking you without mind games.

If your disc, I aint taking you without Unholy Nova an the CC immunity.

These are GAMEBREAKING. These are not small, oh its okay you cant reverse damage into healing, or you cant ignore all CC for 8 secs. NO, thats NOT OKAY.

Again your thinking this is small stuff.

This is a DH with Crit Amps vs a DH with Gushing in Arena. Its not a small difference, its a hard stuck 1600 vs 2400 EZ mode difference.

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So, the same person who went from “if we need to, we can pull the ripcord” to “actually, the ripcord will unravel everything”, is the person you’re trusting when he says they’ll balance away our concerns?

There were over 1 million rated arena accounts in Season 8 of Wrath of the Lich King. We know that because Gladiator titles are percentile based (0.5%) and there were over 5000 gladiator titles in S8. In Season 1 of BFA there were 237 gladiator titles given out; that’s an extrapolated 40,000 players above 1000 rating.

From over 1 million players to less than 40,000 players. That’s a 98.6% drop in participation in 10 years.

PvP is dead, sir.

If the most powerful argument against Covenant restrictions comes from the life-support PvP community then I think we can safely ignore it.

There was 8k Gladiator titles given in Season 1…

There was 267 RANK 1 titles given out. There was 267k people above 1400 in S1, arena mechanics have changed, like cut offs, glad is not % anymore only R1 is.

PVP is as dead as Raiding, 28% of accounts got Combatant in S1 32% of accounts got AOTC.

Not sure if true but I have no evidence to the contrary.

WHAT? Do you not get out much?

This is whined about more than the ripcord lol.

No way. Over one quarter of WoW subscribers did enough rated arena for combatant in Season 1? Do you have a source? I get better queues on a pserver than retail.

It was S3 not 1, my bad and 26.1%

| Combatant: Battle for Azeroth Season 3|26.1%|
| Combatant: Battle for Azeroth Season 1|21.5%|
| Combatant: Battle for Azeroth Season 2|18.1%|

And here is the Raids.

| Ahead of the Curve: Queen Azshara|38.8%|
| Ahead of the Curve: G’huun|31%|
| Ahead of the Curve: Lady Jaina Proudmoore|29.5%|

World of Wargraphs > Global Ranks > Achievement Stats > Feats of Strength PVP/Raids Respectively

S4 and Nya wont be added till the datamine after prepacth.

Also in those respective numbers, PVPers HAVE TO raid for Gear in BFA.
Wait till PVPers get Working (the current ones are doo doo) Vendors, and that will look even worse for raiding.

I respect a man with sources. There are some nitpicks. They survey level 120 characters in Dec 2019. Not accounts. This excludes people leveling, and this double-dips on the stats as invested PvPers likely had more than one level 120 with the achievement. Still, about 1000x higher than I would’ve expected. I’d like to know more about their inclusion criteria (what was the n, what realm was it done on, was it just characters “online” at the time of sampling etc).

Either way, you have a source, however dubious and I don’t. I retract my contention that PvP is dead. I update it to “PvP is dying”.

Considering Mythic bosses can take triple digit pulls, wiping 13 times at 60% is actually par for the course. And yes, even if you’re not pulling your rotation at the 99th percentile level, just having the passive extra damage from properly picking a talent that has just more output in general will help. It’ll up your DPS with no actual effort. Your raid group will benefit.

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Ah, Daemonic. Here’s why:

What character sheets do you analyze ?

Every players from EU, US realms, with :

  • a 1800+ rating are analyzed (pvp)
  • at least 1 bosses killed in mythic mode (pve)

He’s only looking at players 1800 rating and above in his search criteria. So 27% of players 1800 and above got Combatant. That… makes sense… But that’s not 27% of ALL accounts. That’s probably like 0.4% of all accounts.

Similarly for his PvE inclusion criteria. You need ONE mythic boss dead in that raid tier to be counted towards the stats. 38% of those players with AOTC also makes sense, especially considering how easy the first 1- 3 bosses are on Mythic usually.

I mean, yes, BUT BFA has not been friendly to Alts. Most of my Friends, havent played much on Alts. Its been a Very Hard Xpac to do that.

Further, if you step over to the Arena Forums. As the game is currently forcing PVPers to raid. Every PVPer I know, even the ones that have never raided before in their life, currently have AOTC from every raid they played a season in.

IE those raid numbers are also HEAVILY inflated.

AOTC is also an Account bound Achievement, as you said Combatant isnt. So raiders alts all of them at 120, will count, where only PVPers toons that were 1400 will count.

Sounds like you don’t mind being locked into a covenant so why do you care if other people can switch? Whining for the sake of whining?

That’s cute guys, he thinks there’s only a 1% dps disparity between covenant abilities.

Do you really think we’d be outraged if that was the case? Lmao.

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